Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CrownClown1
Chiron
Level 140
God Stats
0W - 1L
1,676 SR
Queue Stats
33W - 30L
1,553 Elo+
Party 2
Kuzenbo
Kuzenbo
Libernet2
Kuzenbo
Level 142
God Stats
1W - 3L
1,496 SR
Queue Stats
147W - 140L
1,600 Elo+
Party 2
Ymir
Ymir
Sonant
Ymir
Level 107
God Stats
10W - 12L
1,573 SR
Queue Stats
312W - 316L
1,545 Elo+
Solo
Charybdis
Charybdis
zActualist
Charybdis
Level 114
God Stats
2W - 4L
1,614 SR
Queue Stats
79W - 70L
1,554 Elo+
Solo
Team Averages
Level 132
1,572 SR
1,550 Elo+

VS

Team Averages
Level 126
1,608 SR
1,575 Elo+
Atlas
Atlas
Doughboy64xDV
Atlas
Level 160
God Stats
9W - 15L
1,411 SR
Queue Stats
487W - 446L
1,585 Elo+
Party 3
Nu Wa
Nu Wa
LethalCannoneer
Nu Wa
Level 147
God Stats
56W - 38L
1,663 SR
Queue Stats
779W - 736L
1,572 Elo+
Party 1
Amaterasu
Amaterasu
MrYoutube
Amaterasu
Level 139
God Stats
1W - 0L
1,739 SR
Queue Stats
142W - 128L
1,546 Elo+
Solo
Ravana
Ravana
TenebrisUmbra1
Ravana
Level 127
God Stats
5W - 5L
1,452 SR
Queue Stats
171W - 173L
1,578 Elo+
Party 3
Hachiman
Hachiman
smurfdurfy
Hachiman
Level 59
God Stats
9W - 3L
1,777 SR
Queue Stats
85W - 68L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 6 / 0
7,941
467
4,420
9,041
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
13
2 / 4 / 2
7,756
456
7,965
11,043
2,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Libernet2
Kuzenbo
9
0 / 4 / 3
6,600
388
5,034
18,881
13,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
Sonant
Ymir
12
3 / 5 / 3
7,949
468
5,553
13,028
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
zActualist
Charybdis
14
1 / 6 / 1
8,305
489
5,798
13,863
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
8,762
515
4,340
14,724
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 1 / 8
10,048
591
19,155
7,481
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
MrYoutube
Amaterasu
18
8 / 0 / 1
11,455
674
9,460
16,263
14,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 3 / 9
10,269
604
11,666
8,577
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
smurfdurfy
Hachiman
14
1 / 1 / 3
8,292
488
7,651
7,758
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
8
Kills
25
25
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
0
0.33
L
Chiron
2
4
2
0.75
W
2
3
7
1.83
W
7
1
8
11
L
Kuzenbo
Libernet2
Kuzenbo
0
4
3
0.38
W
Amaterasu
MrYoutube
Amaterasu
8
0
1
8.5
L
Ymir
Sonant
Ymir
3
5
3
0.9
W
7
3
9
3.83
W
Hachiman
smurfdurfy
Hachiman
1
1
3
2.5
L
Charybdis
zActualist
Charybdis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
52,272
65,856
Taken
54,803
26,101
Mitigated
37,585
15,336
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,420
32
0
636
9,041
1,908
0
4,949
3,859
57,296
0
L
Chiron
7,965
3,272
500
2,292
11,043
2,867
0
3,650
7,202
0
56,082
W
4,340
1,280
0
2,909
14,724
13,451
865
3,478
11,246
18,150
0
W
19,155
3,620
109
1,504
7,481
2,758
2,770
3,982
3,499
68,521
0
L
Kuzenbo
Libernet2
Kuzenbo
5,034
2,325
593
3,909
18,881
13,874
0
6,071
12,421
15,361
0
W
Amaterasu
MrYoutube
Amaterasu
9,460
3,232
415
7,803
16,263
14,495
1,046
2,149
14,114
9,532
64,240
L
Ymir
Sonant
Ymir
5,553
1,080
0
2,877
13,028
3,841
0
5,793
6,742
44,406
0
W
11,666
3,772
0
3,040
8,577
4,353
2,636
3,504
5,073
0
65,480
W
Hachiman
smurfdurfy
Hachiman
7,651
4,463
0
2,982
7,758
2,528
4,206
1,894
5,864
0
48,920
L
Charybdis
zActualist
Charybdis
5,798
3,011
0
4,529
13,863
3,611
0
2,705
10,398
0
56,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,551
Gold Earned
48,826
473
Minions Killed
517
0
Camps Cleared
0
1,446,387
Distance Traveled
1,664,040
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,941
467
122
7
0
286,931
6
L
Chiron
7,756
456
120
7
0
298,318
2
W
Atlas
8,762
515
21
1
0
299,660
2
W
Nu Wa
10,048
591
121
7
0
325,031
1
L
Kuzenbo
6,600
388
17
1
0
327,216
5
W
Amaterasu
11,455
674
172
10
0
370,260
4
L
Ymir
7,949
468
93
5
0
287,695
2
W
Ravana
10,269
604
108
6
0
355,311
2
W
Hachiman
8,292
488
95
6
0
313,778
4
L
Charybdis
8,305
489
121
7
0
246,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role