Player Matchup

Izanami
Izanami
Bronze II
AndersonSouza999
Izanami
Bronze II
Level 159
God Stats
8W - 9L
1,595 SR
Queue Stats
124W - 148L
255 MMR
Solo
Merlin
Merlin
Silver III
CA-Nahueel
Merlin
Silver III
Level 110
God Stats
12W - 12L
1,437 SR
Queue Stats
85W - 102L
788 MMR
Party 2
Cerberus
Cerberus
Silver IV
ChiBaby93
Cerberus
Silver IV
Level 69
God Stats
2W - 2L
1,253 SR
Queue Stats
124W - 130L
626 MMR
Solo
Artio
Artio
Silver V
IG7_-Pelaaa-_o
Artio
Silver V
Level 123
God Stats
16W - 10L
1,597 SR
Queue Stats
138W - 156L
512 MMR
Party 2
Bakasura
Bakasura
Silver IV
PhamXMoco
Bakasura
Silver IV
Level 112
God Stats
1W - 5L
1,048 SR
Queue Stats
85W - 100L
652 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,386 SR
566 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,487 SR
695 MMR
Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze I
Hiagorod
Chang'e
Bronze I
Level 89
God Stats
20W - 31L
1,396 SR
Queue Stats
199W - 233L
536 MMR
Party 1
King Arthur
King Arthur
Bronze I
REYPEL_GOYA
King Arthur
Bronze I
Level 88
God Stats
2W - 9L
1,388 SR
Queue Stats
55W - 75L
393 MMR
Party 3
Kukulkan
Kukulkan
Silver IV
Sono Makasu
Kukulkan
Silver IV
Level 128
God Stats
10W - 13L
1,458 SR
Queue Stats
492W - 516L
685 MMR
Solo
Cliodhna
Cliodhna
Bronze II
trkjoel0630
Cliodhna
Bronze II
Level 89
God Stats
3W - 1L
1,691 SR
Queue Stats
53W - 73L
363 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,739
595
5,546
9,170
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
CA-Nahueel
Merlin
14
8 / 0 / 0
8,474
652
6,393
4,282
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ChiBaby93
Cerberus
11
0 / 0 / 4
6,645
511
3,043
9,129
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 2 / 5
7,147
550
8,140
11,132
12,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
PhamXMoco
Bakasura
14
5 / 1 / 1
7,820
602
5,730
9,661
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
MulanSkadiBastetKaliChaac

VS

Bans
AwilixHadesAchillesZeusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 3 / 0
5,687
437
3,302
6,816
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Hiagorod
Chang'e
10
0 / 4 / 0
5,770
444
1,953
6,824
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
REYPEL_GOYA
King Arthur
11
2 / 5 / 0
6,650
512
5,284
13,950
4,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Sono Makasu
Kukulkan
11
1 / 2 / 0
6,335
487
5,770
6,511
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
trkjoel0630
Cliodhna
9
0 / 4 / 0
5,430
418
2,449
9,238
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
18
Kills
3
3
Deaths
18
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
0
0
W
3
0
1
3.5
W
Merlin
CA-Nahueel
Merlin
8
0
0
8
W
Cerberus
ChiBaby93
Cerberus
0
0
4
2
L
Chang'e
Hiagorod
Chang'e
0
4
0
0
W
2
2
5
2.25
W
Bakasura
PhamXMoco
Bakasura
5
1
1
5.5
L
King Arthur
REYPEL_GOYA
King Arthur
2
5
0
0.4
L
Kukulkan
Sono Makasu
Kukulkan
1
2
0
0.5
L
Cliodhna
trkjoel0630
Cliodhna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,852
Damage
18,758
43,374
Taken
43,339
27,317
Mitigated
12,717
16,639
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,302
659
0
2,252
6,816
1,495
0
1,168
5,588
0
30,311
W
5,546
2,661
0
3,945
9,170
2,759
2,457
2,431
6,529
0
58,186
W
Merlin
CA-Nahueel
Merlin
6,393
581
0
658
4,282
1,605
1,432
1,331
2,811
53,641
0
W
Cerberus
ChiBaby93
Cerberus
3,043
215
0
3,655
9,129
5,729
0
2,055
6,772
21,280
0
L
Chang'e
Hiagorod
Chang'e
1,953
0
203
2,365
6,824
1,981
0
2,864
3,747
31,990
0
W
8,140
298
188
4,937
11,132
12,824
0
826
10,270
36,849
0
W
Bakasura
PhamXMoco
Bakasura
5,730
3,955
0
3,256
9,661
4,400
793
463
9,108
0
49,250
L
King Arthur
REYPEL_GOYA
King Arthur
5,284
862
0
3,157
13,950
4,639
238
6,945
5,908
0
32,730
L
Kukulkan
Sono Makasu
Kukulkan
5,770
1,012
0
474
6,511
2,008
0
2,504
3,925
40,404
0
L
Cliodhna
trkjoel0630
Cliodhna
2,449
560
0
3,132
9,238
2,594
904
2,620
5,986
0
20,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,825
Gold Earned
29,872
434
Minions Killed
309
0
Camps Cleared
0
1,336,277
Distance Traveled
1,217,191
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,687
437
60
5
0
214,225
1
W
Izanami
7,739
595
128
10
0
221,385
3
W
Merlin
8,474
652
107
8
0
262,170
3
W
Cerberus
6,645
511
35
3
0
278,976
6
L
Chang'e
5,770
444
71
5
0
252,011
8
W
Artio
7,147
550
66
5
0
252,209
4
W
Bakasura
7,820
602
98
8
0
321,537
0
L
King Arthur
6,650
512
55
4
0
236,874
2
L
Kukulkan
6,335
487
77
6
0
248,561
2
L
Cliodhna
5,430
418
46
4
0
265,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role