Player Matchup

Morgan Le Fay
Morgan Le Fay
Daival
Morgan Le Fay
Level 146
God Stats
2W - 1L
1,475 SR
Queue Stats
71W - 42L
1,702 Elo+
Party 2
Chernobog
Chernobog
LuisandroV
Chernobog
Level 123
God Stats
3W - 3L
1,595 SR
Queue Stats
78W - 54L
1,658 Elo+
Party 2
Mulan
Mulan
ReyDelCobre
Mulan
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 47L
1,662 Elo+
Party 2
Team Averages
Level 135
1,523 SR
1,674 Elo+

VS

Team Averages
Level 48
1,550 SR
1,505 Elo+
Cabrakan
Cabrakan
Calorado375
Cabrakan
Level 26
God Stats
3W - 5L
1,640 SR
Queue Stats
11W - 13L
1,618 Elo+
Party 1
Scylla
Scylla
ChoulChadow
Scylla
Level 16
God Stats
3W - 2L
1,625 SR
Queue Stats
8W - 11L
1,431 Elo+
Party 1
Ullr
Ullr
TopBear2047
Ullr
Level 102
God Stats
1W - 3L
1,385 SR
Queue Stats
48W - 65L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daival
Morgan Le Fay
11
4 / 0 / 11
7,388
821
6,390
3,614
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chernobog
LuisandroV
Chernobog
12
6 / 0 / 10
7,807
867
10,020
6,066
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 1 / 9
7,751
861
6,335
4,467
3,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Calorado375
Cabrakan
8
0 / 7 / 1
5,750
639
1,774
11,868
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
7
0 / 6 / 1
5,224
580
2,055
6,272
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 0
5,897
655
3,206
8,060
2,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
18
Kills
1
1
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Calorado375
Cabrakan
0
7
1
0.07
L
Scylla
0
6
1
0.08
W
Morgan Le Fay
Daival
Morgan Le Fay
4
0
11
9.5
W
Chernobog
LuisandroV
Chernobog
6
0
10
11
W
8
1
9
12.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,745
Damage
7,035
14,147
Taken
26,200
6,467
Mitigated
13,754
2,981
Healing
1,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Calorado375
Cabrakan
1,774
356
0
1,490
11,868
9,750
0
2,108
9,660
4,614
0
L
Scylla
2,055
179
0
403
6,272
1,416
0
1,431
4,697
9,562
0
W
Morgan Le Fay
Daival
Morgan Le Fay
6,390
761
0
533
3,614
1,229
770
835
2,677
20,849
0
W
Chernobog
LuisandroV
Chernobog
10,020
6,153
0
1,062
6,066
2,201
1,327
1,666
4,260
0
34,492
W
6,335
1,578
0
1,386
4,467
3,037
394
1,146
3,215
0
16,578
L
3,206
1,061
0
101
8,060
2,588
0
3,022
4,881
0
15,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,946
Gold Earned
16,871
116
Minions Killed
54
7
Camps Cleared
1
516,797
Distance Traveled
396,632
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,750
639
9
1
0
135,107
0
L
Scylla
5,224
580
15
2
1
115,110
3
W
Morgan Le Fay
7,388
821
24
3
1
172,466
2
W
Chernobog
7,807
867
72
8
3
164,258
1
W
Mulan
7,751
861
20
2
3
180,073
4
L
Ullr
5,897
655
30
3
0
146,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role