Player Matchup

Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DonFerretti
Hades
Level 25
God Stats
7W - 1L
1,744 SR
Queue Stats
95W - 130L
1,367 Elo+
Party 2
Sobek
Sobek
maathsx
Sobek
Level 27
God Stats
2W - 0L
1,760 SR
Queue Stats
20W - 32L
1,388 Elo+
Solo
Chaac
Chaac
zedacachaça
Chaac
Level 26
God Stats
3W - 0L
1,783 SR
Queue Stats
91W - 93L
1,482 Elo+
Solo
Team Averages
Level 63
1,658 SR
1,447 Elo+

VS

Team Averages
Level 121
1,591 SR
1,509 Elo+
Cliodhna
Cliodhna
Akizarun
Cliodhna
Level 159
God Stats
2W - 5L
1,653 SR
Queue Stats
449W - 524L
1,473 Elo+
Party 1
Hades
Hades
LannaSilvaa
Hades
Level 158
God Stats
4W - 3L
1,603 SR
Queue Stats
288W - 301L
1,393 Elo+
Party 1
Xbalanque
Xbalanque
PedroMoraes
Xbalanque
Level 120
God Stats
0W - 2L
1,696 SR
Queue Stats
137W - 123L
1,594 Elo+
Solo
Set
Set
Pipuverdaderio
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 113L
1,513 Elo+
Solo
Jing Wei
Jing Wei
zDwalin
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 0 / 30
14,425
801
16,481
12,384
7,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
 
Hun Batz
19
12 / 10 / 19
13,797
767
16,355
20,489
10,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 6 / 21
11,972
665
12,418
20,471
23,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
maathsx
Sobek
19
4 / 4 / 34
13,286
738
11,569
33,552
43,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
21 / 4 / 22
14,605
811
28,239
27,742
47,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Akizarun
Cliodhna
18
3 / 11 / 10
11,509
639
12,908
16,264
12,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 9 / 13
12,322
685
14,971
23,521
28,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
PedroMoraes
Xbalanque
15
3 / 12 / 4
10,073
560
21,628
18,422
7,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 14 / 6
9,770
543
7,566
20,819
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
zDwalin
Jing Wei
20
11 / 5 / 8
14,494
805
18,054
13,340
6,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
64
51
Kills
23
24
Deaths
51
126
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
30
23
W
Hun Batz
 
Hun Batz
12
10
19
2.15
L
Cliodhna
Akizarun
Cliodhna
3
11
10
0.73
W
6
6
21
2.75
L
3
9
13
1.06
L
Xbalanque
PedroMoraes
Xbalanque
3
12
4
0.42
L
3
14
6
0.43
W
Sobek
maathsx
Sobek
4
4
34
5.25
L
Jing Wei
zDwalin
Jing Wei
11
5
8
3
W
21
4
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,062
Damage
75,127
114,638
Taken
92,366
131,352
Mitigated
64,965
42,768
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,481
4,461
2,876
4,895
12,384
7,182
3,051
2,654
9,730
0
48,312
W
Hun Batz
 
Hun Batz
16,355
4,343
2,388
1,625
20,489
10,299
2,978
2,093
18,396
0
29,090
L
Cliodhna
Akizarun
Cliodhna
12,908
201
75
2,923
16,264
12,353
0
4,894
11,370
0
22,079
W
12,418
1,189
1,258
4,606
20,471
23,443
0
3,000
17,471
22,117
0
L
14,971
1,075
1,375
6,921
23,521
28,709
53
6,448
17,073
37,580
0
L
Xbalanque
PedroMoraes
Xbalanque
21,628
11,922
615
2,372
18,422
7,867
0
5,973
12,449
0
35,370
L
7,566
3,759
524
673
20,819
9,213
0
5,781
15,038
0
10,686
W
Sobek
maathsx
Sobek
11,569
763
1,989
10,331
33,552
43,252
0
4,016
29,050
25,373
0
L
Jing Wei
zDwalin
Jing Wei
18,054
11,847
573
3,180
13,340
6,823
53
2,306
11,034
0
45,871
W
28,239
2,924
3,906
8,894
27,742
47,176
443
3,208
24,367
4,280
39,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,085
Gold Earned
58,168
157
Minions Killed
154
0
Camps Cleared
0
1,672,612
Distance Traveled
1,402,755
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,425
801
72
4
0
355,202
2
W
Hun Batz
13,797
767
25
1
0
318,889
0
L
Cliodhna
11,509
639
20
1
0
299,633
1
W
Hades
11,972
665
20
1
0
296,363
1
L
Hades
12,322
685
37
2
0
233,298
5
L
Xbalanque
10,073
560
29
2
0
272,805
1
L
Set
9,770
543
9
1
0
255,001
0
W
Sobek
13,286
738
24
1
0
344,912
1
L
Jing Wei
14,494
805
59
3
0
342,018
0
W
Chaac
14,605
811
16
1
0
357,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role