Player Matchup

Awilix
Awilix
Natzu_Uchiha
Awilix
Level 28
God Stats
6W - 12L
1,212 SR
Queue Stats
89W - 112L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
Stevey--Boy
Cthulhu
Level 82
God Stats
0W - 1L
1,498 SR
Queue Stats
128W - 158L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
th3greyt4nk_Z8
Sun Wukong
Level 17
God Stats
6W - 5L
1,465 SR
Queue Stats
16W - 28L
1,279 Elo+
Party 2
Team Averages
Level 42
1,392 SR
1,302 Elo+

VS

Team Averages
Level 46
1,475 SR
1,382 Elo+
Bacchus
Bacchus
Masked305
Bacchus
Level 28
God Stats
7W - 5L
1,474 SR
Queue Stats
126W - 166L
1,358 Elo+
Party 1
Charybdis
Charybdis
MistressofDark13
Charybdis
Level 58
God Stats
19W - 17L
1,452 SR
Queue Stats
32W - 48L
1,327 Elo+
Solo
Janus
Janus
PopeDivine
Janus
Level 52
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 56L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
7 / 5 / 3
11,392
633
8,116
13,602
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Stevey--Boy
Cthulhu
14
2 / 2 / 6
10,287
572
18,295
20,535
16,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Sun Wukong
th3greyt4nk_Z8
Sun Wukong
13
1 / 4 / 6
9,949
553
11,015
18,124
14,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Masked305
Bacchus
16
2 / 4 / 4
11,498
639
14,194
18,317
11,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
15
3 / 2 / 3
11,402
633
8,821
14,720
5,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
17
6 / 4 / 3
12,174
676
23,049
14,094
5,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
11
11
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Masked305
Bacchus
2
4
4
1
W
Charybdis
3
2
3
2.25
L
Awilix
7
5
3
1.7
W
Janus
6
4
3
1.88
L
Cthulhu
Stevey--Boy
Cthulhu
2
2
6
2.5
L
Sun Wukong
th3greyt4nk_Z8
Sun Wukong
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,426
Damage
46,064
52,261
Taken
47,131
36,236
Mitigated
21,747
5,030
Healing
19,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Masked305
Bacchus
14,194
205
234
7,225
18,317
11,437
532
8,114
8,918
39,618
0
W
Charybdis
8,821
5,144
563
5,666
14,720
5,138
1,029
5,559
8,487
0
53,340
L
Awilix
8,116
2,283
0
1,275
13,602
4,624
0
9,017
4,585
0
29,657
W
Janus
23,049
2,667
111
5,590
14,094
5,172
920
6,353
7,002
56,588
0
L
Cthulhu
Stevey--Boy
Cthulhu
18,295
1,490
849
1,542
20,535
16,919
0
16,418
4,117
42,568
0
L
Sun Wukong
th3greyt4nk_Z8
Sun Wukong
11,015
2,140
0
1,364
18,124
14,693
0
12,262
5,862
4,281
16,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
35,074
141
Minions Killed
205
5
Camps Cleared
10
962,362
Distance Traveled
901,209
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,498
639
51
3
5
334,826
8
W
Charybdis
11,402
633
76
4
3
255,179
4
L
Awilix
11,392
633
48
3
4
318,683
0
W
Janus
12,174
676
78
4
2
311,204
0
L
Cthulhu
10,287
572
68
4
1
324,946
0
L
Sun Wukong
9,949
553
25
1
0
318,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role