Player Matchup

Hercules
Hercules
Bleambo
Hercules
Level 80
God Stats
1W - 0L
1,832 SR
Queue Stats
6W - 4L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
DuajaDuaja
Heimdallr
Level 128
God Stats
3W - 0L
1,457 SR
Queue Stats
53W - 35L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Iiindigo_
Baron Samedi
Level 128
God Stats
6W - 1L
2,034 SR
Queue Stats
286W - 298L
1,395 Elo+
Party 3
Merlin
Merlin
PhantomCasper-
Merlin
Level 143
God Stats
6W - 1L
1,880 SR
Queue Stats
281W - 284L
1,437 Elo+
Party 3
Ymir
Ymir
Zaytip
Ymir
Level 122
God Stats
1W - 0L
1,644 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 1
Team Averages
Level 120
1,769 SR
1,470 Elo+

VS

Team Averages
Level 84
1,466 SR
1,427 Elo+
Nox
Nox
Fusion_Core234
Nox
Level 85
God Stats
0W - 1L
1,315 SR
Queue Stats
73W - 72L
1,481 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lyrix69
Morgan Le Fay
Level 111
God Stats
6W - 6L
1,477 SR
Queue Stats
255W - 288L
1,375 Elo+
Party 2
Skadi
Skadi
Raikumba
Skadi
Level 126
God Stats
1W - 3L
1,436 SR
Queue Stats
205W - 251L
1,441 Elo+
Party 2
Bacchus
Bacchus
bbecker2
Bacchus
Level 67
God Stats
1W - 2L
1,550 SR
Queue Stats
232W - 188L
1,488 Elo+
Solo
Olorun
Olorun
pnw_virgo
Olorun
Level 29
God Stats
0W - 2L
1,549 SR
Queue Stats
32W - 41L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bleambo
Hercules
16
4 / 3 / 20
9,220
922
6,413
13,357
12,267
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
DuajaDuaja
Heimdallr
15
9 / 3 / 12
9,675
968
12,919
8,243
3,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Iiindigo_
Baron Samedi
16
7 / 3 / 18
9,906
991
14,243
10,680
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 3 / 18
9,830
983
11,649
9,794
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Zaytip
Ymir
15
4 / 3 / 19
9,344
934
8,741
17,560
17,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 7
8,734
873
7,444
8,900
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Lyrix69
Morgan Le Fay
15
3 / 5 / 6
8,200
820
9,703
11,576
4,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Raikumba
Skadi
13
3 / 8 / 4
8,171
817
7,638
10,911
3,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
bbecker2
Bacchus
14
0 / 6 / 13
8,110
811
6,328
14,236
16,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
pnw_virgo
Olorun
15
4 / 6 / 5
8,603
860
6,232
12,500
5,402
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
49
30
Kills
14
15
Deaths
30
87
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bleambo
Hercules
4
3
20
4.67
W
Heimdallr
DuajaDuaja
Heimdallr
9
3
12
5
L
4
5
7
1.5
W
Baron Samedi
Iiindigo_
Baron Samedi
7
3
18
5.33
L
Morgan Le Fay
Lyrix69
Morgan Le Fay
3
5
6
1.2
W
6
3
18
5
L
Skadi
Raikumba
Skadi
3
8
4
0.63
W
Ymir
Zaytip
Ymir
4
3
19
4.5
L
Bacchus
bbecker2
Bacchus
0
6
13
1.08
L
Olorun
pnw_virgo
Olorun
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,965
Damage
37,345
59,634
Taken
58,123
43,349
Mitigated
33,847
28,220
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bleambo
Hercules
6,413
1,195
1,488
4,495
13,357
12,267
182
7,405
5,758
3,333
8,052
W
Heimdallr
DuajaDuaja
Heimdallr
12,919
2,879
198
1,095
8,243
3,622
3,026
4,061
4,134
0
26,365
L
7,444
163
777
1,030
8,900
3,420
0
6,708
2,192
14,125
0
W
Baron Samedi
Iiindigo_
Baron Samedi
14,243
203
5,418
4,484
10,680
5,052
766
6,041
4,493
24,456
0
L
Morgan Le Fay
Lyrix69
Morgan Le Fay
9,703
1,661
1,346
2,026
11,576
4,524
0
6,607
4,969
19,397
0
W
11,649
833
1,806
2,672
9,794
4,931
1,150
6,108
3,610
31,300
0
L
Skadi
Raikumba
Skadi
7,638
3,194
582
631
10,911
3,728
25
6,408
4,503
0
13,458
W
Ymir
Zaytip
Ymir
8,741
731
2,692
3,872
17,560
17,477
84
5,516
11,932
15,924
0
L
Bacchus
bbecker2
Bacchus
6,328
189
760
1,956
14,236
16,773
0
8,741
5,495
11,968
0
L
Olorun
pnw_virgo
Olorun
6,232
3,529
3,952
3,403
12,500
5,402
504
7,459
5,041
19,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
41,818
108
Minions Killed
89
0
Camps Cleared
0
1,025,164
Distance Traveled
882,565
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,220
922
11
1
0
222,005
0
W
Heimdallr
9,675
968
25
3
0
205,908
0
L
Nox
8,734
873
26
3
0
173,221
0
W
Baron Samedi
9,906
991
16
2
0
202,247
1
L
Morgan Le Fay
8,200
820
27
3
0
187,766
0
W
Merlin
9,830
983
37
4
0
185,838
0
L
Skadi
8,171
817
6
1
0
148,154
0
W
Ymir
9,344
934
19
2
0
209,166
1
L
Bacchus
8,110
811
6
1
0
203,839
0
L
Olorun
8,603
860
24
2
0
169,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role