Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ThatWasAwful
Sylvanus
Level 61
God Stats
18W - 12L
1,616 SR
Queue Stats
229W - 253L
1,424 Elo+
Solo
Heimdallr
Heimdallr
redcrimson5
Heimdallr
Level 41
God Stats
1W - 0L
1,496 SR
Queue Stats
44W - 65L
1,301 Elo+
Solo
Team Averages
Level 68
1,522 SR
1,445 Elo+

VS

Team Averages
Level 54
1,473 SR
1,403 Elo+
Chernobog
Chernobog
Judaijoca
Chernobog
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,337 Elo+
Solo
The Morrigan
The Morrigan
Satipi
The Morrigan
Level 48
God Stats
11W - 19L
1,392 SR
Queue Stats
93W - 132L
1,309 Elo+
Party 1
Izanami
Izanami
Xanpip
Izanami
Level 113
God Stats
21W - 14L
1,472 SR
Queue Stats
30W - 26L
1,372 Elo+
Solo
Yemoja
Yemoja
ivanpgh09
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,368 Elo+
Party 1
Loki
Loki
killeruae100
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
13 / 0 / 4
8,787
628
9,413
8,968
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
12
5 / 0 / 7
7,955
568
5,456
8,196
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
 
King Arthur
11
2 / 4 / 2
6,760
483
4,466
9,615
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
ThatWasAwful
Sylvanus
10
1 / 2 / 11
6,711
479
3,256
8,706
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
redcrimson5
Heimdallr
10
1 / 5 / 6
6,480
463
4,209
9,042
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Judaijoca
Chernobog
9
0 / 8 / 2
5,929
424
6,234
9,802
2,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Satipi
The Morrigan
8
3 / 5 / 0
6,027
431
4,464
6,796
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Xanpip
Izanami
11
1 / 5 / 2
6,742
482
3,552
7,527
1,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
ivanpgh09
Yemoja
9
1 / 3 / 3
6,505
465
4,649
7,733
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 1 / 1
7,391
528
4,374
8,674
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
22
Kills
11
11
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
0
4
15
W
Aphrodite
 
Aphrodite
5
0
7
8.5
W
King Arthur
 
King Arthur
2
4
2
0.75
L
Chernobog
Judaijoca
Chernobog
0
8
2
0.13
L
The Morrigan
Satipi
The Morrigan
3
5
0
0.6
W
Sylvanus
ThatWasAwful
Sylvanus
1
2
11
3.25
L
Izanami
Xanpip
Izanami
1
5
2
0.4
L
Yemoja
ivanpgh09
Yemoja
1
3
3
0.83
L
6
1
1
6.5
W
Heimdallr
redcrimson5
Heimdallr
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,800
Damage
23,273
44,527
Taken
40,532
20,471
Mitigated
12,820
27,683
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,413
2,611
0
10,951
8,968
3,188
0
953
7,951
0
41,512
W
Aphrodite
 
Aphrodite
5,456
767
447
5,938
8,196
4,112
578
1,482
6,674
31,036
0
W
King Arthur
 
King Arthur
4,466
782
0
2,240
9,615
6,428
56
3,323
5,847
474
27,455
L
Chernobog
Judaijoca
Chernobog
6,234
4,198
0
938
9,802
2,642
0
2,539
6,977
0
27,377
L
The Morrigan
Satipi
The Morrigan
4,464
914
0
0
6,796
1,738
492
407
6,003
19,572
0
W
Sylvanus
ThatWasAwful
Sylvanus
3,256
1,468
1,931
4,560
8,706
4,218
402
1,523
7,183
10,603
0
L
Izanami
Xanpip
Izanami
3,552
2,342
0
750
7,527
1,560
2,173
1,111
6,376
0
46,138
L
Yemoja
ivanpgh09
Yemoja
4,649
749
368
1,535
7,733
4,504
404
2,758
4,825
16,792
0
L
4,374
1,200
0
3,862
8,674
2,376
0
1,314
7,236
0
39,901
W
Heimdallr
redcrimson5
Heimdallr
4,209
1,441
0
1,616
9,042
2,525
0
1,510
7,532
0
35,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
32,594
271
Minions Killed
299
0
Camps Cleared
0
1,313,826
Distance Traveled
1,201,636
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,787
628
69
5
0
286,711
0
W
Aphrodite
7,955
568
70
5
0
264,741
0
W
King Arthur
6,760
483
63
5
0
260,432
0
L
Chernobog
5,929
424
50
4
0
224,544
0
L
The Morrigan
6,027
431
39
3
0
217,334
0
W
Sylvanus
6,711
479
7
1
0
269,241
4
L
Izanami
6,742
482
95
7
0
232,056
0
L
Yemoja
6,505
465
25
2
0
221,823
3
L
Loki
7,391
528
90
6
0
305,879
5
W
Heimdallr
6,480
463
62
4
0
232,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role