Player Matchup

Chaac
Chaac
Agent-Monolith
Chaac
Level 80
God Stats
12W - 16L
1,481 SR
Queue Stats
277W - 300L
1,503 Elo+
Solo
Ganesha
Ganesha
FireLamb6213693
Ganesha
Level 121
God Stats
10W - 16L
1,455 SR
Queue Stats
59W - 72L
1,462 Elo+
Solo
Set
Set
H0LLYW00D_170
Set
Level 125
God Stats
6W - 5L
1,609 SR
Queue Stats
432W - 421L
1,486 Elo+
Solo
Cupid
Cupid
hungryboiii
Cupid
Level 124
God Stats
1W - 3L
1,529 SR
Queue Stats
140W - 127L
1,510 Elo+
Solo
He Bo
He Bo
rsanchez22081
He Bo
Level 142
God Stats
2W - 1L
1,788 SR
Queue Stats
229W - 208L
1,489 Elo+
Solo
Team Averages
Level 118
1,573 SR
1,490 Elo+

VS

Team Averages
Level 120
1,568 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
COMMANDER OF N7
Morgan Le Fay
Level 159
God Stats
2W - 2L
1,812 SR
Queue Stats
204W - 204L
1,451 Elo+
Party 1
Serqet
Serqet
Mags-StoppedJoke
Serqet
Level 125
God Stats
4W - 3L
1,484 SR
Queue Stats
195W - 209L
1,430 Elo+
Solo
King Arthur
King Arthur
Reverse kuro
King Arthur
Level 64
God Stats
7W - 9L
1,540 SR
Queue Stats
63W - 95L
1,361 Elo+
Party 1
Sol
Sol
XxELBOSSTExX
Sol
Level 123
God Stats
10W - 5L
1,554 SR
Queue Stats
239W - 255L
1,447 Elo+
Party 1
Cerberus
Cerberus
uzumaki1518
Cerberus
Level 129
God Stats
7W - 7L
1,450 SR
Queue Stats
264W - 249L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,753
523
5,481
8,751
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 2
5,659
514
1,476
6,725
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 1
6,217
565
3,385
7,620
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
4,943
449
3,015
5,494
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 0
5,541
504
2,772
6,656
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
COMMANDER OF N7
Morgan Le Fay
11
3 / 1 / 2
6,385
580
4,578
3,659
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 1
5,690
517
2,255
5,708
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Reverse kuro
King Arthur
11
0 / 2 / 2
6,112
556
5,206
8,526
7,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 1 / 5
6,268
570
7,626
4,524
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
uzumaki1518
Cerberus
11
4 / 1 / 4
6,808
619
3,882
7,597
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
10
10
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Morgan Le Fay
COMMANDER OF N7
Morgan Le Fay
3
1
2
4
L
0
2
2
0.5
L
3
2
1
1.75
W
0
0
1
0.5
W
King Arthur
Reverse kuro
King Arthur
0
2
2
0.5
W
3
1
5
5.5
L
1
2
0
0.5
L
1
3
0
0.33
W
Cerberus
uzumaki1518
Cerberus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,129
Damage
23,547
35,246
Taken
30,014
17,187
Mitigated
16,343
13,399
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,481
625
0
4,707
8,751
8,068
0
1,259
6,862
0
29,165
W
Morgan Le Fay
COMMANDER OF N7
Morgan Le Fay
4,578
477
0
1,036
3,659
1,215
1,128
821
2,838
34,137
0
L
1,476
305
0
2,205
6,725
4,091
0
3,461
3,218
16,773
0
L
3,385
1,368
0
2,297
7,620
2,120
0
3,288
3,841
0
29,817
W
2,255
213
0
3,468
5,708
1,765
0
868
4,803
0
29,232
W
King Arthur
Reverse kuro
King Arthur
5,206
999
0
2,927
8,526
7,372
196
1,083
6,708
0
30,061
W
7,626
2,230
768
2,197
4,524
1,422
1,578
510
3,974
34,709
4,579
L
3,015
1,636
773
2,236
5,494
1,263
0
3,765
1,699
0
20,298
L
2,772
100
0
1,181
6,656
1,645
0
3,190
3,268
27,597
0
W
Cerberus
uzumaki1518
Cerberus
3,882
74
0
2,997
7,597
4,569
0
966
6,631
20,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
31,263
270
Minions Killed
300
0
Camps Cleared
0
986,516
Distance Traveled
1,029,264
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,753
523
67
6
0
207,820
3
W
Morgan Le Fay
6,385
580
65
6
0
178,299
3
L
Ganesha
5,659
514
7
1
0
198,723
2
L
Set
6,217
565
68
6
0
231,802
2
W
Serqet
5,690
517
58
5
0
251,718
3
W
King Arthur
6,112
556
67
6
0
210,837
1
W
Sol
6,268
570
70
6
0
189,867
0
L
Cupid
4,943
449
68
6
0
145,906
3
L
He Bo
5,541
504
60
5
0
202,265
2
W
Cerberus
6,808
619
40
4
0
198,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role