Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CthulhuFtahgan
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,559 Elo+
Solo
Camazotz
Camazotz
EOHANY
Camazotz
Level 129
God Stats
0W - 1L
1,669 SR
Queue Stats
18W - 24L
1,528 Elo+
Solo
Bacchus
Bacchus
FingerFlavors
Bacchus
Level 149
God Stats
4W - 1L
2,006 SR
Queue Stats
305W - 268L
1,480 Elo+
Solo
Chronos
Chronos
wazawaza31
Chronos
Level 136
God Stats
1W - 2L
1,547 SR
Queue Stats
58W - 65L
1,505 Elo+
Solo
Team Averages
Level 123
1,644 SR
1,514 Elo+

VS

Team Averages
Level 137
1,467 SR
1,447 Elo+
Vamana
Vamana
DCGxDutch
Vamana
Level 140
God Stats
13W - 10L
1,469 SR
Queue Stats
511W - 529L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
DDCzWHITEY
Amaterasu
Level 127
God Stats
2W - 7L
1,150 SR
Queue Stats
487W - 503L
1,407 Elo+
Party 1
Ao Kuang
Ao Kuang
PandaTheDon
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 125L
1,371 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RBG SKY36054
Morgan Le Fay
Level 149
God Stats
3W - 4L
1,591 SR
Queue Stats
134W - 108L
1,595 Elo+
Party 1
Anubis
Anubis
Slemo
Anubis
Level 159
God Stats
22W - 7L
1,624 SR
Queue Stats
442W - 450L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
5 / 6 / 12
12,715
706
11,596
27,541
30,380
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 4 / 16
11,422
635
15,694
32,890
37,974
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
EOHANY
Camazotz
20
7 / 4 / 14
13,474
749
18,030
32,887
30,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
19
4 / 7 / 13
13,253
736
11,578
28,296
37,988
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Chronos
wazawaza31
Chronos
19
6 / 11 / 9
12,806
711
17,312
21,423
7,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DCGxDutch
Vamana
18
0 / 5 / 18
11,185
621
21,494
18,530
12,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
DDCzWHITEY
Amaterasu
20
6 / 5 / 22
12,882
716
23,101
26,999
23,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ao Kuang
PandaTheDon
Ao Kuang
20
11 / 7 / 12
13,720
762
15,967
23,499
11,979
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
RBG SKY36054
Morgan Le Fay
20
7 / 5 / 19
13,658
759
43,899
15,227
7,752
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Slemo
Anubis
20
8 / 3 / 17
13,615
756
23,264
13,494
8,850
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
120
25
Kills
32
32
Deaths
25
64
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
5
6
12
1.83
L
3
4
16
2.75
W
Vamana
DCGxDutch
Vamana
0
5
18
1.8
W
Amaterasu
DDCzWHITEY
Amaterasu
6
5
22
3.4
L
Camazotz
EOHANY
Camazotz
7
4
14
3.5
L
Bacchus
4
7
13
1.5
W
Ao Kuang
PandaTheDon
Ao Kuang
11
7
12
2.43
W
Morgan Le Fay
RBG SKY36054
Morgan Le Fay
7
5
19
3.3
W
Anubis
Slemo
Anubis
8
3
17
5.5
L
Chronos
wazawaza31
Chronos
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,210
Damage
127,725
143,037
Taken
97,749
144,958
Mitigated
64,044
58,185
Healing
44,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
11,596
2,046
2,003
8,750
27,541
30,380
370
17,994
9,547
0
28,764
L
15,694
4,995
5,591
10,998
32,890
37,974
707
19,650
13,240
30,336
0
W
Vamana
DCGxDutch
Vamana
21,494
7,743
1,321
6,703
18,530
12,102
1,523
9,841
8,689
0
46,232
W
Amaterasu
DDCzWHITEY
Amaterasu
23,101
9,969
1,945
10,444
26,999
23,361
1,141
9,545
17,454
296
33,065
L
Camazotz
EOHANY
Camazotz
18,030
4,201
1,819
17,527
32,887
30,923
1,452
16,995
15,892
0
32,443
L
Bacchus
11,578
1,567
2,229
4,970
28,296
37,988
582
13,358
14,938
23,425
0
W
Ao Kuang
PandaTheDon
Ao Kuang
15,967
4,409
3,808
11,224
23,499
11,979
715
12,188
11,311
24,064
2,307
W
Morgan Le Fay
RBG SKY36054
Morgan Le Fay
43,899
5,222
198
2,905
15,227
7,752
944
7,273
7,954
80,498
0
W
Anubis
Slemo
Anubis
23,264
752
2,775
2,838
13,494
8,850
900
5,737
7,757
49,014
0
L
Chronos
wazawaza31
Chronos
17,312
4,622
1,701
2,597
21,423
7,693
2,558
13,764
7,659
42,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,670
Gold Earned
65,060
165
Minions Killed
203
0
Camps Cleared
0
1,569,886
Distance Traveled
1,674,618
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,715
706
37
2
0
327,236
4
L
Kuzenbo
11,422
635
22
1
0
342,371
1
W
Vamana
11,185
621
48
3
0
373,560
4
W
Amaterasu
12,882
716
24
1
0
356,781
0
L
Camazotz
13,474
749
24
1
0
338,940
4
L
Bacchus
13,253
736
20
1
0
313,370
3
W
Ao Kuang
13,720
762
15
1
0
311,997
0
W
Morgan Le Fay
13,658
759
55
3
0
333,081
1
W
Anubis
13,615
756
61
3
0
299,199
1
L
Chronos
12,806
711
62
3
0
247,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role