Player Matchup

Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
EstyDs
Mercury
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,649 Elo+
Party 1
Chronos
Chronos
MrKodiak
Chronos
Level 103
God Stats
2W - 1L
1,517 SR
Queue Stats
21W - 11L
1,597 Elo+
Solo
Artio
Artio
RogueAeon
Artio
Level 147
God Stats
1W - 1L
1,555 SR
Queue Stats
18W - 7L
1,692 Elo+
Party 1
Baba Yaga
Baba Yaga
TheGaySatan
Baba Yaga
Level 157
God Stats
1W - 1L
1,350 SR
Queue Stats
55W - 62L
1,563 Elo+
Party 1
Team Averages
Level 134
1,484 SR
1,600 Elo+

VS

Team Averages
Level 111
1,499 SR
1,472 Elo+
Hun Batz
Hun Batz
Backbark
Hun Batz
Level 156
God Stats
0W - 1L
1,481 SR
Queue Stats
44W - 54L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bletzer
Kumbhakarna
Level 122
God Stats
37W - 37L
1,558 SR
Queue Stats
435W - 462L
1,515 Elo+
Solo
Hachiman
Hachiman
JuiceMehGoose
Hachiman
Level 88
God Stats
5W - 5L
1,577 SR
Queue Stats
155W - 171L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kphamtom
Morgan Le Fay
Level 58
God Stats
3W - 5L
1,379 SR
Queue Stats
246W - 272L
1,438 Elo+
Solo
Set
Set
LVHoTrain
Set
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
8 / 1 / 19
12,415
1,129
20,997
16,360
17,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
EstyDs
Mercury
18
6 / 6 / 10
11,805
1,073
13,011
12,831
4,716
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
MrKodiak
Chronos
18
5 / 1 / 14
11,366
1,033
18,034
9,353
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
RogueAeon
Artio
18
5 / 1 / 17
11,369
1,034
14,202
21,836
22,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
TheGaySatan
Baba Yaga
19
7 / 2 / 21
12,491
1,136
21,199
9,204
3,572
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

264

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Backbark
Hun Batz
16
2 / 5 / 8
10,463
951
13,843
19,888
8,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Bletzer
Kumbhakarna
16
1 / 4 / 9
11,063
1,006
6,897
22,374
29,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
JuiceMehGoose
Hachiman
16
1 / 2 / 5
9,479
862
9,791
10,163
4,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Kphamtom
Morgan Le Fay
16
4 / 9 / 6
10,894
990
16,815
19,694
7,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 11 / 7
10,609
964
13,837
21,589
12,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
31
Kills
11
11
Deaths
31
81
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
1
19
17.5
L
Hun Batz
Backbark
Hun Batz
2
5
8
1.2
L
Kumbhakarna
Bletzer
Kumbhakarna
1
4
9
1.38
W
Mercury
EstyDs
Mercury
6
6
10
1.83
L
Hachiman
JuiceMehGoose
Hachiman
1
2
5
1.75
L
Morgan Le Fay
Kphamtom
Morgan Le Fay
4
9
6
0.78
L
3
11
7
0.59
W
Chronos
MrKodiak
Chronos
5
1
14
12
W
Artio
RogueAeon
Artio
5
1
17
13.5
W
Baba Yaga
TheGaySatan
Baba Yaga
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,443
Damage
61,183
69,584
Taken
93,708
51,585
Mitigated
62,776
21,557
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
20,997
1,950
0
3,135
16,360
17,685
0
5,616
10,123
9,340
25,175
L
Hun Batz
Backbark
Hun Batz
13,843
3,287
0
0
19,888
8,540
0
11,285
8,320
0
37,108
L
Kumbhakarna
Bletzer
Kumbhakarna
6,897
606
0
1,405
22,374
29,868
0
14,177
7,499
14,017
0
W
Mercury
EstyDs
Mercury
13,011
7,285
0
1,230
12,831
4,716
0
4,005
8,620
0
33,254
L
Hachiman
JuiceMehGoose
Hachiman
9,791
5,375
0
549
10,163
4,260
0
6,053
4,027
0
21,562
L
Morgan Le Fay
Kphamtom
Morgan Le Fay
16,815
3,303
209
1,519
19,694
7,839
0
10,974
8,319
38,067
0
L
13,837
5,469
0
3,350
21,589
12,269
0
12,712
8,449
0
29,442
W
Chronos
MrKodiak
Chronos
18,034
8,068
0
2,661
9,353
3,389
0
1,972
7,265
40,112
0
W
Artio
RogueAeon
Artio
14,202
1,036
4,995
6,676
21,836
22,223
0
7,781
13,194
24,189
0
W
Baba Yaga
TheGaySatan
Baba Yaga
21,199
589
0
2,860
9,204
3,572
0
3,373
5,663
43,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,446
Gold Earned
52,508
198
Minions Killed
181
10
Camps Cleared
7
1,121,194
Distance Traveled
995,516
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,415
1,129
21
2
0
248,504
0
L
Hun Batz
10,463
951
54
5
0
217,937
0
L
Kumbhakarna
11,063
1,006
8
1
0
224,199
3
W
Mercury
11,805
1,073
39
4
6
206,162
0
L
Hachiman
9,479
862
16
1
3
174,746
0
L
Morgan Le Fay
10,894
990
67
6
3
200,263
0
L
Set
10,609
964
36
3
1
178,371
0
W
Chronos
11,366
1,033
40
4
2
203,177
0
W
Artio
11,369
1,034
36
3
2
226,970
0
W
Baba Yaga
12,491
1,136
62
6
0
236,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role