Player Matchup

Hercules
Hercules
CursingPuma
Hercules
Level 126
God Stats
10W - 4L
1,806 SR
Queue Stats
287W - 236L
1,570 Elo+
Party 3
Scylla
Scylla
Lanteas
Scylla
Level 2
God Stats
2W - 3L
1,724 SR
Queue Stats
10W - 12L
1,707 Elo+
Party 2
Ymir
Ymir
LuvChubs
Ymir
Level 45
God Stats
9W - 11L
1,580 SR
Queue Stats
98W - 82L
1,540 Elo+
Party 3
Olorun
Olorun
burgerb0b
Olorun
Level 46
God Stats
4W - 2L
1,773 SR
Queue Stats
131W - 125L
1,558 Elo+
Party 2
Thor
Thor
juzoozuj
Thor
Level 109
God Stats
1W - 1L
1,863 SR
Queue Stats
359W - 312L
1,558 Elo+
Party 3
Team Averages
Level 66
1,749 SR
1,587 Elo+

VS

Team Averages
Level 54
1,453 SR
1,525 Elo+
Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Buniorthechemist
Ymir
Level 41
God Stats
6W - 9L
1,490 SR
Queue Stats
46W - 47L
1,547 Elo+
Party 1
Bellona
Bellona
JMELLsmell
Bellona
Level 29
God Stats
4W - 2L
1,565 SR
Queue Stats
135W - 123L
1,556 Elo+
Party 4
Janus
Janus
Stakki
Janus
Level 47
God Stats
1W - 1L
1,154 SR
Queue Stats
79W - 90L
1,523 Elo+
Solo
Hun Batz
Hun Batz
YoBaddy
Hun Batz
Level 86
God Stats
8W - 6L
1,555 SR
Queue Stats
389W - 393L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CursingPuma
Hercules
10
0 / 2 / 0
5,535
554
1,880
6,991
3,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Lanteas
Scylla
10
1 / 1 / 0
5,596
560
573
3,189
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 2 / 1
4,531
453
1,949
6,726
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
burgerb0b
Olorun
9
0 / 3 / 0
5,108
511
3,239
7,176
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
10
3 / 2 / 1
5,702
570
3,783
6,141
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 0 / 2
6,269
627
5,906
4,590
1,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 0 / 2
5,931
593
3,784
4,670
2,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
JMELLsmell
Bellona
12
3 / 0 / 0
6,789
679
5,799
5,416
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Stakki
Janus
11
0 / 2 / 1
6,159
616
2,227
4,707
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
YoBaddy
Hun Batz
9
1 / 2 / 2
5,726
573
2,928
5,381
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
W
3
0
2
4
L
Hercules
CursingPuma
Hercules
0
2
0
0
W
Bellona
JMELLsmell
Bellona
3
0
0
3
L
Scylla
Lanteas
Scylla
1
1
0
1
L
Ymir
0
2
1
0.25
W
Janus
Stakki
Janus
0
2
1
0.25
W
Hun Batz
YoBaddy
Hun Batz
1
2
2
1
L
Olorun
burgerb0b
Olorun
0
3
0
0
L
Thor
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,424
Damage
20,644
30,223
Taken
24,764
10,397
Mitigated
9,799
10,884
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,906
4,422
163
1,499
4,590
1,395
2,826
2,076
2,514
0
39,067
W
3,784
1,523
0
1,790
4,670
2,232
25
2,617
2,053
14,978
0
L
Hercules
CursingPuma
Hercules
1,880
514
0
2,883
6,991
3,222
0
0
6,393
0
30,810
W
Bellona
JMELLsmell
Bellona
5,799
1,297
0
2,952
5,416
3,475
0
122
5,294
1,316
38,624
L
Scylla
Lanteas
Scylla
573
0
0
465
3,189
841
0
1,430
1,637
30,956
0
L
Ymir
1,949
742
0
1,534
6,726
2,750
0
2,275
4,392
8,673
0
W
Janus
Stakki
Janus
2,227
108
0
650
4,707
1,151
333
557
4,098
36,020
0
W
Hun Batz
YoBaddy
Hun Batz
2,928
762
0
2,466
5,381
1,546
0
337
5,044
0
28,912
L
Olorun
burgerb0b
Olorun
3,239
1,293
201
3,069
7,176
1,827
0
1,269
5,907
30,286
0
L
Thor
3,783
1,009
0
2,732
6,141
1,757
0
820
5,213
0
25,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
30,874
268
Minions Killed
343
0
Camps Cleared
0
942,983
Distance Traveled
1,044,203
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,269
627
76
8
0
181,736
1
W
Ymir
5,931
593
22
2
0
203,916
2
L
Hercules
5,535
554
76
8
0
187,593
0
W
Bellona
6,789
679
87
9
0
222,413
1
L
Scylla
5,596
560
69
7
0
199,926
4
L
Ymir
4,531
453
12
1
0
203,243
0
W
Janus
6,159
616
94
9
0
205,733
1
W
Hun Batz
5,726
573
64
6
0
230,405
4
L
Olorun
5,108
511
59
6
0
163,356
4
L
Thor
5,702
570
52
5
0
188,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role