Player Matchup

Merlin
Merlin
DuhChrisful
Merlin
Level 36
God Stats
7W - 1L
1,856 SR
Queue Stats
55W - 40L
1,629 Elo+
Party 1
Charybdis
Charybdis
Eecleptic
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
FingerLickMeGood
Sun Wukong
Level 67
God Stats
2W - 0L
1,540 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Team Averages
Level 40
1,632 SR
1,536 Elo+

VS

Team Averages
Level 85
1,609 SR
1,506 Elo+
Hun Batz
Hun Batz
Alexdlsv
Hun Batz
Level 84
God Stats
0W - 1L
1,692 SR
Queue Stats
19W - 17L
1,584 Elo+
Party 2
Nox
Nox
GodLeon01
Nox
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
HizukiKitsune
Gilgamesh
Level 160
God Stats
38W - 24L
1,635 SR
Queue Stats
634W - 605L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
12 / 4 / 6
14,743
737
24,339
12,589
4,256
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Eecleptic
Charybdis
17
4 / 7 / 11
13,123
656
8,887
15,105
4,329
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
FingerLickMeGood
Sun Wukong
18
4 / 3 / 16
13,923
696
13,391
16,012
12,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alexdlsv
Hun Batz
17
7 / 5 / 6
13,192
660
12,717
17,921
8,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 7 / 7
11,973
599
7,789
15,335
5,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
HizukiKitsune
Gilgamesh
15
3 / 8 / 6
11,762
588
13,572
24,240
30,429
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
20
Kills
14
14
Deaths
20
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alexdlsv
Hun Batz
7
5
6
2
W
Merlin
12
4
6
3.75
W
Charybdis
Eecleptic
Charybdis
4
7
11
1.36
W
Sun Wukong
FingerLickMeGood
Sun Wukong
4
3
16
4
L
4
7
7
1.07
L
Gilgamesh
HizukiKitsune
Gilgamesh
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,617
Damage
34,078
43,706
Taken
57,496
21,380
Mitigated
44,903
4,728
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alexdlsv
Hun Batz
12,717
2,226
238
1,216
17,921
8,631
301
7,903
10,018
0
49,910
W
Merlin
24,339
2,606
0
802
12,589
4,256
311
2,129
10,460
71,372
0
W
Charybdis
Eecleptic
Charybdis
8,887
5,273
0
1,953
15,105
4,329
1,432
3,210
11,895
0
31,345
W
Sun Wukong
FingerLickMeGood
Sun Wukong
13,391
2,021
0
1,973
16,012
12,795
588
2,837
13,175
0
41,846
L
7,789
704
524
2,239
15,335
5,843
550
6,407
8,928
32,617
0
L
Gilgamesh
HizukiKitsune
Gilgamesh
13,572
3,156
891
1,254
24,240
30,429
106
10,584
13,656
0
40,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,789
Gold Earned
36,927
197
Minions Killed
187
7
Camps Cleared
9
1,028,069
Distance Traveled
1,001,008
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,192
660
72
4
6
384,430
4
W
Merlin
14,743
737
96
5
5
354,883
3
W
Charybdis
13,123
656
41
2
1
288,652
1
W
Sun Wukong
13,923
696
60
3
1
384,534
2
L
Nox
11,973
599
70
4
2
300,840
1
L
Gilgamesh
11,762
588
45
2
1
315,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role