Player Matchup

Nox
Nox
AlanPorridge
Nox
Level 43
God Stats
2W - 5L
1,374 SR
Queue Stats
193W - 201L
1,443 Elo+
Party 1
Chernobog
Chernobog
BrokenGUI
Chernobog
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 8L
1,521 Elo+
Party 4
Bacchus
Bacchus
GreenSmoke423
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 338L
1,510 Elo+
Party 1
Ra
Ra
Korgethe
Ra
Level 5
God Stats
3W - 4L
1,525 SR
Queue Stats
3W - 4L
1,402 Elo+
Party 4
Susano
Susano
shaggyman1
Susano
Level 43
God Stats
14W - 17L
1,396 SR
Queue Stats
45W - 75L
1,384 Elo+
Solo
Team Averages
Level 52
1,459 SR
1,452 Elo+

VS

Team Averages
Level 55
1,668 SR
1,517 Elo+
Da Ji
Da Ji
 
Da Ji
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Cothead
Hou Yi
Level 53
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 26L
1,395 Elo+
Party 3
Chaac
Chaac
Egarrocks
Chaac
Level 68
God Stats
8W - 4L
1,698 SR
Queue Stats
24W - 16L
1,617 Elo+
Party 2
Ra
Ra
Jiace
Ra
Level 61
God Stats
1W - 0L
1,760 SR
Queue Stats
8W - 9L
1,496 Elo+
Party 2
Olorun
Olorun
Natzuh
Olorun
Level 29
God Stats
3W - 1L
1,882 SR
Queue Stats
15W - 17L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
8,996
900
5,418
15,353
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
BrokenGUI
Chernobog
15
0 / 5 / 3
8,797
880
9,624
8,425
2,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
15
1 / 6 / 4
9,243
924
10,567
22,000
30,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 11 / 3
8,630
863
3,689
12,870
4,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
shaggyman1
Susano
16
7 / 11 / 2
11,640
1,164
18,830
20,892
7,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

83

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
6 / 1 / 12
10,091
1,009
8,660
9,248
3,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hou Yi
Cothead
Hou Yi
18
8 / 1 / 19
11,439
1,144
15,478
8,034
2,966
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Egarrocks
Chaac
19
13 / 0 / 21
12,408
1,241
24,638
14,691
11,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
16
5 / 4 / 12
10,051
1,005
7,200
8,288
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Natzuh
Olorun
19
10 / 3 / 27
12,613
1,261
20,278
11,648
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
133
9
Kills
42
42
Deaths
9
16
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
12
12
L
1
9
4
0.33
L
Chernobog
BrokenGUI
Chernobog
0
5
3
0.3
W
Hou Yi
Cothead
Hou Yi
8
1
19
17.5
W
Chaac
Egarrocks
Chaac
13
0
21
23.5
L
Bacchus
1
6
4
0.5
W
Ra
5
4
12
2.75
L
0
11
3
0.14
W
Olorun
Natzuh
Olorun
10
3
27
7.83
L
Susano
shaggyman1
Susano
7
11
2
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,128
Damage
76,254
79,540
Taken
51,909
50,235
Mitigated
26,450
2,819
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,660
2,122
0
293
9,248
3,756
0
3,531
5,717
0
18,554
L
5,418
70
0
15
15,353
4,989
0
4,721
10,107
15,083
0
L
Chernobog
BrokenGUI
Chernobog
9,624
5,149
0
556
8,425
2,852
0
3,837
4,473
0
46,225
W
Hou Yi
Cothead
Hou Yi
15,478
8,398
280
495
8,034
2,966
0
2,770
5,264
0
35,154
W
Chaac
Egarrocks
Chaac
24,638
5,321
565
7,661
14,691
11,834
0
5,232
9,459
186
36,038
L
Bacchus
10,567
1,224
305
1,365
22,000
30,671
0
7,071
14,646
19,537
0
W
Ra
7,200
662
731
1,317
8,288
2,836
0
3,277
5,011
19,958
0
L
3,689
286
123
155
12,870
4,109
0
4,033
8,651
20,202
0
W
Olorun
Natzuh
Olorun
20,278
10,449
1,042
4,849
11,648
5,058
0
4,864
6,784
34,219
0
L
Susano
shaggyman1
Susano
18,830
2,475
0
300
20,892
7,614
0
8,002
12,576
0
31,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,306
Gold Earned
56,602
164
Minions Killed
172
3
Camps Cleared
7
865,562
Distance Traveled
949,265
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,091
1,009
21
2
4
190,547
0
L
Nox
8,996
900
27
3
0
185,633
0
L
Chernobog
8,797
880
60
6
1
174,433
0
W
Hou Yi
11,439
1,144
61
6
0
196,536
3
W
Chaac
12,408
1,241
20
2
1
239,788
0
L
Bacchus
9,243
924
11
1
1
198,116
2
W
Ra
10,051
1,005
39
4
0
141,658
0
L
Ra
8,630
863
40
4
0
121,462
0
W
Olorun
12,613
1,261
31
3
2
180,736
0
L
Susano
11,640
1,164
26
3
1
185,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role