Player Matchup

Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DrayBeats-
Jing Wei
Level 66
God Stats
3W - 2L
1,712 SR
Queue Stats
160W - 152L
1,371 Elo+
Solo
Chiron
Chiron
Jarl Creambeard
Chiron
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,330 Elo+
Party 2
Scylla
Scylla
Vintterz
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,398 Elo+
Solo
Team Averages
Level 91
1,542 SR
1,420 Elo+

VS

Team Averages
Level 60
1,483 SR
1,416 Elo+
Charybdis
Charybdis
Dashep86
Charybdis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,438 Elo+
Party 1
Osiris
Osiris
Juuboi04
Osiris
Level 76
God Stats
1W - 1L
1,604 SR
Queue Stats
54W - 56L
1,464 Elo+
Party 1
Ares
Ares
LocoTemporal
Ares
Level 40
God Stats
3W - 0L
1,397 SR
Queue Stats
44W - 57L
1,371 Elo+
Solo
Scylla
Scylla
NicoToscani
Scylla
Level 69
God Stats
2W - 0L
1,398 SR
Queue Stats
43W - 46L
1,363 Elo+
Solo
Ra
Ra
Seles88
Ra
Level 67
God Stats
2W - 0L
1,515 SR
Queue Stats
27W - 28L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 7 / 10
11,560
771
12,313
12,548
5,389
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
 
Cerberus
16
6 / 6 / 8
10,709
714
14,148
23,582
15,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
DrayBeats-
Jing Wei
15
3 / 7 / 8
9,742
649
9,190
14,015
5,937
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 4 / 9
10,966
731
17,919
15,718
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Vintterz
Scylla
18
3 / 6 / 6
11,198
747
15,503
12,406
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dashep86
Charybdis
19
8 / 5 / 12
12,125
808
16,577
12,504
5,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Juuboi04
Osiris
18
6 / 4 / 17
11,408
761
12,818
23,351
27,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 7 / 18
12,408
827
13,000
25,239
32,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
20
6 / 3 / 15
12,478
832
11,133
10,787
5,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 3 / 17
11,260
751
15,162
12,648
7,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
108
21
Kills
29
30
Deaths
22
41
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
7
10
1.14
L
Cerberus
 
Cerberus
6
6
8
1.67
W
Charybdis
Dashep86
Charybdis
8
5
12
2.8
L
Jing Wei
DrayBeats-
Jing Wei
3
7
8
1
L
6
4
9
2.63
W
Osiris
Juuboi04
Osiris
6
4
17
3.63
W
5
7
18
2
W
Scylla
6
3
15
4.5
W
4
3
17
4.17
L
Scylla
Vintterz
Scylla
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,073
Damage
68,690
78,269
Taken
84,529
39,178
Mitigated
79,173
29,661
Healing
27,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,313
1,269
2,608
2,361
12,548
5,389
657
6,877
5,671
35,476
0
L
Cerberus
 
Cerberus
14,148
331
699
8,695
23,582
15,445
203
9,131
14,451
27,131
0
W
Charybdis
Dashep86
Charybdis
16,577
6,610
1,063
1,148
12,504
5,499
3,580
8,395
3,971
0
37,263
L
Jing Wei
DrayBeats-
Jing Wei
9,190
6,918
1,170
2,346
14,015
5,937
542
7,811
6,204
0
18,069
L
17,919
4,793
1,938
7,030
15,718
6,733
1,161
9,779
5,930
0
28,567
W
Osiris
Juuboi04
Osiris
12,818
2,151
2,762
3,048
23,351
27,613
915
10,609
12,391
1,381
20,835
W
13,000
1,168
1,223
3,045
25,239
32,739
433
8,270
16,790
18,941
0
W
Scylla
11,133
1,276
0
1,506
10,787
5,404
939
6,277
4,358
37,694
0
W
15,162
1,718
9,530
4,522
12,648
7,918
623
7,475
5,055
30,782
0
L
Scylla
Vintterz
Scylla
15,503
576
762
2,052
12,406
5,674
1,069
5,863
6,543
25,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,175
Gold Earned
59,679
158
Minions Killed
158
0
Camps Cleared
0
1,236,239
Distance Traveled
1,457,998
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,560
771
62
4
0
266,604
0
L
Cerberus
10,709
714
32
2
0
217,177
0
W
Charybdis
12,125
808
43
3
0
253,472
0
L
Jing Wei
9,742
649
21
1
0
263,139
0
L
Chiron
10,966
731
18
1
0
247,948
2
W
Osiris
11,408
761
13
1
0
293,148
0
W
Ares
12,408
827
5
0
0
297,628
1
W
Scylla
12,478
832
59
4
0
319,298
0
W
Ra
11,260
751
38
3
0
294,452
0
L
Scylla
11,198
747
25
2
0
241,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role