Player Matchup

Thor
Thor
DaBoiDamon
Thor
Level 123
God Stats
1W - 0L
1,521 SR
Queue Stats
16W - 15L
1,554 Elo+
Party 1
Ganesha
Ganesha
FAnGORS
Ganesha
Level 77
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 19L
1,457 Elo+
Solo
Zeus
Zeus
JustMarvin
Zeus
Level 128
God Stats
11W - 7L
1,644 SR
Queue Stats
207W - 191L
1,462 Elo+
Solo
Rama
Rama
SirLickAlot
Rama
Level 103
God Stats
1W - 1L
1,510 SR
Queue Stats
8W - 17L
1,305 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TetraTex
Morgan Le Fay
Level 106
God Stats
3W - 3L
1,649 SR
Queue Stats
11W - 12L
1,604 Elo+
Party 1
Team Averages
Level 107
1,565 SR
1,476 Elo+

VS

Team Averages
Level 97
1,439 SR
1,498 Elo+
Hercules
Hercules
AtlasKukulkan
Hercules
Level 86
God Stats
21W - 42L
1,404 SR
Queue Stats
693W - 689L
1,516 Elo+
Party 2
Neith
Neith
Emiprime
Neith
Level 67
God Stats
308W - 282L
1,522 SR
Queue Stats
510W - 515L
1,494 Elo+
Party 2
Medusa
Medusa
Rage4
Medusa
Level 149
God Stats
12W - 18L
1,436 SR
Queue Stats
230W - 296L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
TryHardBill
Zhong Kui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,524 Elo+
Solo
Atlas
Atlas
finbilly
Atlas
Level 81
God Stats
13W - 18L
1,332 SR
Queue Stats
304W - 303L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 10
11,187
1,119
12,895
6,908
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
FAnGORS
Ganesha
18
0 / 1 / 25
11,425
1,143
7,397
12,042
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
11 / 1 / 10
11,811
1,181
17,117
4,913
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 12
11,315
1,132
13,653
9,246
4,687
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TetraTex
Morgan Le Fay
17
1 / 1 / 17
9,940
994
11,906
6,490
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

277

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AtlasKukulkan
Hercules
15
0 / 3 / 5
9,078
908
7,426
15,291
10,345
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Emiprime
Neith
16
3 / 7 / 4
10,963
1,096
6,700
14,703
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Rage4
Medusa
16
3 / 5 / 3
10,020
1,002
7,171
15,980
4,852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
TryHardBill
Zhong Kui
16
1 / 8 / 5
9,787
979
9,310
16,390
8,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
finbilly
Atlas
14
0 / 4 / 2
8,280
828
2,955
6,274
4,199
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
27
Kills
7
7
Deaths
27
74
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
AtlasKukulkan
Hercules
0
3
5
0.83
W
7
1
10
12
L
Neith
Emiprime
Neith
3
7
4
0.71
W
Ganesha
FAnGORS
Ganesha
0
1
25
12.5
W
11
1
10
16
L
Medusa
Rage4
Medusa
3
5
3
0.9
W
8
3
12
4.67
W
Morgan Le Fay
TetraTex
Morgan Le Fay
1
1
17
9.5
L
Zhong Kui
TryHardBill
Zhong Kui
1
8
5
0.44
L
Atlas
finbilly
Atlas
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,968
Damage
33,562
39,599
Taken
68,638
28,883
Mitigated
32,692
10,332
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AtlasKukulkan
Hercules
7,426
1,685
0
3,432
15,291
10,345
0
7,262
7,871
0
13,669
W
12,895
2,981
0
282
6,908
3,261
0
3,104
3,710
0
24,382
L
Neith
Emiprime
Neith
6,700
2,593
0
955
14,703
4,394
0
7,188
7,289
0
39,523
W
Ganesha
FAnGORS
Ganesha
7,397
837
0
5,648
12,042
15,696
0
4,258
7,507
22,944
0
W
17,117
1,052
0
816
4,913
1,941
0
777
4,010
30,763
0
L
Medusa
Rage4
Medusa
7,171
2,876
0
231
15,980
4,852
0
7,003
8,851
0
31,177
W
13,653
11,664
0
2,540
9,246
4,687
0
2,895
6,264
0
32,929
W
Morgan Le Fay
TetraTex
Morgan Le Fay
11,906
608
98
948
6,490
3,298
0
1,231
5,129
29,398
0
L
Zhong Kui
TryHardBill
Zhong Kui
9,310
1,598
0
1,862
16,390
8,902
0
10,287
5,778
25,839
0
L
Atlas
finbilly
Atlas
2,955
1,269
0
0
6,274
4,199
0
3,753
2,429
4,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,678
Gold Earned
48,128
199
Minions Killed
174
10
Camps Cleared
6
1,001,456
Distance Traveled
787,495
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,078
908
21
2
1
200,700
0
W
Thor
11,187
1,119
31
3
3
195,694
0
L
Neith
10,963
1,096
70
7
0
172,557
0
W
Ganesha
11,425
1,143
4
0
1
222,786
2
W
Zeus
11,811
1,181
40
4
4
194,890
0
L
Medusa
10,020
1,002
38
4
2
183,730
0
W
Rama
11,315
1,132
73
7
1
184,607
0
W
Morgan Le Fay
9,940
994
51
5
1
203,479
0
L
Zhong Kui
9,787
979
40
4
2
155,332
0
L
Atlas
8,280
828
5
1
1
75,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role