Player Matchup

Zeus
Zeus
He Frosty
Zeus
Level 24
God Stats
8W - 2L
1,504 SR
Queue Stats
36W - 33L
1,228 Elo+
Party 2
Mulan
Mulan
InsaneYew19550
Mulan
Level 145
God Stats
4W - 2L
1,656 SR
Queue Stats
202W - 132L
1,771 Elo+
Party 2
Cupid
Cupid
undercover00703
Cupid
Level 111
God Stats
2W - 0L
1,730 SR
Queue Stats
73W - 62L
1,517 Elo+
Party 2
Team Averages
Level 93
1,630 SR
1,505 Elo+

VS

Team Averages
Level 108
1,591 SR
1,517 Elo+
Terra
Terra
Sidweed4i21
Terra
Level 27
God Stats
6W - 2L
1,776 SR
Queue Stats
123W - 97L
1,548 Elo+
Party 1
Charybdis
Charybdis
iPlayForWeedEver
Charybdis
Level 148
God Stats
11W - 11L
1,593 SR
Queue Stats
148W - 124L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
sparzsul
Baron Samedi
Level 150
God Stats
3W - 3L
1,405 SR
Queue Stats
76W - 88L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 3 / 13
10,670
667
10,664
11,466
4,275
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
13 / 0 / 6
12,332
771
19,635
16,610
19,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 14
10,750
672
10,836
12,961
4,845
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,939
559
11,533
18,092
17,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
14
2 / 6 / 3
9,836
615
10,481
15,367
5,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
sparzsul
Baron Samedi
12
2 / 8 / 1
9,219
576
9,657
15,259
6,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
5
5
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
3
13
3.17
W
13
0
6
16
L
1
5
2
0.4
L
Charybdis
2
6
3
0.58
L
Baron Samedi
sparzsul
Baron Samedi
2
8
1
0.31
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,135
Damage
31,671
41,037
Taken
48,718
28,500
Mitigated
29,933
21,217
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
10,664
2,040
0
3,393
11,466
4,275
825
6,759
4,282
31,235
0
W
19,635
2,577
0
7,532
16,610
19,380
760
6,575
9,440
1,029
53,237
L
11,533
630
706
3,991
18,092
17,808
25
5,959
11,716
26,875
0
L
Charybdis
10,481
2,848
0
2,681
15,367
5,749
1,242
2,864
12,091
0
46,186
L
Baron Samedi
sparzsul
Baron Samedi
9,657
559
1,081
2,274
15,259
6,376
0
2,416
12,365
23,341
0
W
10,836
7,295
3,244
7,048
12,961
4,845
1,469
7,211
5,471
0
38,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,752
Gold Earned
27,994
167
Minions Killed
158
8
Camps Cleared
5
882,269
Distance Traveled
763,216
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,670
667
58
4
1
262,870
0
W
Mulan
12,332
771
53
3
3
313,175
1
L
Terra
8,939
559
34
2
1
282,679
6
L
Charybdis
9,836
615
91
6
2
245,245
7
L
Baron Samedi
9,219
576
33
2
2
235,292
3
W
Cupid
10,750
672
56
4
4
306,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role