Player Matchup

Scylla
Scylla
 
Scylla
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Guhmb
King Arthur
Level 149
God Stats
1W - 1L
1,309 SR
Queue Stats
17W - 25L
1,340 Elo+
Party 2
The Morrigan
The Morrigan
Mewsik
The Morrigan
Level 131
God Stats
1W - 1L
1,426 SR
Queue Stats
68W - 60L
1,539 Elo+
Party 1
Neith
Neith
RyeRyeJ
Neith
Level 154
God Stats
7W - 12L
1,645 SR
Queue Stats
166W - 159L
1,533 Elo+
Solo
Bacchus
Bacchus
hoIyheIl
Bacchus
Level 82
God Stats
9W - 7L
1,563 SR
Queue Stats
14W - 20L
1,338 Elo+
Party 2
Team Averages
Level 126
1,489 SR
1,450 Elo+

VS

Team Averages
Level 107
1,617 SR
1,545 Elo+
Bastet
Bastet
Booooooode
Bastet
Level 111
God Stats
2W - 0L
1,600 SR
Queue Stats
66W - 52L
1,572 Elo+
Party 3
Amaterasu
Amaterasu
PapaMirx
Amaterasu
Level 90
God Stats
2W - 0L
1,737 SR
Queue Stats
195W - 150L
1,568 Elo+
Solo
Hera
Hera
Snip-Shark
Hera
Level 127
God Stats
13W - 9L
1,524 SR
Queue Stats
343W - 328L
1,571 Elo+
Solo
Poseidon
Poseidon
sheadee
Poseidon
Level 81
God Stats
1W - 0L
1,539 SR
Queue Stats
104W - 125L
1,521 Elo+
Party 3
Ganesha
Ganesha
skilz 4 life
Ganesha
Level 124
God Stats
2W - 2L
1,684 SR
Queue Stats
3W - 4L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 4 / 4
10,166
782
17,886
12,122
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Guhmb
King Arthur
15
2 / 7 / 5
9,032
695
9,980
19,823
14,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Mewsik
The Morrigan
15
1 / 5 / 2
8,361
643
7,423
8,262
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RyeRyeJ
Neith
16
5 / 4 / 4
9,887
761
16,904
13,005
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
hoIyheIl
Bacchus
14
1 / 3 / 5
8,545
657
4,127
12,883
17,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Booooooode
Bastet
19
7 / 2 / 7
11,751
904
17,110
15,294
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
PapaMirx
Amaterasu
18
5 / 2 / 13
11,423
879
12,985
20,126
15,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 1 / 13
10,978
844
11,810
5,497
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
sheadee
Poseidon
18
6 / 5 / 6
10,875
837
8,678
12,222
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
skilz 4 life
Ganesha
15
1 / 2 / 10
10,041
772
5,650
14,651
14,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
12
Kills
23
23
Deaths
12
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
4
4
1.25
W
Bastet
Booooooode
Bastet
7
2
7
5.25
L
King Arthur
Guhmb
King Arthur
2
7
5
0.64
L
The Morrigan
Mewsik
The Morrigan
1
5
2
0.4
W
Amaterasu
PapaMirx
Amaterasu
5
2
13
5.75
L
Neith
RyeRyeJ
Neith
5
4
4
1.75
W
4
1
13
10.5
L
Bacchus
hoIyheIl
Bacchus
1
3
5
1.17
W
Poseidon
sheadee
Poseidon
6
5
6
1.8
W
Ganesha
skilz 4 life
Ganesha
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,320
Damage
56,233
66,095
Taken
67,790
43,819
Mitigated
43,543
12,302
Healing
20,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
17,886
835
0
3,953
12,122
4,298
174
4,933
6,974
45,663
0
W
Bastet
Booooooode
Bastet
17,110
3,851
0
6,420
15,294
5,982
1,679
6,386
8,446
0
47,782
L
King Arthur
Guhmb
King Arthur
9,980
1,525
0
2,518
19,823
14,167
144
7,828
11,661
0
27,631
L
The Morrigan
Mewsik
The Morrigan
7,423
574
0
1,273
8,262
3,070
434
1,480
6,690
27,214
0
W
Amaterasu
PapaMirx
Amaterasu
12,985
4,466
0
8,104
20,126
15,921
357
8,578
11,022
4,328
28,239
L
Neith
RyeRyeJ
Neith
16,904
7,752
0
4,276
13,005
5,249
0
5,722
7,012
0
49,205
W
11,810
2,701
0
0
5,497
2,165
985
2,519
2,894
44,776
0
L
Bacchus
hoIyheIl
Bacchus
4,127
192
0
282
12,883
17,035
386
6,998
5,663
11,101
0
W
Poseidon
sheadee
Poseidon
8,678
2,168
0
2,998
12,222
5,368
292
5,391
6,535
38,187
2,179
W
Ganesha
skilz 4 life
Ganesha
5,650
468
1,028
2,230
14,651
14,107
560
6,019
8,264
26,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,991
Gold Earned
55,068
286
Minions Killed
329
6
Camps Cleared
12
1,110,161
Distance Traveled
1,327,228
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,166
782
100
8
2
233,447
2
W
Bastet
11,751
904
94
7
7
294,626
1
L
King Arthur
9,032
695
47
4
0
222,241
1
L
The Morrigan
8,361
643
48
4
2
218,368
6
W
Amaterasu
11,423
879
51
4
1
282,852
1
L
Neith
9,887
761
82
6
2
224,682
1
W
Hera
10,978
844
94
7
1
264,459
2
L
Bacchus
8,545
657
9
1
0
211,423
0
W
Poseidon
10,875
837
77
6
3
239,540
0
W
Ganesha
10,041
772
13
1
0
245,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role