Player Matchup

Anubis
Anubis
KingxxReg_PG
Anubis
Level 117
God Stats
4W - 6L
1,429 SR
Queue Stats
198W - 181L
1,534 Elo+
Party 3
Set
Set
KvngKyWaun
Set
Level 108
God Stats
13W - 19L
1,574 SR
Queue Stats
491W - 503L
1,535 Elo+
Solo
Ymir
Ymir
Milotoom
Ymir
Level 86
God Stats
1W - 1L
1,583 SR
Queue Stats
18W - 21L
1,455 Elo+
Party 4
Loki
Loki
WarlikeSubset
Loki
Level 102
God Stats
37W - 40L
1,573 SR
Queue Stats
198W - 192L
1,510 Elo+
Party 4
Apollo
Apollo
otgmikell
Apollo
Level 129
God Stats
24W - 13L
1,616 SR
Queue Stats
499W - 449L
1,532 Elo+
Party 3
Team Averages
Level 108
1,555 SR
1,513 Elo+

VS

Team Averages
Level 111
1,543 SR
1,496 Elo+
Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BigWorm94
Geb
Level 145
God Stats
10W - 6L
1,663 SR
Queue Stats
438W - 406L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Darkersnipes380
Ah Muzen Cab
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,436 Elo+
Party 2
Chang'e
Chang'e
MRN1X0N
Chang'e
Level 128
God Stats
32W - 14L
1,718 SR
Queue Stats
526W - 525L
1,473 Elo+
Party 1
Arachne
Arachne
Sids my name
Arachne
Level 80
God Stats
0W - 2L
1,333 SR
Queue Stats
98W - 104L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 1 / 4
6,807
567
5,333
5,076
2,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 1 / 4
7,083
590
5,156
7,188
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
2 / 2 / 6
6,175
515
2,606
8,318
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 1 / 4
7,239
603
6,966
5,542
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
otgmikell
Apollo
12
2 / 1 / 1
7,296
608
3,057
6,324
1,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 3 / 1
6,562
547
3,337
7,326
3,545
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 4
5,466
456
2,490
6,638
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Darkersnipes380
Ah Muzen Cab
8
0 / 5 / 2
5,470
456
2,342
5,366
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
MRN1X0N
Chang'e
11
2 / 4 / 2
6,915
576
4,897
8,743
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Sids my name
Arachne
11
4 / 3 / 1
6,899
575
4,306
8,307
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
6
6
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
1
0.17
L
0
1
4
2
L
Ah Muzen Cab
Darkersnipes380
Ah Muzen Cab
0
5
2
0.2
W
Anubis
0
1
4
2
W
5
1
4
7
L
Chang'e
MRN1X0N
Chang'e
2
4
2
0.75
W
Ymir
2
2
6
2.5
L
Arachne
Sids my name
Arachne
4
3
1
1.5
W
6
1
4
8
W
Apollo
otgmikell
Apollo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,118
Damage
17,372
32,448
Taken
36,380
13,853
Mitigated
12,798
10,827
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,337
2,928
0
3,067
7,326
3,545
803
0
7,326
0
28,158
L
2,490
352
128
1,199
6,638
3,434
0
1,492
5,146
13,185
0
L
Ah Muzen Cab
Darkersnipes380
Ah Muzen Cab
2,342
769
0
364
5,366
1,299
0
636
4,730
0
23,590
W
Anubis
5,333
213
0
3,504
5,076
2,269
174
2,520
2,334
39,708
0
W
5,156
2,370
0
2,175
7,188
2,819
0
1,130
5,916
0
47,710
L
Chang'e
MRN1X0N
Chang'e
4,897
108
169
2,555
8,743
1,825
252
3,304
5,439
36,977
0
W
Ymir
2,606
495
0
879
8,318
5,424
298
2,386
5,832
22,604
0
L
Arachne
Sids my name
Arachne
4,306
2,486
0
2,763
8,307
2,695
0
2,507
5,800
0
28,638
W
6,966
2,566
0
1,120
5,542
1,536
775
1,124
4,413
0
34,638
W
Apollo
otgmikell
Apollo
3,057
1,811
0
3,149
6,324
1,805
1,688
0
6,099
0
40,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
31,312
381
Minions Killed
309
0
Camps Cleared
0
1,198,661
Distance Traveled
1,177,822
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,562
547
93
8
0
254,995
5
L
Geb
5,466
456
15
1
0
249,553
4
L
Ah Muzen Cab
5,470
456
54
5
0
182,539
0
W
Anubis
6,807
567
94
8
0
232,832
4
W
Set
7,083
590
77
6
0
266,024
6
L
Chang'e
6,915
576
94
8
0
219,133
2
W
Ymir
6,175
515
40
3
0
210,503
1
L
Arachne
6,899
575
53
4
0
271,602
1
W
Loki
7,239
603
71
6
0
251,138
0
W
Apollo
7,296
608
99
8
0
238,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role