Player Matchup

Ymir
Ymir
CUBAL-_-DIOGO
Ymir
Level 106
God Stats
5W - 3L
1,379 SR
Queue Stats
119W - 127L
1,477 Elo+
Party 3
Fenrir
Fenrir
kreckooooooo
Fenrir
Level 133
God Stats
16W - 11L
1,620 SR
Queue Stats
175W - 160L
1,550 Elo+
Party 1
Anubis
Anubis
safe_haze420
Anubis
Level 27
God Stats
8W - 13L
1,375 SR
Queue Stats
12W - 18L
1,404 Elo+
Party 1
Chaac
Chaac
sokelmes
Chaac
Level 88
God Stats
11W - 7L
1,498 SR
Queue Stats
152W - 132L
1,549 Elo+
Party 1
Rama
Rama
vicentepro793
Rama
Level 49
God Stats
2W - 1L
1,712 SR
Queue Stats
113W - 119L
1,481 Elo+
Party 3
Team Averages
Level 81
1,517 SR
1,492 Elo+

VS

Team Averages
Level 76
1,420 SR
1,484 Elo+
Mercury
Mercury
 
Mercury
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BeValiHaiNorok
Ah Muzen Cab
Level 93
God Stats
0W - 2L
1,742 SR
Queue Stats
33W - 27L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
DragonSnail
Baron Samedi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,493 Elo+
Party 2
Awilix
Awilix
LeDeFalco
Awilix
Level 73
God Stats
0W - 2L
1,229 SR
Queue Stats
83W - 71L
1,505 Elo+
Party 2
Janus
Janus
legendematteo
Janus
Level 94
God Stats
1W - 6L
1,131 SR
Queue Stats
143W - 129L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 8
9,159
482
4,471
12,241
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
20
12 / 0 / 3
11,953
629
15,286
16,712
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 4 / 3
9,160
482
6,255
10,923
4,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
sokelmes
Chaac
16
1 / 4 / 1
9,630
507
9,549
15,784
18,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 4 / 2
9,137
481
7,472
14,936
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 4 / 3
7,856
413
4,599
13,751
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
BeValiHaiNorok
Ah Muzen Cab
17
3 / 1 / 2
10,180
536
14,403
8,027
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
DragonSnail
Baron Samedi
15
1 / 4 / 3
9,572
504
10,660
13,745
14,089
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
LeDeFalco
Awilix
16
6 / 7 / 3
9,934
523
11,959
16,109
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 0
9,345
492
4,964
10,019
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
20
Kills
13
13
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
3
0.63
L
Ah Muzen Cab
BeValiHaiNorok
Ah Muzen Cab
3
1
2
4
W
0
1
8
4
L
Baron Samedi
DragonSnail
Baron Samedi
1
4
3
0.63
L
Awilix
LeDeFalco
Awilix
6
7
3
1.07
W
Fenrir
12
0
3
13.5
L
2
4
0
0.5
W
Anubis
2
4
3
0.88
W
Chaac
sokelmes
Chaac
1
4
1
0.38
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,033
Damage
46,585
70,596
Taken
61,651
45,754
Mitigated
32,723
30,348
Healing
17,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,599
1,027
281
1,564
13,751
8,288
0
3,881
9,774
0
32,298
L
Ah Muzen Cab
BeValiHaiNorok
Ah Muzen Cab
14,403
6,597
0
5,830
8,027
2,792
33
1,012
7,015
0
98,331
W
4,471
490
0
3,167
12,241
11,416
0
878
11,207
32,511
0
L
Baron Samedi
DragonSnail
Baron Samedi
10,660
2,140
46
4,613
13,745
14,089
75
77
12,426
61,286
0
L
Awilix
LeDeFalco
Awilix
11,959
5,049
0
2,886
16,109
5,124
0
2,829
13,153
0
52,388
W
Fenrir
15,286
4,289
0
10,404
16,712
6,869
0
1,259
15,267
0
92,504
L
4,964
932
0
2,684
10,019
2,430
0
3,416
6,603
67,974
0
W
Anubis
6,255
16
0
4,495
10,923
4,993
540
2,892
7,988
51,955
0
W
Chaac
sokelmes
Chaac
9,549
1,286
0
6,519
15,784
18,588
515
9,517
6,222
87
59,040
W
7,472
5,584
0
5,763
14,936
3,888
490
1,078
13,661
0
66,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,039
Gold Earned
46,887
545
Minions Killed
537
0
Camps Cleared
0
1,784,385
Distance Traveled
1,878,747
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,856
413
53
3
0
396,070
7
L
Ah Muzen Cab
10,180
536
153
8
0
422,866
0
W
Ymir
9,159
482
52
3
0
341,999
6
L
Baron Samedi
9,572
504
122
6
0
326,058
5
L
Awilix
9,934
523
83
4
0
392,135
4
W
Fenrir
11,953
629
145
8
0
446,002
7
L
Janus
9,345
492
126
7
0
341,618
2
W
Anubis
9,160
482
90
5
0
325,094
1
W
Chaac
9,630
507
112
6
0
317,604
6
W
Rama
9,137
481
146
8
0
353,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role