Player Matchup

Sol
Sol
Bronze III
DeathWord--
Sol
Bronze III
Level 62
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
NyDaB
Xbalanque
Bronze III
Level 42
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Artio
Artio
Bronze III
Odin_Pendragon23
Artio
Bronze III
Level 95
God Stats
1W - 1L
1,469 SR
Queue Stats
1W - 1L
1,540 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,480 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,660 SR
1,504 MMR
Geb
Geb
Gold III
Cvexel
Geb
Gold III
Level 66
God Stats
4W - 1L
1,560 SR
Queue Stats
95W - 107L
1,486 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
DigiTal BeatZz
Kukulkan
Bronze III
Level 97
God Stats
1W - 0L
1,570 SR
Queue Stats
9W - 12L
1,492 MMR
Solo
Danzaburou
Danzaburou
Gold II
Hatsune dark
Danzaburou
Gold II
Level 125
God Stats
1W - 0L
1,849 SR
Queue Stats
68W - 80L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,485
649
7,366
7,684
2,183
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
NyDaB
Xbalanque
9
0 / 6 / 4
6,176
618
4,396
7,164
2,350
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 2
6,530
653
4,402
16,116
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
DiscordiaThothCthulhuAchillesCu Chulainn

VS

Bans
GilgameshAresPersephoneLokiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cvexel
Geb
13
5 / 2 / 9
8,395
840
4,562
9,362
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
11
3 / 2 / 11
7,347
735
8,031
4,539
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Hatsune dark
Danzaburou
12
6 / 0 / 7
8,046
805
13,846
6,425
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
3
Kills
14
14
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
Cvexel
Geb
5
2
9
4.75
L
2
4
1
0.63
W
Kukulkan
3
2
11
4.25
W
Danzaburou
Hatsune dark
Danzaburou
6
0
7
9.5
L
Xbalanque
NyDaB
Xbalanque
0
6
4
0.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,164
Damage
26,439
30,964
Taken
20,326
15,124
Mitigated
11,187
7,617
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Cvexel
Geb
4,562
1,200
0
3,315
9,362
6,905
340
5,180
4,182
11,038
0
L
7,366
1,822
283
1,898
7,684
2,183
0
2,574
4,961
22,837
0
W
Kukulkan
8,031
784
0
55
4,539
1,657
0
2,617
1,922
24,875
0
W
Danzaburou
Hatsune dark
Danzaburou
13,846
8,079
0
1,436
6,425
2,625
974
4,515
1,910
0
29,381
L
Xbalanque
NyDaB
Xbalanque
4,396
1,519
150
172
7,164
2,350
33
3,454
3,502
0
15,567
L
4,402
310
726
4,388
16,116
10,591
0
6,323
9,534
11,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,191
Gold Earned
23,788
84
Minions Killed
105
3
Camps Cleared
6
490,102
Distance Traveled
538,901
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,395
840
4
0
0
190,374
3
L
Sol
6,485
649
39
4
3
158,162
0
W
Kukulkan
7,347
735
52
5
2
172,974
1
W
Danzaburou
8,046
805
49
5
4
175,553
1
L
Xbalanque
6,176
618
31
3
0
151,274
0
L
Artio
6,530
653
14
1
0
180,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role