Player Matchup

Arachne
Arachne
CapHookLikeBOYs
Arachne
Level 28
God Stats
2W - 0L
1,871 SR
Queue Stats
17W - 3L
1,847 Elo+
Party 1
Merlin
Merlin
ItzCuddles
Merlin
Level 128
God Stats
3W - 2L
1,538 SR
Queue Stats
12W - 7L
1,792 Elo+
Party 1
Mulan
Mulan
MARKisYOURdaddy
Mulan
Level 160
God Stats
1W - 0L
1,687 SR
Queue Stats
21W - 21L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
TheRainTraveler
Aphrodite
Level 160
God Stats
4W - 3L
1,491 SR
Queue Stats
36W - 20L
1,617 Elo+
Party 1
Neith
Neith
XSpiritBadgerX
Neith
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,733 Elo+
Party 1
Team Averages
Level 99
1,617 SR
1,715 Elo+

VS

Team Averages
Level 106
1,413 SR
1,548 Elo+
Ah Muzen Cab
Ah Muzen Cab
MCT mctavish
Ah Muzen Cab
Level 128
God Stats
3W - 6L
1,469 SR
Queue Stats
105W - 104L
1,566 Elo+
Party 2
Merlin
Merlin
Mercury1tric
Merlin
Level 28
God Stats
0W - 2L
1,326 SR
Queue Stats
73W - 30L
1,781 Elo+
Party 2
Mulan
Mulan
NZeusWeTrust
Mulan
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 13L
1,241 Elo+
Party 2
Fenrir
Fenrir
TheCommmunist
Fenrir
Level 109
God Stats
6W - 8L
1,612 SR
Queue Stats
140W - 115L
1,615 Elo+
Party 2
Medusa
Medusa
Yexzd
Medusa
Level 112
God Stats
2W - 4L
1,159 SR
Queue Stats
28W - 33L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 4
12,816
641
14,836
20,072
8,373
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
ItzCuddles
Merlin
17
4 / 1 / 6
10,460
523
5,545
7,380
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 3 / 6
11,792
590
15,382
18,845
16,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
TheRainTraveler
Aphrodite
13
1 / 2 / 3
7,729
386
5,200
10,984
8,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 4 / 9
9,763
488
11,248
10,425
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MCT mctavish
Ah Muzen Cab
14
0 / 8 / 2
8,657
433
6,633
13,079
8,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
5 / 6 / 3
10,222
511
13,805
13,359
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 5
8,064
403
7,423
15,798
13,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 7 / 2
10,463
523
8,086
18,863
8,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Yexzd
Medusa
15
2 / 4 / 3
8,690
435
6,734
11,693
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
28
Kills
13
13
Deaths
28
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
15
3
4
5.67
W
Merlin
ItzCuddles
Merlin
4
1
6
7
W
7
3
6
3.33
L
Ah Muzen Cab
MCT mctavish
Ah Muzen Cab
0
8
2
0.13
L
Merlin
5
6
3
1.08
L
0
3
5
0.83
L
6
7
2
1
W
Aphrodite
TheRainTraveler
Aphrodite
1
2
3
1.25
W
1
4
9
1.38
L
Medusa
Yexzd
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,211
Damage
42,681
67,706
Taken
72,792
40,814
Mitigated
38,980
34,235
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,836
9,070
0
12,354
20,072
8,373
0
4,895
14,769
0
95,270
W
Merlin
ItzCuddles
Merlin
5,545
160
419
3,152
7,380
2,655
1,868
3,496
3,439
57,231
0
W
15,382
2,324
0
6,425
18,845
16,889
332
1,873
16,066
10,468
77,819
L
Ah Muzen Cab
MCT mctavish
Ah Muzen Cab
6,633
1,758
0
2,554
13,079
8,123
0
1,866
10,716
0
53,153
L
Merlin
13,805
459
261
2,933
13,359
5,176
192
2,385
10,928
66,992
0
L
7,423
599
538
3,990
15,798
13,639
91
4,465
11,333
0
38,567
L
8,086
2,402
0
4,043
18,863
8,143
30
2,263
16,265
0
65,676
W
Aphrodite
TheRainTraveler
Aphrodite
5,200
688
2,274
6,737
10,984
8,760
286
1,099
9,395
31,321
0
W
11,248
3,953
0
2,874
10,425
4,137
477
1,766
8,386
0
77,692
L
Medusa
Yexzd
Medusa
6,734
4,031
0
714
11,693
3,899
591
2,176
9,517
0
69,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,560
Gold Earned
46,096
653
Minions Killed
541
0
Camps Cleared
0
1,992,051
Distance Traveled
1,786,814
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,816
641
147
7
0
479,652
3
W
Merlin
10,460
523
125
6
0
374,663
5
W
Mulan
11,792
590
187
9
0
394,988
5
L
Ah Muzen Cab
8,657
433
104
5
0
340,070
1
L
Merlin
10,222
511
135
7
0
330,413
4
L
Mulan
8,064
403
75
4
0
380,127
8
L
Fenrir
10,463
523
108
5
0
373,644
0
W
Aphrodite
7,729
386
49
2
0
377,915
7
W
Neith
9,763
488
145
7
0
364,833
5
L
Medusa
8,690
435
119
6
0
362,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role