Player Matchup

Hou Yi
Hou Yi
Leontios26
Hou Yi
Level 87
God Stats
0W - 4L
1,288 SR
Queue Stats
48W - 74L
1,398 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XenoDeity
Cu Chulainn
Level 45
God Stats
2W - 3L
1,432 SR
Queue Stats
126W - 99L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
pbj2betn
Zhong Kui
Level 101
God Stats
2W - 3L
1,414 SR
Queue Stats
23W - 42L
1,356 Elo+
Party 2
Team Averages
Level 78
1,378 SR
1,424 Elo+

VS

Team Averages
Level 68
1,586 SR
1,603 Elo+
Cthulhu
Cthulhu
LeBrucen
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,542 Elo+
Party 1
Olorun
Olorun
Middlefucado
Olorun
Level 104
God Stats
4W - 1L
1,757 SR
Queue Stats
123W - 114L
1,641 Elo+
Solo
Khepri
Khepri
RascallyAgate0
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Leontios26
Hou Yi
14
3 / 7 / 3
10,347
647
13,976
12,857
4,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
XenoDeity
Cu Chulainn
13
2 / 8 / 3
10,235
640
10,890
25,392
21,586
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
pbj2betn
Zhong Kui
12
2 / 12 / 3
10,104
632
12,071
20,935
11,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeBrucen
Cthulhu
16
12 / 0 / 15
12,836
802
18,252
13,841
13,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
17
13 / 3 / 11
12,858
804
27,466
15,437
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 24
11,943
746
6,116
15,950
20,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
7
Kills
27
27
Deaths
7
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LeBrucen
Cthulhu
12
0
15
19.5
L
Hou Yi
Leontios26
Hou Yi
3
7
3
0.64
W
Olorun
13
3
11
6.17
W
2
4
24
3.5
L
Cu Chulainn
XenoDeity
Cu Chulainn
2
8
3
0.44
L
Zhong Kui
pbj2betn
Zhong Kui
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,937
Damage
51,834
59,184
Taken
45,228
37,318
Mitigated
42,760
9,279
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LeBrucen
Cthulhu
18,252
1,217
286
3,210
13,841
13,716
269
5,108
8,733
43,155
0
L
Hou Yi
Leontios26
Hou Yi
13,976
7,181
0
2,354
12,857
4,590
1,026
11,103
1,458
0
40,117
W
Olorun
27,466
13,408
1,846
9,329
15,437
8,290
1,783
3,836
11,601
73,802
6,549
W
6,116
1,018
840
3,335
15,950
20,754
248
3,319
12,631
10,133
0
L
Cu Chulainn
XenoDeity
Cu Chulainn
10,890
1,325
351
2,291
25,392
21,586
462
19,423
5,498
0
35,226
L
Zhong Kui
pbj2betn
Zhong Kui
12,071
2,260
99
4,184
20,935
11,142
0
17,069
3,234
27,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
37,637
134
Minions Killed
158
6
Camps Cleared
6
759,648
Distance Traveled
841,725
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,836
802
53
3
2
311,472
3
L
Hou Yi
10,347
647
69
4
3
244,860
0
W
Olorun
12,858
804
99
6
4
277,884
1
W
Khepri
11,943
746
6
0
0
252,369
0
L
Cu Chulainn
10,235
640
26
2
1
292,036
2
L
Zhong Kui
10,104
632
39
2
2
222,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role