Player Matchup

Chernobog
Chernobog
Masters
HotWheelsShrkAtk
Chernobog
Masters
Level 64
God Stats
4W - 1L
1,976 SR
Queue Stats
199W - 129L
3,260 MMR
Party 2
Hercules
Hercules
Diamond I
Moynz
Hercules
Diamond I
Level 119
God Stats
2W - 3L
1,656 SR
Queue Stats
87W - 62L
2,843 MMR
Party 3
Heimdallr
Heimdallr
Masters
UiHirasawa
Heimdallr
Masters
Level 67
God Stats
10W - 16L
1,572 SR
Queue Stats
263W - 231L
2,780 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Masters
Ychimaru
Morgan Le Fay
Masters
Level 142
God Stats
3W - 2L
1,796 SR
Queue Stats
257W - 208L
3,087 MMR
Party 2
Fenrir
Fenrir
Masters
thefamousTK
Fenrir
Masters
Level 160
God Stats
24W - 19L
1,701 SR
Queue Stats
405W - 380L
2,905 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 110
1,740 SR
2,975 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,771 SR
3,004 MMR
Izanami
Izanami
Masters
Farinha415
Izanami
Masters
Level 145
God Stats
11W - 6L
1,840 SR
Queue Stats
710W - 577L
2,891 MMR
Party 1
Ullr
Ullr
Masters
InFeels3
Ullr
Masters
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 67L
3,123 MMR
Party 1
Athena
Athena
Masters
TheAℓℓex
Athena
Masters
Level 160
God Stats
5W - 3L
1,694 SR
Queue Stats
672W - 606L
2,863 MMR
Solo
Poseidon
Poseidon
Masters
tensaiHANZARU
Poseidon
Masters
Level 160
God Stats
1W - 0L
1,924 SR
Queue Stats
139W - 107L
3,433 MMR
Solo
Bellona
Bellona
Masters
xMartchelo
Bellona
Masters
Level 149
God Stats
7W - 1L
1,900 SR
Queue Stats
428W - 421L
2,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
16
1 / 5 / 1
10,080
531
7,277
16,760
7,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Moynz
Hercules
12
2 / 7 / 2
8,353
440
5,516
23,360
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
UiHirasawa
Heimdallr
17
3 / 6 / 3
10,970
577
11,115
15,980
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Ychimaru
Morgan Le Fay
15
2 / 4 / 2
9,847
518
10,139
12,376
4,936
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
2 / 7 / 3
9,189
484
4,283
24,097
9,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
OdinOlorunGebKali

VS

Bans
MedusaJanusLokiZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Farinha415
Izanami
20
13 / 0 / 7
13,413
706
22,437
13,993
6,068
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
20
7 / 4 / 10
12,897
679
18,845
14,437
6,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
16
3 / 3 / 18
11,105
584
7,307
19,028
20,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
tensaiHANZARU
Poseidon
20
3 / 3 / 14
12,838
676
19,016
12,891
4,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xMartchelo
Bellona
19
3 / 1 / 9
12,572
662
9,385
16,990
15,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
10
Kills
29
29
Deaths
11
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
Farinha415
Izanami
13
0
7
16.5
L
Chernobog
1
5
1
0.3
W
Ullr
7
4
10
3
L
Hercules
Moynz
Hercules
2
7
2
0.43
W
Athena
3
3
18
4
L
Heimdallr
UiHirasawa
Heimdallr
3
6
3
0.75
L
Morgan Le Fay
Ychimaru
Morgan Le Fay
2
4
2
0.75
W
Poseidon
tensaiHANZARU
Poseidon
3
3
14
3.33
L
Fenrir
2
7
3
0.5
W
Bellona
xMartchelo
Bellona
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,330
Damage
76,990
92,573
Taken
77,339
39,501
Mitigated
53,086
16,516
Healing
24,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Farinha415
Izanami
22,437
17,897
0
4,770
13,993
6,068
6,315
3,614
10,379
0
141,506
L
Chernobog
7,277
4,588
0
2,936
16,760
7,090
0
2,582
14,178
0
69,673
W
Ullr
18,845
10,198
0
2,397
14,437
6,170
2,805
2,238
11,603
0
119,298
L
Hercules
Moynz
Hercules
5,516
2,575
0
4,383
23,360
12,933
0
10,268
13,092
0
23,861
W
Athena
7,307
2,712
456
4,419
19,028
20,726
124
2,148
16,307
24,873
0
L
Heimdallr
UiHirasawa
Heimdallr
11,115
7,087
0
4,615
15,980
5,045
956
2,457
13,523
0
80,175
L
Morgan Le Fay
Ychimaru
Morgan Le Fay
10,139
826
111
2,346
12,376
4,936
0
4,034
8,342
82,065
0
W
Poseidon
tensaiHANZARU
Poseidon
19,016
5,134
0
6,452
12,891
4,734
0
1,628
11,263
123,838
0
L
Fenrir
4,283
1,753
0
2,125
24,097
9,497
0
7,080
16,777
0
59,510
W
Bellona
xMartchelo
Bellona
9,385
2,648
0
6,229
16,990
15,388
62
1,376
14,406
248
85,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,439
Gold Earned
62,825
619
Minions Killed
788
0
Camps Cleared
0
1,876,376
Distance Traveled
2,111,040
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,413
706
210
11
0
390,118
5
L
Chernobog
10,080
531
165
9
0
363,401
3
W
Ullr
12,897
679
197
10
0
381,154
6
L
Hercules
8,353
440
41
2
0
370,745
4
W
Athena
11,105
584
29
2
0
447,334
7
L
Heimdallr
10,970
577
146
8
0
345,515
3
L
Morgan Le Fay
9,847
518
164
9
0
383,812
4
W
Poseidon
12,838
676
169
9
0
462,289
6
L
Fenrir
9,189
484
103
5
0
412,903
8
W
Bellona
12,572
662
183
10
0
430,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role