Player Matchup

Ra
Ra
GFS_lancer45
Ra
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,809 Elo+
Party 3
Khepri
Khepri
GenruVuno
Khepri
Level 121
God Stats
1W - 0L
1,535 SR
Queue Stats
180W - 185L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
SpookyPanda9932
Danzaburou
Level 89
God Stats
18W - 18L
1,560 SR
Queue Stats
221W - 225L
1,503 Elo+
Party 1
Horus
Horus
luca-zeus
Horus
Level 69
God Stats
5W - 5L
1,826 SR
Queue Stats
19W - 13L
1,725 Elo+
Party 3
Cernunnos
Cernunnos
rocketkittykat
Cernunnos
Level 59
God Stats
4W - 3L
1,288 SR
Queue Stats
197W - 171L
1,455 Elo+
Solo
Team Averages
Level 71
1,542 SR
1,599 Elo+

VS

Team Averages
Level 137
1,492 SR
1,446 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Doctor Smith 01
Bacchus
Level 122
God Stats
1W - 2L
1,565 SR
Queue Stats
50W - 50L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
FanSirene2143
Sun Wukong
Level 143
God Stats
1W - 1L
1,768 SR
Queue Stats
47W - 57L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
InFamouS Sath
Nu Wa
Level 103
God Stats
5W - 6L
1,334 SR
Queue Stats
42W - 57L
1,419 Elo+
Party 2
Cliodhna
Cliodhna
InFamouS Veget
Cliodhna
Level 158
God Stats
0W - 2L
1,294 SR
Queue Stats
83W - 100L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 18
15,401
1,185
30,576
16,993
9,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
GenruVuno
Khepri
20
2 / 2 / 27
14,252
1,096
11,170
20,911
37,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
SpookyPanda9932
Danzaburou
20
6 / 5 / 21
14,308
1,101
25,220
22,586
9,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
luca-zeus
Horus
20
11 / 4 / 21
15,116
1,163
33,554
32,556
31,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
rocketkittykat
Cernunnos
20
8 / 9 / 25
14,219
1,094
30,370
24,884
13,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
5 / 4 / 12
13,969
1,075
26,407
17,431
7,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 16
13,307
1,024
17,918
31,076
53,918
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
FanSirene2143
Sun Wukong
20
1 / 11 / 12
12,141
934
18,391
37,613
35,463
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 12 / 13
14,224
1,094
29,215
24,935
10,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
20
8 / 7 / 11
14,365
1,105
20,529
26,634
11,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
88
38
Kills
24
24
Deaths
38
112
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
4
12
2.75
L
4
4
16
3
L
Sun Wukong
FanSirene2143
Sun Wukong
1
11
12
0.64
W
11
4
18
5
W
Khepri
GenruVuno
Khepri
2
2
27
7.75
L
6
12
13
1.04
L
Cliodhna
8
7
11
1.93
W
Danzaburou
SpookyPanda9932
Danzaburou
6
5
21
3.3
W
Horus
luca-zeus
Horus
11
4
21
5.38
W
Cernunnos
rocketkittykat
Cernunnos
8
9
25
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,890
Damage
112,460
117,930
Taken
137,689
101,814
Mitigated
119,338
25,862
Healing
1,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
26,407
16,597
0
0
17,431
7,638
0
3,660
13,569
0
83,497
L
17,918
2,163
0
0
31,076
53,918
0
13,856
16,355
29,514
0
L
Sun Wukong
FanSirene2143
Sun Wukong
18,391
4,900
0
636
37,613
35,463
0
8,888
27,629
0
35,722
W
30,576
1,666
5,692
3,555
16,993
9,279
0
7,441
9,552
90,856
0
W
Khepri
GenruVuno
Khepri
11,170
969
1,586
724
20,911
37,941
0
7,492
13,419
29,385
0
L
29,215
8,848
0
496
24,935
10,591
0
7,310
16,823
48,287
0
L
Cliodhna
20,529
3,624
0
263
26,634
11,728
0
6,917
19,049
0
41,164
W
Danzaburou
SpookyPanda9932
Danzaburou
25,220
9,326
272
4,601
22,586
9,216
0
9,660
12,926
0
62,335
W
Horus
luca-zeus
Horus
33,554
15,608
3,467
5,622
32,556
31,807
0
13,213
19,343
236
44,663
W
Cernunnos
rocketkittykat
Cernunnos
30,370
20,485
0
343
24,884
13,571
0
9,327
15,557
0
54,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,296
Gold Earned
68,006
339
Minions Killed
291
5
Camps Cleared
4
1,300,005
Distance Traveled
1,228,521
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,969
1,075
137
11
2
223,845
0
L
Bacchus
13,307
1,024
16
1
1
264,326
0
L
Sun Wukong
12,141
934
51
4
0
248,927
0
W
Ra
15,401
1,185
150
12
1
278,209
0
W
Khepri
14,252
1,096
33
3
0
275,607
2
L
Nu Wa
14,224
1,094
48
4
0
214,592
0
L
Cliodhna
14,365
1,105
39
3
1
276,831
1
W
Danzaburou
14,308
1,101
87
7
2
240,561
0
W
Horus
15,116
1,163
25
2
0
266,609
0
W
Cernunnos
14,219
1,094
44
3
2
239,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role