Player Matchup

Atlas
Atlas
DSanway
Atlas
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 40L
1,234 Elo+
Party 2
Medusa
Medusa
Excazio
Medusa
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 31L
1,190 Elo+
Party 2
Scylla
Scylla
Thoumouw
Scylla
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 37L
1,195 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,206 Elo+

VS

Team Averages
Level 61
1,629 SR
1,426 Elo+
Ra
Ra
SEYNIA
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
alo25
Danzaburou
Level 119
God Stats
6W - 5L
1,888 SR
Queue Stats
36W - 31L
1,559 Elo+
Solo
Cerberus
Cerberus
xUchiwaa
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DSanway
Atlas
16
4 / 3 / 10
12,248
645
10,097
16,933
13,365
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Excazio
Medusa
15
0 / 6 / 10
11,551
608
13,085
15,858
5,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Thoumouw
Scylla
18
10 / 4 / 4
13,966
735
13,514
12,694
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
1 / 7 / 5
10,870
572
6,842
14,978
6,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
alo25
Danzaburou
17
11 / 5 / 1
14,160
745
23,950
17,630
7,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
xUchiwaa
Cerberus
9
1 / 2 / 6
10,448
550
2,922
10,019
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
14
Kills
13
13
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
DSanway
Atlas
4
3
10
3
W
Medusa
Excazio
Medusa
0
6
10
0.83
L
Ra
1
7
5
0.5
W
Scylla
Thoumouw
Scylla
10
4
4
3
L
Danzaburou
alo25
Danzaburou
11
5
1
2.3
L
Cerberus
xUchiwaa
Cerberus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,696
Damage
33,714
45,485
Taken
42,627
22,784
Mitigated
20,105
12,438
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
DSanway
Atlas
10,097
2,922
1,055
3,488
16,933
13,365
533
3,751
13,182
29,893
0
W
Medusa
Excazio
Medusa
13,085
4,942
533
3,175
15,858
5,247
980
4,136
11,722
0
61,416
L
Ra
6,842
1,038
2,704
3,819
14,978
6,175
0
9,011
5,573
30,110
0
W
Scylla
Thoumouw
Scylla
13,514
238
685
3,502
12,694
4,172
1,584
2,658
10,036
52,994
0
L
Danzaburou
alo25
Danzaburou
23,950
7,734
0
5,873
17,630
7,385
102
7,945
9,501
0
67,081
L
Cerberus
xUchiwaa
Cerberus
2,922
129
353
3,338
10,019
6,545
0
5,741
3,942
8,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,765
Gold Earned
35,478
220
Minions Killed
163
11
Camps Cleared
1
945,028
Distance Traveled
808,230
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,248
645
31
2
0
342,338
0
W
Medusa
11,551
608
82
4
6
306,622
0
L
Ra
10,870
572
49
3
0
324,558
5
W
Scylla
13,966
735
107
6
5
296,068
0
L
Danzaburou
14,160
745
93
5
1
345,761
3
L
Cerberus
10,448
550
21
1
0
137,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role