Player Matchup

Cupid
Cupid
Lekiinhok
Cupid
Level 104
God Stats
18W - 19L
1,410 SR
Queue Stats
149W - 191L
1,387 Elo+
Party 1
Ymir
Ymir
Nar4nj0
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,580 Elo+
Party 4
Discordia
Discordia
OnlyPVE
Discordia
Level 25
God Stats
1W - 3L
1,387 SR
Queue Stats
2W - 5L
1,272 Elo+
Party 1
Guan Yu
Guan Yu
andres91aquiles
Guan Yu
Level 125
God Stats
37W - 23L
1,639 SR
Queue Stats
343W - 347L
1,509 Elo+
Party 4
Bastet
Bastet
erickvillar
Bastet
Level 45
God Stats
1W - 2L
1,459 SR
Queue Stats
120W - 138L
1,394 Elo+
Party 1
Team Averages
Level 61
1,479 SR
1,428 Elo+

VS

Team Averages
Level 80
1,449 SR
1,436 Elo+
Izanami
Izanami
Agent_Smitm
Izanami
Level 66
God Stats
7W - 19L
1,424 SR
Queue Stats
143W - 173L
1,417 Elo+
Party 2
Kuzenbo
Kuzenbo
FuXe_Frizort-
Kuzenbo
Level 115
God Stats
19W - 13L
1,550 SR
Queue Stats
306W - 311L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
TiimHellFire
Ao Kuang
Level 105
God Stats
9W - 28L
1,221 SR
Queue Stats
240W - 330L
1,441 Elo+
Party 3
Eset
Eset
caduh10
Eset
Level 73
God Stats
6W - 6L
1,550 SR
Queue Stats
307W - 423L
1,448 Elo+
Party 3
Hera
Hera
kamidolimo
Hera
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lekiinhok
Cupid
9
3 / 5 / 2
5,867
533
4,407
6,985
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Nar4nj0
Ymir
4
0 / 5 / 0
4,224
384
238
7,599
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
OnlyPVE
Discordia
8
1 / 6 / 1
5,195
472
6,235
5,983
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 2
6,399
582
4,097
10,121
7,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
9
1 / 3 / 2
5,448
495
4,138
7,413
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agent_Smitm
Izanami
10
3 / 1 / 7
6,073
552
5,665
6,054
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
10
7 / 0 / 7
7,166
651
4,998
8,354
7,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
TiimHellFire
Ao Kuang
9
6 / 3 / 3
6,175
561
4,683
7,730
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eset
caduh10
Eset
10
5 / 1 / 4
6,280
571
4,860
5,681
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 4
5,181
471
4,053
5,577
1,050
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
21
21
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
Agent_Smitm
Izanami
3
1
7
6.5
W
Kuzenbo
7
0
7
10.5
L
Cupid
Lekiinhok
Cupid
3
5
2
0.8
L
Ymir
Nar4nj0
Ymir
0
5
0
0
L
Discordia
OnlyPVE
Discordia
1
6
1
0.25
W
Ao Kuang
TiimHellFire
Ao Kuang
6
3
3
2.5
L
4
2
2
2.5
W
Eset
caduh10
Eset
5
1
4
7
L
Bastet
1
3
2
0.67
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,115
Damage
24,259
38,101
Taken
33,396
15,239
Mitigated
13,220
11,449
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Agent_Smitm
Izanami
5,665
3,788
0
2,609
6,054
1,402
512
770
5,244
0
36,555
W
Kuzenbo
4,998
1,421
1,766
2,728
8,354
7,222
155
1,413
6,869
20,033
0
L
Cupid
Lekiinhok
Cupid
4,407
2,038
0
1,498
6,985
1,743
196
2,956
4,029
0
28,457
L
Ymir
Nar4nj0
Ymir
238
108
0
776
7,599
2,657
0
2,472
5,127
6,416
0
L
Discordia
OnlyPVE
Discordia
6,235
339
0
250
5,983
1,708
0
4,398
1,585
24,660
0
W
Ao Kuang
TiimHellFire
Ao Kuang
4,683
1,117
0
2,871
7,730
1,850
24
483
7,152
15,289
0
L
4,097
307
458
5,241
10,121
7,231
150
5,669
4,452
0
30,862
W
Eset
caduh10
Eset
4,860
678
0
2,388
5,681
1,696
566
2,536
3,145
30,263
0
L
Bastet
4,138
678
0
3,226
7,413
1,900
0
3,099
4,314
0
25,268
W
4,053
1,019
42
1,105
5,577
1,050
174
1,271
4,103
20,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,133
Gold Earned
30,875
221
Minions Killed
234
0
Camps Cleared
0
980,541
Distance Traveled
1,001,741
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,073
552
76
7
0
197,492
1
W
Kuzenbo
7,166
651
27
2
0
219,579
3
L
Cupid
5,867
533
55
5
0
173,212
0
L
Ymir
4,224
384
11
1
0
161,047
2
L
Discordia
5,195
472
44
4
0
191,635
2
W
Ao Kuang
6,175
561
36
3
0
207,130
2
L
Guan Yu
6,399
582
66
6
0
236,423
0
W
Eset
6,280
571
58
5
0
196,240
2
L
Bastet
5,448
495
45
4
0
218,224
0
W
Hera
5,181
471
37
3
0
181,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role