Player Matchup

Nemesis
Nemesis
Chorysupnormal0
Nemesis
Level 88
God Stats
0W - 1L
1,374 SR
Queue Stats
26W - 43L
1,345 Elo+
Party 1
Susano
Susano
NahuelDark20
Susano
Level 47
God Stats
0W - 3L
1,507 SR
Queue Stats
8W - 28L
1,209 Elo+
Party 1
Ymir
Ymir
basee
Ymir
Level 116
God Stats
1W - 1L
1,435 SR
Queue Stats
53W - 56L
1,534 Elo+
Party 1
Team Averages
Level 84
1,439 SR
1,363 Elo+

VS

Team Averages
Level 110
1,512 SR
1,452 Elo+
Heimdallr
Heimdallr
LwinKing
Heimdallr
Level 146
God Stats
18W - 20L
1,468 SR
Queue Stats
102W - 116L
1,401 Elo+
Solo
Odin
Odin
vellutiii
Odin
Level 63
God Stats
2W - 0L
1,484 SR
Queue Stats
10W - 16L
1,317 Elo+
Solo
Agni
Agni
zH3ct8Rz
Agni
Level 122
God Stats
1W - 0L
1,585 SR
Queue Stats
60W - 35L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 2
6,809
681
4,232
13,129
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
9
1 / 11 / 0
6,273
627
4,235
11,061
4,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
basee
Ymir
10
1 / 4 / 2
7,158
716
6,023
15,733
11,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LwinKing
Heimdallr
13
8 / 1 / 12
8,841
884
13,454
6,507
2,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
10
3 / 1 / 17
7,766
777
4,632
5,428
1,996
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
13
13 / 1 / 10
9,609
961
17,113
7,701
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
3
Kills
24
24
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Heimdallr
LwinKing
Heimdallr
8
1
12
14
L
Susano
1
11
0
0.09
L
Ymir
basee
Ymir
1
4
2
0.5
W
Odin
3
1
17
11.5
W
Agni
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,490
Damage
35,199
39,923
Taken
19,636
21,380
Mitigated
6,626
5,419
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,232
1,039
0
1,644
13,129
4,971
0
6,300
6,829
0
12,900
W
Heimdallr
LwinKing
Heimdallr
13,454
5,321
0
125
6,507
2,357
498
1,976
4,424
0
34,326
L
Susano
4,235
304
0
234
11,061
4,783
0
5,309
5,752
0
13,328
L
Ymir
basee
Ymir
6,023
727
0
3,541
15,733
11,626
0
5,780
9,953
17,084
0
W
Odin
4,632
549
287
395
5,428
1,996
0
1,748
3,518
0
5,975
W
Agni
17,113
2,136
180
2,270
7,701
2,273
665
2,493
5,110
37,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,240
Gold Earned
26,216
70
Minions Killed
116
4
Camps Cleared
6
535,720
Distance Traveled
560,696
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,809
681
18
2
2
200,210
0
W
Heimdallr
8,841
884
64
6
0
190,417
2
L
Susano
6,273
627
22
2
1
156,582
0
L
Ymir
7,158
716
30
3
1
178,928
4
W
Odin
7,766
777
2
0
0
181,895
3
W
Agni
9,609
961
50
5
6
188,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role