Player Matchup

Tiamat
Tiamat
Foxendar8U
Tiamat
Level 104
God Stats
2W - 0L
1,763 SR
Queue Stats
48W - 38L
1,426 Elo+
Solo
Hera
Hera
MoGoody1527
Hera
Level 89
God Stats
7W - 2L
1,558 SR
Queue Stats
91W - 93L
1,471 Elo+
Party 2
Heimdallr
Heimdallr
NitoTheRavelord
Heimdallr
Level 126
God Stats
5W - 2L
1,416 SR
Queue Stats
134W - 140L
1,441 Elo+
Party 2
Kuzenbo
Kuzenbo
OsamaBinBalllin
Kuzenbo
Level 127
God Stats
3W - 3L
1,363 SR
Queue Stats
82W - 73L
1,459 Elo+
Party 2
Ares
Ares
StickMalogne
Ares
Level 121
God Stats
2W - 0L
1,467 SR
Queue Stats
52W - 73L
1,386 Elo+
Party 2
Team Averages
Level 113
1,513 SR
1,436 Elo+

VS

Team Averages
Level 91
1,557 SR
1,456 Elo+
Persephone
Persephone
Dashep86
Persephone
Level 47
God Stats
1W - 1L
1,705 SR
Queue Stats
54W - 62L
1,457 Elo+
Party 1
Fafnir
Fafnir
Juuboi04
Fafnir
Level 76
God Stats
1W - 2L
1,744 SR
Queue Stats
54W - 56L
1,482 Elo+
Party 1
Da Ji
Da Ji
KoenmaSenju
Da Ji
Level 149
God Stats
4W - 9L
1,355 SR
Queue Stats
164W - 182L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Seles88
Danzaburou
Level 67
God Stats
0W - 1L
1,501 SR
Queue Stats
27W - 28L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
reinavallucas
Tsukuyomi
Level 118
God Stats
2W - 4L
1,481 SR
Queue Stats
393W - 393L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Foxendar8U
Tiamat
16
5 / 2 / 16
9,654
878
7,905
8,968
5,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 3 / 17
10,132
921
11,352
5,794
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
NitoTheRavelord
Heimdallr
15
8 / 5 / 10
10,061
915
9,489
8,929
3,590
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 18
9,290
845
8,694
14,102
20,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 2 / 19
9,892
899
10,368
10,815
15,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dashep86
Persephone
13
0 / 7 / 6
7,623
693
7,163
10,707
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Juuboi04
Fafnir
15
0 / 5 / 13
8,472
770
4,291
14,411
18,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 6 / 7
8,914
810
8,284
10,721
4,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Seles88
Danzaburou
16
1 / 4 / 9
7,961
724
6,227
10,521
4,758
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
reinavallucas
Tsukuyomi
17
10 / 5 / 4
10,186
926
14,475
10,448
4,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
55
28
Kills
16
16
Deaths
27
80
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Persephone
Dashep86
Persephone
0
7
6
0.43
W
Tiamat
Foxendar8U
Tiamat
5
2
16
6.5
L
Fafnir
Juuboi04
Fafnir
0
5
13
1.3
L
5
6
7
1.42
W
6
3
17
4.83
W
Heimdallr
NitoTheRavelord
Heimdallr
8
5
10
2.6
W
4
4
18
3.25
L
Danzaburou
Seles88
Danzaburou
1
4
9
1.38
W
5
2
19
7.25
L
Tsukuyomi
reinavallucas
Tsukuyomi
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,808
Damage
40,440
48,608
Taken
56,808
47,578
Mitigated
37,150
14,309
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Dashep86
Persephone
7,163
792
1,550
1,473
10,707
4,431
238
7,692
2,651
14,009
0
W
Tiamat
Foxendar8U
Tiamat
7,905
855
1,536
3,455
8,968
5,815
416
2,739
6,229
18,539
0
L
Fafnir
Juuboi04
Fafnir
4,291
545
1,174
2,584
14,411
18,113
207
7,699
6,107
9,191
0
L
8,284
1,586
909
1,755
10,721
4,939
513
6,699
3,734
0
10,196
W
11,352
1,470
253
182
5,794
2,250
1,706
919
4,875
28,729
0
W
Heimdallr
NitoTheRavelord
Heimdallr
9,489
5,093
54
1,189
8,929
3,590
2,294
1,340
7,589
0
20,187
W
8,694
2,636
1,960
3,364
14,102
20,836
495
3,905
10,197
16,643
0
L
Danzaburou
Seles88
Danzaburou
6,227
1,777
1,344
2,380
10,521
4,758
1,273
8,492
1,688
0
27,807
W
10,368
72
745
1,571
10,815
15,087
385
2,551
8,264
12,319
0
L
Tsukuyomi
reinavallucas
Tsukuyomi
14,475
2,481
1,305
1,054
10,448
4,909
0
5,749
4,303
0
31,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,029
Gold Earned
43,156
118
Minions Killed
96
0
Camps Cleared
0
1,093,473
Distance Traveled
1,077,537
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,623
693
13
1
0
217,275
0
W
Tiamat
9,654
878
24
2
0
239,262
1
L
Fafnir
8,472
770
7
1
0
256,457
0
L
Da Ji
8,914
810
3
0
0
171,505
0
W
Hera
10,132
921
42
4
0
210,233
0
W
Heimdallr
10,061
915
31
3
0
195,290
0
W
Kuzenbo
9,290
845
19
2
0
220,727
0
L
Danzaburou
7,961
724
36
3
0
197,508
0
W
Ares
9,892
899
2
0
0
227,961
0
L
Tsukuyomi
10,186
926
37
3
0
234,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role