Player Matchup

Izanami
Izanami
Godz_SlayerPR96
Izanami
Level 17
God Stats
1W - 4L
1,261 SR
Queue Stats
7W - 17L
1,327 Elo+
Party 1
Nu Wa
Nu Wa
H3nryl1n450
Nu Wa
Level 89
God Stats
1W - 2L
1,597 SR
Queue Stats
191W - 185L
1,514 Elo+
Party 1
Chaac
Chaac
KFerreira_PR
Chaac
Level 109
God Stats
17W - 10L
1,502 SR
Queue Stats
56W - 67L
1,437 Elo+
Party 1
Vamana
Vamana
TheAwesomeBryanX
Vamana
Level 116
God Stats
1W - 2L
1,510 SR
Queue Stats
55W - 54L
1,496 Elo+
Party 1
Ymir
Ymir
alexa_2002_29
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,298 Elo+
Party 1
Team Averages
Level 69
1,474 SR
1,415 Elo+

VS

Team Averages
Level 70
1,516 SR
1,499 Elo+
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Capt-Man-Meat
Cabrakan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 176L
1,687 Elo+
Party 3
Neith
Neith
MzAurora
Neith
Level 25
God Stats
25W - 19L
1,525 SR
Queue Stats
33W - 35L
1,388 Elo+
Party 2
Tsukuyomi
Tsukuyomi
havemywaywithyou
Tsukuyomi
Level 45
God Stats
3W - 2L
1,419 SR
Queue Stats
136W - 140L
1,423 Elo+
Solo
Janus
Janus
iExults
Janus
Level 121
God Stats
2W - 1L
1,636 SR
Queue Stats
74W - 65L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,500
433
5,381
8,936
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 3
6,816
454
5,597
6,157
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 5
6,899
460
4,337
13,540
11,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 2 / 0
8,078
539
6,229
13,575
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
5,206
347
1,172
7,149
3,742
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 1 / 7
8,054
537
8,552
9,766
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Capt-Man-Meat
Cabrakan
13
4 / 2 / 2
7,992
533
9,891
10,564
6,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MzAurora
Neith
11
4 / 1 / 3
7,284
486
3,716
5,544
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
12
2 / 1 / 1
7,118
475
3,446
7,554
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
iExults
Janus
14
2 / 1 / 5
8,740
583
9,388
6,343
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
14
14
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
7
5.5
W
Cabrakan
Capt-Man-Meat
Cabrakan
4
2
2
2.5
L
0
4
0
0
L
0
2
3
0.75
L
0
3
5
0.83
W
Neith
MzAurora
Neith
4
1
3
5.5
L
6
2
0
3
L
0
3
0
0
W
Tsukuyomi
2
1
1
2.5
W
Janus
iExults
Janus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
34,993
49,357
Taken
39,771
27,425
Mitigated
20,322
13,493
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,552
1,176
0
3,385
9,766
7,591
0
1,483
8,283
7,723
33,868
W
Cabrakan
Capt-Man-Meat
Cabrakan
9,891
1,149
0
4,590
10,564
6,955
602
1,413
9,151
46,732
0
L
5,381
3,261
0
1,593
8,936
2,618
769
1,638
7,298
0
49,149
L
5,597
1,382
0
750
6,157
1,999
13
3,668
2,333
44,833
0
L
4,337
589
0
6,187
13,540
11,728
494
7,383
5,975
0
28,895
W
Neith
MzAurora
Neith
3,716
1,985
0
2,678
5,544
1,379
183
1,134
4,410
0
26,535
L
6,229
2,937
0
4,953
13,575
7,338
0
6,393
7,012
0
48,742
L
1,172
465
0
10
7,149
3,742
161
1,135
5,972
5,527
0
W
Tsukuyomi
3,446
749
0
3,493
7,554
2,452
1,741
1,472
6,082
0
36,022
W
Janus
iExults
Janus
9,388
1,047
0
1,533
6,343
1,945
0
1,267
5,076
60,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
39,188
346
Minions Killed
394
0
Camps Cleared
0
1,363,833
Distance Traveled
1,337,465
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,054
537
65
4
0
279,400
4
W
Cabrakan
7,992
533
86
6
0
267,873
0
L
Izanami
6,500
433
102
7
0
236,217
2
L
Nu Wa
6,816
454
71
5
0
273,597
7
L
Chaac
6,899
460
70
5
0
279,703
1
W
Neith
7,284
486
55
4
0
212,918
0
L
Vamana
8,078
539
91
6
0
309,248
1
L
Ymir
5,206
347
12
1
0
265,068
0
W
Tsukuyomi
7,118
475
70
5
0
267,870
5
W
Janus
8,740
583
118
8
0
309,404
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role