Player Matchup

Cernunnos
Cernunnos
AizenMP
Cernunnos
Level 79
God Stats
6W - 4L
1,637 SR
Queue Stats
81W - 86L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
Lazalvia
Gilgamesh
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 15L
1,757 Elo+
Party 3
Janus
Janus
OppDestroya
Janus
Level 115
God Stats
17W - 8L
1,714 SR
Queue Stats
143W - 105L
1,579 Elo+
Party 4
Osiris
Osiris
Snuckzu
Osiris
Level 106
God Stats
10W - 13L
1,587 SR
Queue Stats
255W - 228L
1,537 Elo+
Party 4
Pele
Pele
Snyyyder
Pele
Level 65
God Stats
1W - 1L
1,782 SR
Queue Stats
153W - 99L
1,666 Elo+
Party 3
Team Averages
Level 77
1,644 SR
1,627 Elo+

VS

Team Averages
Level 32
1,537 SR
1,509 Elo+
Heimdallr
Heimdallr
Hirez Donlan
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,342 Elo+
Party 1
Mulan
Mulan
Hirez Grimmy
Mulan
Level 33
God Stats
5W - 5L
1,575 SR
Queue Stats
101W - 78L
1,580 Elo+
Party 1
Ganesha
Ganesha
RedHawke75
Ganesha
Level 27
God Stats
3W - 0L
1,684 SR
Queue Stats
70W - 56L
1,596 Elo+
Party 2
He Bo
He Bo
SparkHaven
He Bo
Level 86
God Stats
1W - 3L
1,428 SR
Queue Stats
146W - 114L
1,685 Elo+
Party 2
Bellona
Bellona
Wiggggward
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AizenMP
Cernunnos
17
5 / 4 / 1
10,516
553
13,380
15,949
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Lazalvia
Gilgamesh
15
3 / 2 / 2
9,039
476
7,635
12,375
7,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 0
10,391
547
10,982
9,560
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Snuckzu
Osiris
14
0 / 5 / 2
8,276
436
5,891
17,141
11,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
3
0 / 1 / 0
5,309
279
0
1,495
275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hirez Donlan
Heimdallr
16
1 / 3 / 3
9,729
512
6,200
12,318
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 3
8,456
445
6,037
9,733
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
RedHawke75
Ganesha
15
1 / 2 / 6
9,883
520
5,270
14,206
13,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
20
8 / 3 / 0
11,998
631
13,086
13,566
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Wiggggward
Bellona
16
4 / 3 / 2
9,984
525
8,184
16,100
11,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
14
Kills
14
15
Deaths
14
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AizenMP
Cernunnos
5
4
1
1.38
W
Heimdallr
Hirez Donlan
Heimdallr
1
3
3
0.83
W
0
3
3
0.5
L
Gilgamesh
Lazalvia
Gilgamesh
3
2
2
2
L
6
3
0
2
W
Ganesha
RedHawke75
Ganesha
1
2
6
2
L
Osiris
Snuckzu
Osiris
0
5
2
0.2
L
Pele
0
1
0
0
W
He Bo
8
3
0
2.67
W
Bellona
Wiggggward
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,888
Damage
38,777
56,520
Taken
65,923
27,893
Mitigated
37,673
13,696
Healing
25,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AizenMP
Cernunnos
13,380
6,521
0
5,762
15,949
5,223
0
4,444
11,505
0
92,148
W
Heimdallr
Hirez Donlan
Heimdallr
6,200
2,563
0
4,015
12,318
3,986
0
430
11,768
0
73,372
W
6,037
648
0
2,940
9,733
4,085
388
1,924
7,538
0
50,181
L
Gilgamesh
Lazalvia
Gilgamesh
7,635
2,545
0
1,075
12,375
7,834
0
2,636
9,739
0
56,457
L
10,982
282
0
1,515
9,560
3,560
0
5,588
3,972
80,726
0
W
Ganesha
RedHawke75
Ganesha
5,270
745
456
3,306
14,206
13,294
415
3,859
9,987
32,142
0
L
Osiris
Snuckzu
Osiris
5,891
1,756
41
5,023
17,141
11,001
0
5,688
11,453
3,748
43,359
L
Pele
0
0
0
280
1,495
275
0
0
1,495
0
6,227
W
He Bo
13,086
757
189
7,359
13,566
4,782
365
2,678
10,493
89,350
0
W
Bellona
Wiggggward
Bellona
8,184
4,472
0
7,211
16,100
11,526
578
2,221
13,147
0
62,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,531
Gold Earned
50,050
538
Minions Killed
557
0
Camps Cleared
0
1,454,712
Distance Traveled
1,607,145
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,516
553
161
8
0
347,672
2
W
Heimdallr
9,729
512
149
8
0
287,926
2
W
Mulan
8,456
445
90
5
0
223,220
4
L
Gilgamesh
9,039
476
94
5
0
336,773
4
L
Janus
10,391
547
164
9
0
362,024
11
W
Ganesha
9,883
520
25
1
0
338,370
1
L
Osiris
8,276
436
107
6
0
344,442
4
L
Pele
5,309
279
12
1
0
63,801
1
W
He Bo
11,998
631
174
9
0
358,141
1
W
Bellona
9,984
525
119
6
0
399,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role