Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
King GongaBlack
Khepri
Level 158
God Stats
17W - 7L
1,756 SR
Queue Stats
961W - 1,000L
1,492 Elo+
Solo
Thoth
Thoth
ShadowGuard10
Thoth
Level 146
God Stats
2W - 2L
1,603 SR
Queue Stats
303W - 283L
1,541 Elo+
Party 1
Apollo
Apollo
YESBR0
Apollo
Level 123
God Stats
0W - 2L
1,268 SR
Queue Stats
44W - 68L
1,446 Elo+
Solo
Kali
Kali
highcaliber938
Kali
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 104L
1,496 Elo+
Solo
Team Averages
Level 126
1,525 SR
1,495 Elo+

VS

Team Averages
Level 108
1,563 SR
1,505 Elo+
Cthulhu
Cthulhu
Mayuyaa
Cthulhu
Level 159
God Stats
25W - 20L
1,579 SR
Queue Stats
803W - 795L
1,527 Elo+
Solo
Khepri
Khepri
PandaWatch23
Khepri
Level 47
God Stats
1W - 0L
1,662 SR
Queue Stats
9W - 4L
1,599 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cm punk151
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,494 SR
Queue Stats
4W - 7L
1,322 Elo+
Party 2
Hou Yi
Hou Yi
face beard
Hou Yi
Level 160
God Stats
2W - 0L
1,382 SR
Queue Stats
96W - 78L
1,606 Elo+
Party 2
Amaterasu
Amaterasu
helloagainshanna
Amaterasu
Level 109
God Stats
4W - 1L
1,698 SR
Queue Stats
137W - 141L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 2 / 4
7,781
865
4,002
11,107
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 4
7,675
853
3,180
9,305
9,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 4
7,538
838
8,855
6,148
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
YESBR0
Apollo
10
0 / 3 / 4
6,672
741
6,759
6,932
3,429
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 6 / 1
7,449
828
6,683
10,663
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mayuyaa
Cthulhu
14
3 / 2 / 14
8,515
946
8,670
11,951
10,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
13
0 / 2 / 15
8,062
896
3,854
9,436
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
cm punk151
Morgan Le Fay
12
4 / 1 / 6
7,844
872
6,711
3,175
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
face beard
Hou Yi
15
6 / 1 / 10
8,896
988
12,251
3,085
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
15
5 / 1 / 11
9,081
1,009
7,492
15,420
8,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
7
Kills
18
18
Deaths
7
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
4
2
L
1
3
4
1
W
Cthulhu
Mayuyaa
Cthulhu
3
2
14
5
W
Khepri
0
2
15
3.75
L
1
4
4
0.75
L
Apollo
YESBR0
Apollo
0
3
4
0.67
W
Morgan Le Fay
cm punk151
Morgan Le Fay
4
1
6
7
W
Hou Yi
face beard
Hou Yi
6
1
10
11
W
Amaterasu
5
1
11
10.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,479
Damage
38,978
44,155
Taken
43,067
37,782
Mitigated
31,410
11,989
Healing
21,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,002
287
1,269
2,174
11,107
15,614
130
4,556
6,551
7,567
0
L
3,180
216
1,271
992
9,305
9,779
348
3,435
5,870
9,280
0
W
Cthulhu
Mayuyaa
Cthulhu
8,670
370
1,966
1,975
11,951
10,169
352
2,588
9,363
23,328
0
W
Khepri
3,854
388
1,153
1,350
9,436
10,223
275
2,858
6,578
10,221
0
L
8,855
541
613
268
6,148
3,273
1,564
3,402
2,746
24,220
0
L
Apollo
YESBR0
Apollo
6,759
3,045
51
1,348
6,932
3,429
1,195
3,434
3,498
0
12,550
W
Morgan Le Fay
cm punk151
Morgan Le Fay
6,711
749
640
633
3,175
1,343
306
1,476
1,699
13,111
0
W
Hou Yi
face beard
Hou Yi
12,251
5,898
340
522
3,085
1,350
2,384
1,642
1,443
0
24,649
W
Amaterasu
7,492
3,977
4,185
9,081
15,420
8,325
1,852
7,473
7,947
0
13,260
L
6,683
2,129
1,498
2,505
10,663
5,687
0
4,408
6,255
0
10,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
42,398
76
Minions Killed
90
0
Camps Cleared
0
739,134
Distance Traveled
893,704
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,781
865
4
0
0
150,130
0
L
Khepri
7,675
853
19
2
0
153,008
0
W
Cthulhu
8,515
946
23
3
0
200,046
2
W
Khepri
8,062
896
9
1
0
195,842
1
L
Thoth
7,538
838
25
3
0
139,070
2
L
Apollo
6,672
741
13
1
0
155,476
3
W
Morgan Le Fay
7,844
872
10
1
0
122,213
0
W
Hou Yi
8,896
988
36
4
0
167,614
3
W
Amaterasu
9,081
1,009
12
1
0
207,989
4
L
Kali
7,449
828
15
2
0
141,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role