Player Matchup

Danzaburou
Danzaburou
Belzedarcic
Danzaburou
Level 156
God Stats
3W - 2L
1,645 SR
Queue Stats
32W - 33L
1,566 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DGEL SmoKey303
Kumbhakarna
Level 65
God Stats
0W - 2L
1,513 SR
Queue Stats
65W - 39L
1,695 Elo+
Party 3
Kukulkan
Kukulkan
Vleda
Kukulkan
Level 85
God Stats
2W - 1L
1,848 SR
Queue Stats
111W - 97L
1,587 Elo+
Party 2
Tyr
Tyr
iM0ritz
Tyr
Level 143
God Stats
2W - 3L
1,686 SR
Queue Stats
190W - 155L
1,644 Elo+
Party 3
Hercules
Hercules
stipe12345
Hercules
Level 146
God Stats
2W - 5L
1,497 SR
Queue Stats
120W - 102L
1,600 Elo+
Party 2
Team Averages
Level 119
1,638 SR
1,619 Elo+

VS

Team Averages
Level 135
1,633 SR
1,561 Elo+
Hou Yi
Hou Yi
Gnombro
Hou Yi
Level 129
God Stats
3W - 1L
1,697 SR
Queue Stats
105W - 110L
1,580 Elo+
Party 1
Agni
Agni
I-AKD-I
Agni
Level 160
God Stats
19W - 20L
1,586 SR
Queue Stats
1,072W - 1,098L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
Lethaldiran
Zhong Kui
Level 133
God Stats
1W - 2L
1,675 SR
Queue Stats
70W - 66L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Rasttik
Cthulhu
Level 129
God Stats
11W - 5L
1,708 SR
Queue Stats
522W - 556L
1,532 Elo+
Solo
Hera
Hera
TheGhost1337
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Belzedarcic
Danzaburou
17
5 / 6 / 4
10,294
792
14,529
14,787
7,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
DGEL SmoKey303
Kumbhakarna
13
0 / 6 / 8
8,447
650
3,711
19,024
21,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Vleda
Kukulkan
15
1 / 5 / 9
9,084
699
15,497
11,786
5,524
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
14
2 / 6 / 5
9,128
702
7,870
17,754
20,570
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
stipe12345
Hercules
18
4 / 3 / 5
11,153
858
9,678
24,102
35,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gnombro
Hou Yi
18
6 / 2 / 13
10,618
817
18,646
12,197
5,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
I-AKD-I
Agni
17
9 / 4 / 9
11,186
860
16,918
10,216
6,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Lethaldiran
Zhong Kui
18
1 / 1 / 15
10,277
791
15,855
16,864
13,590
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Rasttik
Cthulhu
17
5 / 4 / 13
10,540
811
15,170
15,760
21,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 3 / 11
10,318
794
16,076
10,002
4,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
12
Kills
26
26
Deaths
14
31
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Belzedarcic
Danzaburou
5
6
4
1.17
L
Kumbhakarna
DGEL SmoKey303
Kumbhakarna
0
6
8
0.67
W
Hou Yi
Gnombro
Hou Yi
6
2
13
6.25
W
Agni
I-AKD-I
Agni
9
4
9
3.38
W
Zhong Kui
Lethaldiran
Zhong Kui
1
1
15
8.5
W
Cthulhu
Rasttik
Cthulhu
5
4
13
2.88
W
5
3
11
3.5
L
Kukulkan
Vleda
Kukulkan
1
5
9
1.1
L
Tyr
2
6
5
0.75
L
Hercules
stipe12345
Hercules
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,285
Damage
82,665
87,453
Taken
65,039
90,307
Mitigated
51,245
28,437
Healing
32,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Belzedarcic
Danzaburou
14,529
5,673
1,958
2,286
14,787
7,934
0
12,433
2,100
0
39,654
L
Kumbhakarna
DGEL SmoKey303
Kumbhakarna
3,711
82
1,504
2,001
19,024
21,028
0
12,128
6,618
5,735
0
W
Hou Yi
Gnombro
Hou Yi
18,646
8,007
1,716
5,161
12,197
5,227
1,840
2,952
9,245
0
39,112
W
Agni
I-AKD-I
Agni
16,918
719
1,074
2,571
10,216
6,074
414
4,383
5,833
25,049
0
W
Zhong Kui
Lethaldiran
Zhong Kui
15,855
1,033
2,406
7,974
16,864
13,590
2,343
6,092
10,772
29,609
0
W
Cthulhu
Rasttik
Cthulhu
15,170
545
2,656
1,912
15,760
21,949
150
3,279
12,481
30,782
0
W
16,076
3,903
3,750
3,314
10,002
4,405
416
2,502
7,500
28,000
0
L
Kukulkan
Vleda
Kukulkan
15,497
1,538
1,954
2,451
11,786
5,524
0
8,810
2,740
34,699
0
L
Tyr
7,870
836
0
4,167
17,754
20,570
0
13,201
4,378
0
15,705
L
Hercules
stipe12345
Hercules
9,678
1,211
2,238
9,878
24,102
35,251
0
16,224
7,598
0
20,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
52,939
136
Minions Killed
160
0
Camps Cleared
0
1,258,390
Distance Traveled
1,251,751
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,294
792
54
4
0
213,945
0
L
Kumbhakarna
8,447
650
3
0
0
259,178
6
W
Hou Yi
10,618
817
26
2
0
248,695
2
W
Agni
11,186
860
20
2
0
226,994
2
W
Zhong Kui
10,277
791
53
4
0
257,277
0
W
Cthulhu
10,540
811
35
3
0
261,430
2
W
Hera
10,318
794
26
2
0
257,355
8
L
Kukulkan
9,084
699
46
4
0
237,748
0
L
Tyr
9,128
702
11
1
0
252,699
1
L
Hercules
11,153
858
22
2
0
294,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role