Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bountyhunty
Ymir
Level 41
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 3L
1,425 Elo+
Party 2
Amaterasu
Amaterasu
DarkDiabel1
Amaterasu
Level 142
God Stats
1W - 1L
1,296 SR
Queue Stats
60W - 43L
1,560 Elo+
Party 3
Erlang Shen
Erlang Shen
Darksheid
Erlang Shen
Level 28
God Stats
1W - 0L
1,792 SR
Queue Stats
4W - 4L
1,509 Elo+
Party 3
Chronos
Chronos
SpaetzleEdition
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,411 Elo+
Solo
Team Averages
Level 53
1,558 SR
1,481 Elo+

VS

Team Averages
Level 72
1,503 SR
1,405 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Dead-_1999
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,263 Elo+
Party 1
Heimdallr
Heimdallr
Dr3Mh101_Q8
Heimdallr
Level 122
God Stats
0W - 2L
1,515 SR
Queue Stats
98W - 108L
1,449 Elo+
Party 1
Fenrir
Fenrir
Purrito4215
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,196 Elo+
Solo
Ymir
Ymir
ln9or__
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
16 / 3 / 10
12,288
1,024
24,787
10,165
5,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 20
9,983
832
4,368
14,062
17,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
DarkDiabel1
Amaterasu
17
8 / 3 / 17
10,595
883
15,745
20,975
20,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Darksheid
Erlang Shen
15
3 / 4 / 20
9,495
791
10,990
16,815
13,011
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
2 / 2 / 14
9,591
799
7,187
12,088
5,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 4 / 9
9,428
786
11,208
15,835
20,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
12
1 / 8 / 7
7,727
644
7,191
15,433
17,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Dr3Mh101_Q8
Heimdallr
16
4 / 6 / 7
9,190
766
12,141
10,589
5,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
12
1 / 7 / 6
7,587
632
5,689
12,842
6,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
ln9or__
Ymir
17
5 / 5 / 7
9,794
816
16,659
15,942
11,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
51
30
Kills
15
16
Deaths
30
81
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
16
3
10
7
L
Atlas
 
Atlas
4
4
9
2.13
W
1
4
20
2.75
W
Amaterasu
DarkDiabel1
Amaterasu
8
3
17
5.5
W
Erlang Shen
Darksheid
Erlang Shen
3
4
20
3.25
L
Mulan
1
8
7
0.56
L
Heimdallr
Dr3Mh101_Q8
Heimdallr
4
6
7
1.25
L
Fenrir
1
7
6
0.57
W
2
2
14
4.5
L
Ymir
ln9or__
Ymir
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,077
Damage
52,888
74,105
Taken
70,641
60,663
Mitigated
60,430
25,888
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
24,787
4,084
740
1,972
10,165
5,045
1,948
5,273
4,772
57,231
0
L
Atlas
 
Atlas
11,208
3,948
793
3,057
15,835
20,033
0
9,066
6,423
23,870
0
W
4,368
931
179
938
14,062
17,093
812
5,619
8,365
6,602
0
W
Amaterasu
DarkDiabel1
Amaterasu
15,745
5,282
2,255
9,937
20,975
20,164
1,144
7,301
13,476
1,085
21,388
W
Erlang Shen
Darksheid
Erlang Shen
10,990
3,772
1,244
4,673
16,815
13,011
93
4,564
12,108
137
19,310
L
Mulan
7,191
967
1,290
1,814
15,433
17,295
54
8,412
6,700
0
9,627
L
Heimdallr
Dr3Mh101_Q8
Heimdallr
12,141
3,220
0
272
10,589
5,397
0
4,156
6,205
0
25,115
L
Fenrir
5,689
1,152
500
1,574
12,842
6,134
0
6,867
5,743
0
10,095
W
7,187
1,666
1,591
2,359
12,088
5,350
1,552
4,905
6,870
18,401
0
L
Ymir
ln9or__
Ymir
16,659
574
979
1,808
15,942
11,571
0
8,369
7,398
32,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,952
Gold Earned
43,726
128
Minions Killed
91
0
Camps Cleared
0
1,331,207
Distance Traveled
951,384
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,288
1,024
77
6
0
240,085
3
L
Atlas
9,428
786
13
1
0
214,006
0
W
Ymir
9,983
832
5
0
0
219,965
0
W
Amaterasu
10,595
883
13
1
0
293,916
2
W
Erlang Shen
9,495
791
10
1
0
315,608
1
L
Mulan
7,727
644
6
1
0
193,405
1
L
Heimdallr
9,190
766
27
2
0
181,651
0
L
Fenrir
7,587
632
8
1
0
184,286
0
W
Chronos
9,591
799
23
2
0
261,633
0
L
Ymir
9,794
816
37
3
0
178,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role