Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Escanor_7P
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,508 Elo+
Solo
Sol
Sol
Nasty Nate1170
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 57L
1,370 Elo+
Solo
Erlang Shen
Erlang Shen
ServingSarcasm
Erlang Shen
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
Viddy3439
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,545 Elo+
Solo
Team Averages
Level 50
1,500 SR
1,458 Elo+

VS

Team Averages
Level 81
1,590 SR
1,491 Elo+
Raijin
Raijin
David132423
Raijin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,466 Elo+
Solo
King Arthur
King Arthur
DukeSur
King Arthur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,399 Elo+
Solo
Ravana
Ravana
Eshueleggua2679
Ravana
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 101L
1,496 Elo+
Solo
Neith
Neith
Qc_Kraken2201
Neith
Level 107
God Stats
8W - 1L
1,560 SR
Queue Stats
200W - 202L
1,468 Elo+
Solo
Xing Tian
Xing Tian
Renning
Xing Tian
Level 30
God Stats
6W - 1L
1,890 SR
Queue Stats
121W - 73L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 6 / 1
7,839
560
11,820
11,803
4,847
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
Escanor_7P
Serqet
15
0 / 5 / 5
8,132
581
8,171
15,824
17,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 5 / 3
9,140
653
22,383
14,499
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
ServingSarcasm
Erlang Shen
15
1 / 4 / 4
9,104
650
10,689
21,681
23,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Viddy3439
Gilgamesh
15
2 / 8 / 2
9,375
670
16,999
26,531
19,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
8 / 2 / 13
10,823
773
19,928
12,576
6,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
DukeSur
King Arthur
16
4 / 1 / 23
10,232
731
8,384
17,251
11,390
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 2 / 15
10,473
748
18,481
27,135
20,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 0 / 19
10,992
785
23,207
10,171
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Renning
Xing Tian
18
3 / 1 / 23
11,290
806
11,509
18,821
18,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
121
6
Kills
28
28
Deaths
6
15
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
1
0.25
W
Raijin
8
2
13
7.25
W
King Arthur
DukeSur
King Arthur
4
1
23
15.5
L
Serqet
Escanor_7P
Serqet
0
5
5
0.5
W
6
2
15
6.75
L
2
5
3
0.7
W
7
0
19
16.5
W
Xing Tian
Renning
Xing Tian
3
1
23
14.5
L
Erlang Shen
ServingSarcasm
Erlang Shen
1
4
4
0.75
L
Gilgamesh
Viddy3439
Gilgamesh
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,062
Damage
81,509
90,338
Taken
85,954
70,592
Mitigated
61,849
32,088
Healing
38,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,820
4,609
350
1,686
11,803
4,847
0
3,642
8,161
0
21,142
W
Raijin
19,928
1,999
1,249
1,300
12,576
6,526
1,088
3,615
8,847
40,182
0
W
King Arthur
DukeSur
King Arthur
8,384
1,270
5,521
4,344
17,251
11,390
297
6,556
10,299
0
17,302
L
Serqet
Escanor_7P
Serqet
8,171
1,401
2,090
1,776
15,824
17,718
0
5,853
9,971
0
11,487
W
18,481
5,161
3,395
11,757
27,135
20,061
1,061
5,771
21,166
0
26,149
L
22,383
3,169
1,274
5,616
14,499
5,556
444
3,821
10,678
47,232
0
W
23,207
9,850
4,962
3,861
10,171
5,840
2,127
3,958
5,913
0
37,214
W
Xing Tian
Renning
Xing Tian
11,509
798
728
1,616
18,821
18,032
580
7,520
11,007
22,748
0
L
Erlang Shen
ServingSarcasm
Erlang Shen
10,689
2,636
2,075
7,199
21,681
23,147
0
8,378
13,303
0
16,408
L
Gilgamesh
Viddy3439
Gilgamesh
16,999
1,653
2,682
7,340
26,531
19,324
0
9,743
16,788
9,878
18,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
53,810
111
Minions Killed
140
0
Camps Cleared
0
1,200,355
Distance Traveled
1,362,881
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,839
560
20
1
0
228,592
0
W
Raijin
10,823
773
45
3
0
234,393
0
W
King Arthur
10,232
731
11
1
0
298,036
0
L
Serqet
8,132
581
12
1
0
269,404
4
W
Ravana
10,473
748
26
2
0
278,281
0
L
Sol
9,140
653
52
4
0
211,265
1
W
Neith
10,992
785
35
3
0
266,726
0
W
Xing Tian
11,290
806
23
2
0
285,445
0
L
Erlang Shen
9,104
650
11
1
0
259,038
0
L
Gilgamesh
9,375
670
16
1
0
232,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role