Player Matchup

Ra
Ra
Csabeee
Ra
Level 89
God Stats
4W - 4L
1,503 SR
Queue Stats
230W - 242L
1,429 Elo+
Solo
Loki
Loki
Moukie
Loki
Level 123
God Stats
6W - 10L
1,383 SR
Queue Stats
383W - 504L
1,369 Elo+
Party 1
Geb
Geb
Takhsmlrd
Geb
Level 143
God Stats
42W - 23L
1,631 SR
Queue Stats
561W - 701L
1,408 Elo+
Party 1
Nike
Nike
Tsozzmi
Nike
Level 56
God Stats
1W - 2L
1,308 SR
Queue Stats
66W - 130L
1,294 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fni_da
Ah Muzen Cab
Level 123
God Stats
4W - 11L
1,205 SR
Queue Stats
411W - 548L
1,379 Elo+
Party 1
Team Averages
Level 107
1,406 SR
1,376 Elo+

VS

Team Averages
Level 96
1,431 SR
1,450 Elo+
Sobek
Sobek
Kynortas20
Sobek
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 60L
1,404 Elo+
Solo
Fenrir
Fenrir
PandiRu
Fenrir
Level 118
God Stats
2W - 1L
1,454 SR
Queue Stats
120W - 101L
1,466 Elo+
Solo
Sol
Sol
acalero98
Sol
Level 99
God Stats
14W - 4L
1,605 SR
Queue Stats
134W - 152L
1,441 Elo+
Solo
Vulcan
Vulcan
medukrin
Vulcan
Level 143
God Stats
2W - 0L
1,293 SR
Queue Stats
8W - 9L
1,434 Elo+
Party 2
Nike
Nike
mmrota
Nike
Level 24
God Stats
1W - 0L
1,303 SR
Queue Stats
5W - 5L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
7,946
497
5,849
11,727
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Moukie
Loki
13
3 / 3 / 2
7,756
485
6,301
10,204
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 7 / 1
6,784
424
5,002
11,775
8,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
Tsozzmi
Nike
12
0 / 5 / 2
7,019
439
3,644
13,465
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
fni_da
Ah Muzen Cab
12
1 / 7 / 2
7,402
463
6,558
12,085
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
4 / 0 / 13
8,946
559
4,872
10,669
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
PandiRu
Fenrir
17
8 / 2 / 4
9,524
595
8,788
10,155
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
10 / 3 / 6
9,683
605
17,483
14,039
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
medukrin
Vulcan
14
3 / 4 / 5
8,427
527
7,993
6,514
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
mmrota
Nike
14
2 / 2 / 5
8,727
545
8,144
9,981
6,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
10
Kills
27
27
Deaths
11
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Sobek
4
0
13
10.5
L
Loki
Moukie
Loki
3
3
2
1.33
W
Fenrir
PandiRu
Fenrir
8
2
4
5
L
2
7
1
0.36
L
Nike
Tsozzmi
Nike
0
5
2
0.2
W
10
3
6
4.33
L
Ah Muzen Cab
fni_da
Ah Muzen Cab
1
7
2
0.29
W
Vulcan
medukrin
Vulcan
3
4
5
1.38
W
Nike
mmrota
Nike
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,354
Damage
47,280
59,256
Taken
51,358
26,307
Mitigated
27,850
7,113
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,849
659
97
2,528
11,727
3,964
386
6,743
4,649
43,522
0
W
Sobek
4,872
478
0
3,707
10,669
10,508
240
1,724
8,863
11,803
0
L
Loki
Moukie
Loki
6,301
1,364
0
290
10,204
3,191
0
3,665
6,378
0
48,054
W
Fenrir
PandiRu
Fenrir
8,788
1,497
0
4,105
10,155
3,897
543
2,728
7,123
0
61,651
L
5,002
253
45
398
11,775
8,605
0
9,417
2,277
16,702
0
L
Nike
Tsozzmi
Nike
3,644
173
0
530
13,465
6,761
673
2,810
10,018
2,872
30,968
W
17,483
6,663
0
8,430
14,039
4,399
1,838
3,469
10,448
66,428
0
L
Ah Muzen Cab
fni_da
Ah Muzen Cab
6,558
1,608
0
3,225
12,085
3,786
0
8,259
3,788
0
38,145
W
Vulcan
medukrin
Vulcan
7,993
1,625
0
430
6,514
2,341
2,089
1,996
4,317
55,396
0
W
Nike
mmrota
Nike
8,144
1,098
37
2,785
9,981
6,705
786
497
9,034
6,516
43,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,907
Gold Earned
45,307
326
Minions Killed
417
0
Camps Cleared
0
1,501,650
Distance Traveled
1,651,733
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,946
497
89
6
0
285,773
3
W
Sobek
8,946
559
17
1
0
330,135
6
L
Loki
7,756
485
83
5
0
348,574
3
W
Fenrir
9,524
595
97
6
0
344,154
10
L
Geb
6,784
424
13
1
0
322,537
4
L
Nike
7,019
439
69
4
0
263,344
2
W
Sol
9,683
605
113
7
0
282,608
0
L
Ah Muzen Cab
7,402
463
72
5
0
281,422
4
W
Vulcan
8,427
527
104
7
0
348,380
3
W
Nike
8,727
545
86
5
0
346,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role