Player Matchup

Zeus
Zeus
He Frosty
Zeus
Level 24
God Stats
8W - 2L
1,542 SR
Queue Stats
36W - 33L
1,420 Elo+
Party 2
Chaac
Chaac
InsaneYew19550
Chaac
Level 145
God Stats
6W - 2L
1,657 SR
Queue Stats
202W - 132L
1,756 Elo+
Party 2
Cliodhna
Cliodhna
undercover00703
Cliodhna
Level 111
God Stats
4W - 1L
1,680 SR
Queue Stats
73W - 62L
1,517 Elo+
Party 2
Team Averages
Level 93
1,626 SR
1,564 Elo+

VS

Team Averages
Level 89
1,482 SR
1,421 Elo+
Horus
Horus
DarkNight_Solvas
Horus
Level 84
God Stats
19W - 15L
1,590 SR
Queue Stats
52W - 41L
1,480 Elo+
Solo
Artemis
Artemis
Jazy360
Artemis
Level 61
God Stats
21W - 32L
1,407 SR
Queue Stats
271W - 333L
1,376 Elo+
Party 1
Merlin
Merlin
Slagethore
Merlin
Level 122
God Stats
5W - 10L
1,449 SR
Queue Stats
416W - 390L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
7 / 2 / 10
9,891
761
6,870
5,876
1,718
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 1 / 13
10,407
801
12,456
13,495
12,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
14
6 / 2 / 9
9,970
767
11,211
11,312
3,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
7,958
612
3,560
12,647
4,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Jazy360
Artemis
11
2 / 7 / 2
8,556
658
7,160
14,002
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Slagethore
Merlin
12
2 / 5 / 2
8,508
654
5,791
9,053
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
5
5
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Zeus
7
2
10
6
W
7
1
13
13.5
L
Artemis
Jazy360
Artemis
2
7
2
0.43
L
Merlin
Slagethore
Merlin
2
5
2
0.6
W
Cliodhna
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
16,511
30,683
Taken
35,702
17,774
Mitigated
10,925
8,877
Healing
3,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,560
1,864
699
1,142
12,647
4,724
54
3,724
8,539
0
11,205
W
Zeus
6,870
1,253
0
458
5,876
1,718
526
1,200
4,676
22,479
0
W
12,456
1,649
0
4,965
13,495
12,179
433
1,592
11,903
8,049
34,804
L
Artemis
Jazy360
Artemis
7,160
2,711
0
810
14,002
4,006
0
3,713
9,861
0
22,191
L
Merlin
Slagethore
Merlin
5,791
124
129
715
9,053
2,195
0
1,592
7,285
34,915
0
W
Cliodhna
11,211
995
341
3,113
11,312
3,877
648
3,812
7,500
0
38,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
25,022
117
Minions Killed
117
11
Camps Cleared
0
689,418
Distance Traveled
648,772
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,958
612
16
1
0
214,101
1
W
Zeus
9,891
761
26
2
5
202,563
0
W
Chaac
10,407
801
45
3
2
233,279
4
L
Artemis
8,556
658
47
4
0
206,843
4
L
Merlin
8,508
654
54
4
0
227,828
3
W
Cliodhna
9,970
767
46
4
4
253,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role