Player Matchup

Chang'e
Chang'e
Bronze I
GWDecmber
Chang'e
Bronze I
Level 109
God Stats
4W - 1L
1,373 SR
Queue Stats
8W - 16L
979 MMR
Party 1
Fenrir
Fenrir
Gold V
Insane777
Fenrir
Gold V
Level 65
God Stats
1W - 2L
1,765 SR
Queue Stats
80W - 104L
1,357 MMR
Solo
Skadi
Skadi
Silver II
Powerfists
Skadi
Silver II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,476 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,546 SR
1,271 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 60
1,493 SR
1,419 MMR
Medusa
Medusa
Silver I
BigShoj
Medusa
Silver I
Level 44
God Stats
2W - 3L
1,700 SR
Queue Stats
41W - 45L
1,436 MMR
Party 2
Ymir
Ymir
Bronze III
LCT03
Ymir
Bronze III
Level 84
God Stats
2W - 2L
1,513 SR
Queue Stats
8W - 16L
1,328 MMR
Solo
Eset
Eset
Gold V
OldHornyGuys
Eset
Gold V
Level 52
God Stats
0W - 4L
1,267 SR
Queue Stats
45W - 49L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GWDecmber
Chang'e
15
4 / 3 / 11
10,084
776
7,752
10,101
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Insane777
Fenrir
13
4 / 7 / 9
9,647
742
8,441
17,351
12,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
17
14 / 1 / 7
12,311
947
20,893
11,801
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
BastetMulanAchillesOdinChaac

VS

Bans
AresGebOlorunKhepriAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigShoj
Medusa
13
8 / 7 / 2
9,819
755
15,345
12,787
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
LCT03
Ymir
13
1 / 6 / 8
9,881
760
6,155
15,923
17,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 9 / 6
8,720
671
10,882
12,699
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
22
Kills
11
11
Deaths
22
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigShoj
Medusa
8
7
2
1.29
W
Chang'e
GWDecmber
Chang'e
4
3
11
3.17
W
Fenrir
Insane777
Fenrir
4
7
9
1.21
L
Ymir
LCT03
Ymir
1
6
8
0.83
L
2
9
6
0.56
W
Skadi
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,086
Damage
32,382
39,253
Taken
41,409
20,442
Mitigated
25,176
11,689
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigShoj
Medusa
15,345
6,759
0
502
12,787
3,881
0
3,095
9,545
0
34,886
W
Chang'e
GWDecmber
Chang'e
7,752
241
2,217
3,680
10,101
3,612
391
3,716
6,385
30,151
0
W
Fenrir
Insane777
Fenrir
8,441
1,492
16
2,473
17,351
12,345
585
7,893
9,458
1,461
19,268
L
Ymir
LCT03
Ymir
6,155
798
0
3,186
15,923
17,643
0
2,714
12,967
17,678
0
L
10,882
439
1,108
1,063
12,699
3,652
0
2,570
9,866
31,241
0
W
Skadi
20,893
12,437
0
3,303
11,801
4,485
2,288
5,853
5,948
0
64,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
28,420
156
Minions Killed
138
8
Camps Cleared
4
735,698
Distance Traveled
617,503
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,819
755
42
3
3
198,778
5
W
Chang'e
10,084
776
47
4
2
269,139
6
W
Fenrir
9,647
742
22
2
3
227,390
5
L
Ymir
9,881
760
25
2
0
207,725
3
L
Eset
8,720
671
71
5
1
211,000
2
W
Skadi
12,311
947
87
7
3
239,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role