Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DaanRosco
Jing Wei
Level 33
God Stats
0W - 1L
1,182 SR
Queue Stats
30W - 50L
1,236 Elo+
Party 1
Skadi
Skadi
DahMasterTRD
Skadi
Level 15
God Stats
3W - 7L
1,140 SR
Queue Stats
4W - 8L
1,243 Elo+
Party 1
Ao Kuang
Ao Kuang
I Mxrct I
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,280 Elo+
Party 1
Athena
Athena
MndTricks
Athena
Level 64
God Stats
6W - 8L
1,404 SR
Queue Stats
15W - 25L
1,281 Elo+
Solo
Team Averages
Level 50
1,345 SR
1,308 Elo+

VS

Team Averages
Level 71
1,441 SR
1,314 Elo+
Chaac
Chaac
CoupeKid93
Chaac
Level 73
God Stats
18W - 18L
1,470 SR
Queue Stats
339W - 371L
1,304 Elo+
Solo
Fenrir
Fenrir
Element_54_
Fenrir
Level 63
God Stats
4W - 6L
1,529 SR
Queue Stats
12W - 16L
1,377 Elo+
Party 2
Neith
Neith
HaremJutsu_
Neith
Level 102
God Stats
226W - 285L
1,433 SR
Queue Stats
443W - 551L
1,332 Elo+
Solo
Tiamat
Tiamat
YokujoYume
Tiamat
Level 28
God Stats
3W - 4L
1,551 SR
Queue Stats
4W - 6L
1,228 Elo+
Party 2
Ares
Ares
overkill700dj
Ares
Level 87
God Stats
1W - 2L
1,220 SR
Queue Stats
17W - 30L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 2 / 0
6,089
554
2,332
4,869
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
DaanRosco
Jing Wei
7
0 / 5 / 0
4,641
422
2,059
5,512
1,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 5 / 0
4,364
397
1,832
6,882
3,487
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
I Mxrct I
Ao Kuang
5
0 / 5 / 1
4,151
377
639
4,328
753
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
MndTricks
Athena
8
1 / 1 / 1
5,030
457
1,807
7,695
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 1 / 5
5,595
509
3,750
6,286
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
7 / 0 / 0
6,361
578
4,267
5,258
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
4 / 1 / 6
5,819
529
5,299
4,625
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
YokujoYume
Tiamat
8
0 / 1 / 3
5,007
455
2,631
2,685
1,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
6 / 1 / 4
6,381
580
3,686
5,674
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
18
18
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
2
0
1.5
W
Chaac
1
1
5
3.5
L
Jing Wei
DaanRosco
Jing Wei
0
5
0
0
L
0
5
0
0
W
Fenrir
7
0
0
7
W
4
1
6
7
L
Ao Kuang
I Mxrct I
Ao Kuang
0
5
1
0.1
L
Athena
MndTricks
Athena
1
1
1
1.5
W
Tiamat
YokujoYume
Tiamat
0
1
3
1.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,669
Damage
19,633
29,286
Taken
24,528
11,815
Mitigated
11,938
2,975
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,332
883
0
888
4,869
1,755
0
416
4,420
0
31,289
W
Chaac
3,750
714
99
2,947
6,286
3,535
409
401
5,885
0
24,183
L
Jing Wei
DaanRosco
Jing Wei
2,059
1,006
0
0
5,512
1,399
199
1,433
4,005
0
20,541
L
1,832
696
0
0
6,882
3,487
224
1,826
4,980
0
15,502
W
Fenrir
4,267
860
0
2,094
5,258
2,267
0
136
5,122
0
28,562
W
5,299
2,533
228
1,873
4,625
1,633
0
820
3,805
0
24,448
L
Ao Kuang
I Mxrct I
Ao Kuang
639
58
0
302
4,328
753
140
589
3,667
8,632
0
L
Athena
MndTricks
Athena
1,807
278
0
1,785
7,695
4,421
244
2,053
5,498
14,512
0
W
Tiamat
YokujoYume
Tiamat
2,631
92
0
423
2,685
1,003
200
156
2,529
18,695
0
W
3,686
315
0
2,114
5,674
3,500
0
933
4,741
12,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,275
Gold Earned
29,163
181
Minions Killed
185
0
Camps Cleared
0
1,024,771
Distance Traveled
1,059,507
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,089
554
61
6
0
214,498
3
W
Chaac
5,595
509
41
4
0
215,494
2
L
Jing Wei
4,641
422
45
4
0
203,848
0
L
Skadi
4,364
397
32
3
0
183,460
0
W
Fenrir
6,361
578
62
6
0
244,096
3
W
Neith
5,819
529
46
4
0
185,189
2
L
Ao Kuang
4,151
377
18
2
0
192,819
0
L
Athena
5,030
457
25
2
0
230,146
2
W
Tiamat
5,007
455
24
2
0
198,112
1
W
Ares
6,381
580
12
1
0
216,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role