Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Big Daddy Lomby
Bellona
Level 160
God Stats
5W - 4L
1,499 SR
Queue Stats
516W - 492L
1,679 Elo+
Party 3
Arachne
Arachne
Josew1000
Arachne
Level 148
God Stats
5W - 3L
1,581 SR
Queue Stats
127W - 115L
1,516 Elo+
Party 1
Cerberus
Cerberus
Rasmus117
Cerberus
Level 129
God Stats
4W - 1L
1,637 SR
Queue Stats
388W - 391L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
Reex3
Zhong Kui
Level 127
God Stats
32W - 26L
1,579 SR
Queue Stats
129W - 116L
1,525 Elo+
Party 1
Team Averages
Level 119
1,559 SR
1,549 Elo+

VS

Team Averages
Level 99
1,571 SR
1,576 Elo+
Bellona
Bellona
 
Bellona
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MightyNina
Da Ji
Level 124
God Stats
7W - 4L
1,505 SR
Queue Stats
29W - 23L
1,609 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ToastedToby
Morgan Le Fay
Level 160
God Stats
11W - 9L
1,538 SR
Queue Stats
392W - 406L
1,595 Elo+
Party 2
Ganesha
Ganesha
TrollOrSolo
Ganesha
Level 123
God Stats
3W - 4L
1,478 SR
Queue Stats
375W - 389L
1,590 Elo+
Solo
Apollo
Apollo
YAMETTTEEEEE
Apollo
Level 45
God Stats
0W - 1L
1,831 SR
Queue Stats
59W - 43L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
13 / 1 / 0
8,206
746
12,213
7,339
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 2 / 1
6,748
613
8,057
8,058
7,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Josew1000
Arachne
10
1 / 1 / 5
5,813
528
1,279
6,197
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Rasmus117
Cerberus
10
2 / 0 / 9
6,224
566
2,988
6,652
5,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Reex3
Zhong Kui
12
3 / 0 / 2
6,900
627
4,613
6,519
4,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 3 / 1
6,110
555
5,145
11,419
9,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
8
1 / 4 / 1
5,338
485
3,102
7,311
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ToastedToby
Morgan Le Fay
9
0 / 3 / 0
5,587
508
4,231
5,399
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
TrollOrSolo
Ganesha
6
0 / 5 / 2
4,818
438
2,550
9,222
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
9
2 / 7 / 0
5,306
482
4,997
7,468
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
22
Kills
4
4
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
13
1
0
13
L
Bellona
 
Bellona
1
3
1
0.5
W
3
2
1
1.75
W
Arachne
Josew1000
Arachne
1
1
5
3.5
L
Da Ji
1
4
1
0.38
W
Cerberus
Rasmus117
Cerberus
2
0
9
6.5
W
Zhong Kui
Reex3
Zhong Kui
3
0
2
4
L
Morgan Le Fay
ToastedToby
Morgan Le Fay
0
3
0
0
L
Ganesha
TrollOrSolo
Ganesha
0
5
2
0.2
L
Apollo
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,150
Damage
20,025
34,765
Taken
40,819
21,845
Mitigated
20,478
15,959
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,213
5,716
228
4,971
7,339
3,181
1,001
1,236
6,103
51,727
7,949
L
Bellona
 
Bellona
5,145
1,870
135
5,714
11,419
9,626
0
1,551
9,868
4,732
29,465
W
8,057
1,621
0
2,193
8,058
7,072
0
879
7,179
9,398
32,127
W
Arachne
Josew1000
Arachne
1,279
909
0
3,081
6,197
1,669
0
622
5,575
0
20,186
L
Da Ji
3,102
299
0
2,271
7,311
2,448
0
2,843
4,468
0
23,536
W
Cerberus
Rasmus117
Cerberus
2,988
139
0
1,062
6,652
5,052
0
1,598
5,054
21,841
0
W
Zhong Kui
Reex3
Zhong Kui
4,613
726
0
4,424
6,519
4,871
608
3,474
3,045
42,664
0
L
Morgan Le Fay
ToastedToby
Morgan Le Fay
4,231
493
0
1,182
5,399
1,894
0
3,924
1,475
34,197
0
L
Ganesha
TrollOrSolo
Ganesha
2,550
294
178
1,743
9,222
4,412
0
6,864
2,358
9,101
0
L
Apollo
4,997
2,211
0
287
7,468
2,098
27
4,977
2,491
0
29,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
27,159
400
Minions Killed
264
0
Camps Cleared
0
1,108,896
Distance Traveled
1,004,652
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,206
746
111
10
0
197,979
1
L
Bellona
6,110
555
69
6
0
228,288
6
W
Bellona
6,748
613
85
8
0
208,861
2
W
Arachne
5,813
528
44
4
0
246,261
2
L
Da Ji
5,338
485
56
5
0
200,520
1
W
Cerberus
6,224
566
55
5
0
234,406
4
W
Zhong Kui
6,900
627
105
10
0
221,389
2
L
Morgan Le Fay
5,587
508
78
7
0
191,610
1
L
Ganesha
4,818
438
3
0
0
180,755
2
L
Apollo
5,306
482
58
5
0
203,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role