Player Matchup

Artio
Artio
BlondePUCCIO
Artio
Level 46
God Stats
23W - 31L
1,585 SR
Queue Stats
44W - 85L
1,418 Elo+
Solo
Neith
Neith
MzAurora
Neith
Level 25
God Stats
25W - 19L
1,541 SR
Queue Stats
33W - 35L
1,398 Elo+
Party 3
Danzaburou
Danzaburou
TrashPanda214
Danzaburou
Level 17
God Stats
2W - 4L
1,365 SR
Queue Stats
2W - 8L
1,237 Elo+
Party 1
Nu Wa
Nu Wa
a-Prorelligy
Nu Wa
Level 48
God Stats
2W - 2L
1,516 SR
Queue Stats
56W - 78L
1,365 Elo+
Party 1
Mercury
Mercury
iExults
Mercury
Level 121
God Stats
7W - 7L
1,650 SR
Queue Stats
74W - 65L
1,512 Elo+
Party 3
Team Averages
Level 51
1,531 SR
1,386 Elo+

VS

Team Averages
Level 78
1,555 SR
1,477 Elo+
Ne Zha
Ne Zha
DocDrewby
Ne Zha
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 101L
1,458 Elo+
Solo
Heimdallr
Heimdallr
Gfwain
Heimdallr
Level 105
God Stats
22W - 21L
1,515 SR
Queue Stats
306W - 262L
1,494 Elo+
Party 2
Khepri
Khepri
Hockeykid7447
Khepri
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
261W - 223L
1,519 Elo+
Party 2
Hel
Hel
Schlittle
Hel
Level 43
God Stats
5W - 0L
1,738 SR
Queue Stats
128W - 120L
1,434 Elo+
Party 2
Amaterasu
Amaterasu
peachhes
Amaterasu
Level 93
God Stats
4W - 2L
1,522 SR
Queue Stats
301W - 270L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,436
444
816
7,375
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
MzAurora
Neith
9
0 / 1 / 1
5,256
526
1,244
3,061
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TrashPanda214
Danzaburou
7
0 / 6 / 0
4,480
448
1,626
5,174
742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
4,568
457
2,316
3,333
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
iExults
Mercury
9
2 / 1 / 0
5,352
535
2,335
5,742
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DocDrewby
Ne Zha
10
2 / 1 / 2
5,990
599
4,564
6,946
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Gfwain
Heimdallr
11
5 / 0 / 1
6,716
672
4,898
5,336
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 6
6,185
619
2,353
3,855
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 1
5,529
553
2,904
2,656
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
peachhes
Amaterasu
11
1 / 1 / 0
6,444
644
1,308
4,401
3,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ne Zha
DocDrewby
Ne Zha
2
1
2
3
W
Heimdallr
Gfwain
Heimdallr
5
0
1
5.5
W
2
0
6
5
L
Neith
MzAurora
Neith
0
1
1
0.5
W
0
0
1
0.5
L
Danzaburou
TrashPanda214
Danzaburou
0
6
0
0
L
0
1
1
0.5
L
Mercury
iExults
Mercury
2
1
0
2
W
Amaterasu
peachhes
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,337
Damage
16,027
24,685
Taken
23,194
6,957
Mitigated
11,003
8,760
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
816
30
593
3,266
7,375
2,866
0
2,230
5,017
6,569
0
W
Ne Zha
DocDrewby
Ne Zha
4,564
573
0
3,417
6,946
2,028
912
801
6,013
0
29,416
W
Heimdallr
Gfwain
Heimdallr
4,898
1,974
0
1,951
5,336
1,842
1,794
426
4,864
0
37,038
W
2,353
301
0
984
3,855
3,307
213
254
3,601
8,937
0
L
Neith
MzAurora
Neith
1,244
419
0
1,262
3,061
1,029
0
0
2,911
0
23,795
W
2,904
140
598
1,184
2,656
749
221
1,035
1,419
31,648
0
L
Danzaburou
TrashPanda214
Danzaburou
1,626
747
0
185
5,174
742
0
554
4,618
0
13,075
L
2,316
253
218
646
3,333
869
153
1,407
1,840
17,441
0
L
Mercury
iExults
Mercury
2,335
1,504
0
2,590
5,742
1,451
0
762
4,890
0
23,867
W
Amaterasu
peachhes
Amaterasu
1,308
298
0
773
4,401
3,077
1,136
190
4,165
0
32,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,092
Gold Earned
30,864
187
Minions Killed
304
0
Camps Cleared
0
972,385
Distance Traveled
938,473
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,436
444
9
1
0
199,901
0
W
Ne Zha
5,990
599
62
6
0
207,105
4
W
Heimdallr
6,716
672
81
8
0
198,059
4
W
Khepri
6,185
619
7
1
0
183,561
3
L
Neith
5,256
526
61
6
0
161,777
0
W
Hel
5,529
553
73
7
0
191,600
1
L
Danzaburou
4,480
448
26
3
0
192,883
0
L
Nu Wa
4,568
457
33
3
0
188,359
4
L
Mercury
5,352
535
58
6
0
229,465
5
W
Amaterasu
6,444
644
81
8
0
158,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role