Player Matchup

Artemis
Artemis
Changing Jay
Artemis
Level 107
God Stats
3W - 0L
1,771 SR
Queue Stats
45W - 41L
1,468 Elo+
Solo
Artio
Artio
ChinoMXM
Artio
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
227W - 233L
1,442 Elo+
Solo
Achilles
Achilles
TJHICKLAND
Achilles
Level 119
God Stats
21W - 15L
1,613 SR
Queue Stats
588W - 548L
1,530 Elo+
Solo
Zeus
Zeus
Voucn
Zeus
Level 107
God Stats
5W - 2L
1,455 SR
Queue Stats
143W - 131L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wingz SS
Tsukuyomi
Level 110
God Stats
3W - 0L
1,847 SR
Queue Stats
200W - 227L
1,387 Elo+
Party 2
Team Averages
Level 110
1,637 SR
1,465 Elo+

VS

Team Averages
Level 100
1,632 SR
1,542 Elo+
Heimdallr
Heimdallr
Jimmysara151
Heimdallr
Level 65
God Stats
50W - 52L
1,504 SR
Queue Stats
367W - 371L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
MARC5K1
Zhong Kui
Level 108
God Stats
3W - 4L
1,602 SR
Queue Stats
110W - 116L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
Swartz4
Sylvanus
Level 68
God Stats
0W - 1L
1,743 SR
Queue Stats
13W - 14L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
The Only Xeno
Ne Zha
Level 140
God Stats
1W - 2L
1,844 SR
Queue Stats
44W - 53L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juggalo ghost 3
Cu Chulainn
Level 117
God Stats
1W - 2L
1,465 SR
Queue Stats
3W - 2L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Changing Jay
Artemis
18
9 / 3 / 7
11,548
577
16,910
14,165
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
ChinoMXM
Artio
14
6 / 0 / 14
9,734
487
7,755
13,706
13,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
TJHICKLAND
Achilles
19
11 / 0 / 6
11,879
594
17,025
15,802
19,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
Voucn
Zeus
16
8 / 5 / 5
10,698
535
14,696
9,471
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Wingz SS
Tsukuyomi
16
3 / 7 / 7
9,827
491
11,596
20,401
6,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jimmysara151
Heimdallr
18
3 / 10 / 1
10,802
540
12,638
19,873
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
MARC5K1
Zhong Kui
16
7 / 5 / 3
10,207
510
14,974
17,176
10,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Swartz4
Sylvanus
13
0 / 6 / 5
8,218
411
6,368
17,267
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 8 / 2
9,007
450
6,947
16,653
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
juggalo ghost 3
Cu Chulainn
12
1 / 8 / 1
7,818
391
8,166
18,013
12,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
37
Kills
15
15
Deaths
37
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Changing Jay
Artemis
9
3
7
4.17
W
Artio
ChinoMXM
Artio
6
0
14
13
L
Heimdallr
Jimmysara151
Heimdallr
3
10
1
0.35
L
Zhong Kui
MARC5K1
Zhong Kui
7
5
3
1.7
L
Sylvanus
Swartz4
Sylvanus
0
6
5
0.42
W
Achilles
TJHICKLAND
Achilles
11
0
6
14
L
4
8
2
0.63
W
Zeus
Voucn
Zeus
8
5
5
2.1
W
Tsukuyomi
Wingz SS
Tsukuyomi
3
7
7
0.93
L
Cu Chulainn
juggalo ghost 3
Cu Chulainn
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,982
Damage
49,093
73,545
Taken
88,982
47,207
Mitigated
52,147
23,553
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Changing Jay
Artemis
16,910
8,191
0
3,076
14,165
4,127
1,289
2,367
11,742
0
76,698
W
Artio
ChinoMXM
Artio
7,755
904
1,725
4,470
13,706
13,644
0
4,280
9,208
31,036
0
L
Heimdallr
Jimmysara151
Heimdallr
12,638
5,948
0
4,982
19,873
6,662
464
3,737
16,086
0
92,086
L
Zhong Kui
MARC5K1
Zhong Kui
14,974
172
8
7,875
17,176
10,756
78
6,172
10,344
50,286
0
L
Sylvanus
Swartz4
Sylvanus
6,368
2,126
753
3,506
17,267
16,591
0
5,595
11,306
23,901
0
W
Achilles
TJHICKLAND
Achilles
17,025
3,514
117
5,546
15,802
19,751
44
4,361
11,261
11,768
63,633
L
6,947
1,260
0
5,233
16,653
5,287
0
4,462
11,875
0
53,582
W
Zeus
Voucn
Zeus
14,696
2,307
0
1,467
9,471
2,854
558
4,090
5,107
60,473
0
W
Tsukuyomi
Wingz SS
Tsukuyomi
11,596
3,158
0
7,152
20,401
6,831
0
6,472
13,660
0
72,018
L
Cu Chulainn
juggalo ghost 3
Cu Chulainn
8,166
1,205
0
1,300
18,013
12,851
0
4,874
12,034
2,428
31,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,686
Gold Earned
46,052
533
Minions Killed
407
0
Camps Cleared
0
2,020,424
Distance Traveled
1,824,206
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,548
577
130
7
0
390,956
4
W
Artio
9,734
487
40
2
0
457,309
3
L
Heimdallr
10,802
540
153
8
0
351,659
5
L
Zhong Kui
10,207
510
84
4
0
399,694
4
L
Sylvanus
8,218
411
25
1
0
365,657
2
W
Achilles
11,879
594
133
7
0
383,465
1
L
Ne Zha
9,007
450
93
5
0
338,685
0
W
Zeus
10,698
535
124
6
0
356,609
5
W
Tsukuyomi
9,827
491
106
5
0
432,085
4
L
Cu Chulainn
7,818
391
52
3
0
368,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role