Player Matchup

Cthulhu
Cthulhu
CF-KillerBlackja
Cthulhu
Level 40
God Stats
0W - 1L
1,443 SR
Queue Stats
49W - 64L
1,367 Elo+
Solo
Raijin
Raijin
IOKakashiOI3493
Raijin
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 109L
1,479 Elo+
Party 1
Loki
Loki
Marcooplo9443
Loki
Level 54
God Stats
3W - 7L
1,357 SR
Queue Stats
11W - 16L
1,485 Elo+
Party 3
Fenrir
Fenrir
S4g3Qc
Fenrir
Level 19
God Stats
3W - 5L
1,490 SR
Queue Stats
12W - 18L
1,432 Elo+
Party 3
Hachiman
Hachiman
lordcornholio6
Hachiman
Level 59
God Stats
12W - 11L
1,531 SR
Queue Stats
133W - 126L
1,482 Elo+
Party 1
Team Averages
Level 43
1,464 SR
1,449 Elo+

VS

Team Averages
Level 59
1,539 SR
1,390 Elo+
Guan Yu
Guan Yu
Gatorcaf
Guan Yu
Level 64
God Stats
2W - 2L
1,270 SR
Queue Stats
193W - 194L
1,438 Elo+
Solo
Achilles
Achilles
Mangelgr
Achilles
Level 61
God Stats
4W - 3L
1,382 SR
Queue Stats
48W - 81L
1,288 Elo+
Solo
Jing Wei
Jing Wei
MustGuard
Jing Wei
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,321 Elo+
Party 2
Cabrakan
Cabrakan
eYilk
Cabrakan
Level 47
God Stats
1W - 0L
1,868 SR
Queue Stats
25W - 20L
1,482 Elo+
Party 2
Izanami
Izanami
xX-ExPerT_LiFe
Izanami
Level 68
God Stats
10W - 6L
1,677 SR
Queue Stats
11W - 13L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 13
13,864
433
15,101
34,506
46,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
8 / 12 / 8
13,820
432
23,741
25,871
10,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 5 / 4
12,912
404
10,735
24,219
9,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
S4g3Qc
Fenrir
18
4 / 7 / 7
12,719
397
14,023
38,863
28,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
18
5 / 14 / 8
12,970
405
25,197
37,284
13,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gatorcaf
Guan Yu
19
3 / 2 / 17
14,043
439
20,935
33,051
41,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
Mangelgr
Achilles
20
10 / 7 / 15
15,562
486
30,267
32,596
27,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
MustGuard
Jing Wei
6
1 / 1 / 1
9,387
293
1,955
1,829
308
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
eYilk
Cabrakan
20
12 / 8 / 23
16,333
510
39,653
34,186
65,361
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
23 / 7 / 8
20,251
633
39,317
24,943
10,333
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
113
25
Kills
49
49
Deaths
25
40
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
11
13
0.95
W
Guan Yu
Gatorcaf
Guan Yu
3
2
17
5.75
L
8
12
8
1
W
Achilles
Mangelgr
Achilles
10
7
15
2.5
L
4
5
4
1.2
W
Jing Wei
MustGuard
Jing Wei
1
1
1
1.5
L
Fenrir
S4g3Qc
Fenrir
4
7
7
1.07
W
Cabrakan
eYilk
Cabrakan
12
8
23
2.94
L
Hachiman
5
14
8
0.64
W
23
7
8
3.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,797
Damage
132,127
160,743
Taken
126,605
107,039
Mitigated
144,903
29,565
Healing
39,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,101
1,130
2,260
4,707
34,506
46,135
420
6,725
27,781
45,194
0
W
Guan Yu
Gatorcaf
Guan Yu
20,935
3,376
4,033
15,830
33,051
41,503
1,204
7,768
25,283
257
62,691
L
23,741
3,475
945
1,929
25,871
10,042
390
4,149
21,722
61,895
0
W
Achilles
Mangelgr
Achilles
30,267
9,051
0
9,531
32,596
27,398
1,298
11,414
21,182
0
108,645
L
10,735
3,411
159
6,814
24,219
9,135
1,763
5,012
19,207
0
76,048
W
Jing Wei
MustGuard
Jing Wei
1,955
1,539
103
256
1,829
308
0
459
1,370
0
7,295
L
Fenrir
S4g3Qc
Fenrir
14,023
5,398
0
1,841
38,863
28,194
300
12,471
26,392
0
29,293
W
Cabrakan
eYilk
Cabrakan
39,653
3,350
1,135
4,448
34,186
65,361
707
9,321
24,865
91,457
0
L
Hachiman
25,197
13,692
1,055
9,855
37,284
13,533
0
11,553
25,731
0
94,912
W
39,317
25,655
923
3,235
24,943
10,333
8,562
10,012
14,931
0
202,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,285
Gold Earned
75,576
390
Minions Killed
605
0
Camps Cleared
0
2,744,189
Distance Traveled
2,413,101
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,864
433
44
1
0
586,949
0
W
Guan Yu
14,043
439
106
3
0
660,257
3
L
Raijin
13,820
432
80
3
0
471,114
0
W
Achilles
15,562
486
133
4
0
637,402
1
L
Loki
12,912
404
110
3
0
586,464
1
W
Jing Wei
9,387
293
11
0
0
91,835
0
L
Fenrir
12,719
397
38
1
0
590,236
0
W
Cabrakan
16,333
510
82
3
0
481,697
3
L
Hachiman
12,970
405
118
4
0
509,426
1
W
Izanami
20,251
633
273
9
0
541,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role