Player Matchup

Merlin
Merlin
AfroSergeant
Merlin
Level 86
God Stats
3W - 1L
1,834 SR
Queue Stats
221W - 211L
1,568 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Omnatlis
Ah Muzen Cab
Level 24
God Stats
5W - 6L
1,688 SR
Queue Stats
13W - 15L
1,514 Elo+
Party 1
Cerberus
Cerberus
RhombusEarth
Cerberus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 128L
1,457 Elo+
Party 1
Team Averages
Level 57
1,674 SR
1,513 Elo+

VS

Team Averages
Level 106
1,496 SR
1,467 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HavenChild
Kukulkan
Level 89
God Stats
3W - 7L
1,543 SR
Queue Stats
126W - 150L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
serCalvastan
Kumbhakarna
Level 126
God Stats
5W - 8L
1,445 SR
Queue Stats
303W - 363L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
16 / 1 / 9
14,287
752
27,289
16,118
6,900
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Omnatlis
Ah Muzen Cab
17
4 / 1 / 15
12,652
666
11,445
13,438
5,292
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
RhombusEarth
Cerberus
16
7 / 1 / 14
12,950
682
13,491
19,027
15,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 10 / 1
11,096
584
8,878
15,896
3,689
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
HavenChild
Kukulkan
15
1 / 9 / 1
11,473
604
17,962
15,493
5,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
serCalvastan
Kumbhakarna
14
0 / 8 / 3
11,591
610
7,524
28,363
29,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
27
Kills
2
3
Deaths
27
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
10
1
0.15
W
Merlin
16
1
9
20.5
L
Kukulkan
HavenChild
Kukulkan
1
9
1
0.17
W
Ah Muzen Cab
Omnatlis
Ah Muzen Cab
4
1
15
11.5
W
Cerberus
RhombusEarth
Cerberus
7
1
14
14
L
Kumbhakarna
serCalvastan
Kumbhakarna
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,225
Damage
34,364
48,583
Taken
59,752
27,755
Mitigated
39,483
17,359
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,878
3,984
248
667
15,896
3,689
102
12,976
2,920
0
39,120
W
Merlin
27,289
3,114
901
4,889
16,118
6,900
958
9,486
6,632
79,999
0
L
Kukulkan
HavenChild
Kukulkan
17,962
485
0
142
15,493
5,859
136
12,458
3,035
56,056
0
W
Ah Muzen Cab
Omnatlis
Ah Muzen Cab
11,445
8,392
0
5,830
13,438
5,292
1,574
8,586
4,852
0
42,287
W
Cerberus
RhombusEarth
Cerberus
13,491
504
566
5,173
19,027
15,563
401
7,995
11,032
37,047
0
L
Kumbhakarna
serCalvastan
Kumbhakarna
7,524
346
498
4,178
28,363
29,935
33
16,045
12,318
21,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
34,160
246
Minions Killed
205
7
Camps Cleared
8
1,060,719
Distance Traveled
878,928
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,096
584
75
4
6
249,501
2
W
Merlin
14,287
752
117
6
1
333,230
3
L
Kukulkan
11,473
604
103
5
2
303,127
4
W
Ah Muzen Cab
12,652
666
65
3
4
362,225
1
W
Cerberus
12,950
682
64
3
2
365,264
2
L
Kumbhakarna
11,591
610
27
1
0
326,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role