Player Matchup

Tsukuyomi
Tsukuyomi
Avenger34
Tsukuyomi
Level 29
God Stats
28W - 35L
1,422 SR
Queue Stats
77W - 93L
1,426 Elo+
Party 1
Artio
Artio
Baalrun64
Artio
Level 48
God Stats
1W - 3L
1,717 SR
Queue Stats
305W - 329L
1,477 Elo+
Solo
Ra
Ra
Nissty
Ra
Level 16
God Stats
0W - 1L
1,311 SR
Queue Stats
9W - 13L
1,414 Elo+
Party 3
Cliodhna
Cliodhna
Patrik822
Cliodhna
Level 69
God Stats
0W - 2L
1,119 SR
Queue Stats
12W - 23L
1,319 Elo+
Party 3
Mulan
Mulan
SnuPoStriL
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 121L
1,376 Elo+
Party 1
Team Averages
Level 41
1,414 SR
1,403 Elo+

VS

Team Averages
Level 67
1,467 SR
1,460 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dome24GER
Zeus
Level 43
God Stats
84W - 98L
1,466 SR
Queue Stats
230W - 209L
1,449 Elo+
Solo
Sol
Sol
Kuintodyl
Sol
Level 60
God Stats
5W - 5L
1,492 SR
Queue Stats
86W - 91L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
ЛИТОР
Cthulhu
Level 103
God Stats
7W - 7L
1,493 SR
Queue Stats
298W - 311L
1,448 Elo+
Solo
Ullr
Ullr
РожаTMSH
Ullr
Level 29
God Stats
8W - 12L
1,384 SR
Queue Stats
41W - 44L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avenger34
Tsukuyomi
16
1 / 4 / 4
9,549
955
10,877
13,843
5,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Baalrun64
Artio
15
1 / 5 / 2
9,383
938
4,851
16,228
16,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
16
1 / 5 / 3
9,845
985
7,740
14,940
5,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Patrik822
Cliodhna
15
2 / 10 / 2
9,624
962
13,385
19,200
7,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
15
1 / 5 / 1
9,165
917
2,963
17,566
12,432
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

114

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
9 / 1 / 11
11,950
1,195
12,075
5,623
2,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
17
9 / 1 / 12
11,400
1,140
24,980
3,490
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 0 / 14
11,153
1,115
14,803
9,616
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ЛИТОР
Cthulhu
17
4 / 1 / 20
11,633
1,163
11,647
14,811
22,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 3 / 15
10,210
1,021
11,112
9,231
3,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
6
Kills
29
29
Deaths
6
12
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
11
14.5
L
Tsukuyomi
Avenger34
Tsukuyomi
1
4
4
0.75
L
Artio
Baalrun64
Artio
1
5
2
0.4
W
Zeus
9
1
12
15
W
4
0
14
11
L
Ra
1
5
3
0.5
L
Cliodhna
Patrik822
Cliodhna
2
10
2
0.3
L
Mulan
1
5
1
0.3
W
Cthulhu
ЛИТОР
Cthulhu
4
1
20
14
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,816
Damage
74,617
81,777
Taken
42,771
47,177
Mitigated
32,235
7,877
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,075
7,021
0
1,853
5,623
2,141
0
1,514
4,109
0
34,886
L
Tsukuyomi
Avenger34
Tsukuyomi
10,877
2,637
0
26
13,843
5,862
0
8,486
5,105
0
32,194
L
Artio
Baalrun64
Artio
4,851
511
454
1,785
16,228
16,204
0
7,643
8,341
11,054
0
W
Zeus
24,980
2,180
0
0
3,490
1,187
0
1,408
2,082
41,154
0
W
14,803
4,432
0
3,589
9,616
3,072
0
1,852
7,764
41,705
0
L
Ra
7,740
883
1,588
2,698
14,940
5,608
0
9,383
5,267
40,805
0
L
Cliodhna
Patrik822
Cliodhna
13,385
938
253
920
19,200
7,071
0
14,146
4,558
0
21,467
L
Mulan
2,963
152
0
153
17,566
12,432
0
10,170
7,076
0
15,576
W
Cthulhu
ЛИТОР
Cthulhu
11,647
585
0
636
14,811
22,337
0
5,291
9,520
19,529
0
W
11,112
2,910
0
153
9,231
3,498
0
2,526
6,705
0
16,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
56,346
170
Minions Killed
215
4
Camps Cleared
10
932,823
Distance Traveled
1,045,498
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,950
1,195
53
5
3
174,318
0
L
Tsukuyomi
9,549
955
38
4
0
217,425
0
L
Artio
9,383
938
11
1
2
147,187
0
W
Zeus
11,400
1,140
48
5
2
203,301
4
W
Sol
11,153
1,115
74
7
2
206,789
1
L
Ra
9,845
985
84
8
1
179,320
0
L
Cliodhna
9,624
962
9
1
1
208,519
0
L
Mulan
9,165
917
28
3
0
180,372
0
W
Cthulhu
11,633
1,163
16
2
1
254,599
1
W
Ullr
10,210
1,021
24
2
2
206,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role