Player Matchup

Bastet
Bastet
AlphaLizard702
Bastet
Level 153
God Stats
4W - 3L
1,617 SR
Queue Stats
424W - 314L
1,701 Elo+
Party 2
Bacchus
Bacchus
Alrhashira
Bacchus
Level 148
God Stats
7W - 5L
1,668 SR
Queue Stats
849W - 725L
1,625 Elo+
Party 2
He Bo
He Bo
Calypsooooo
He Bo
Level 146
God Stats
4W - 1L
1,733 SR
Queue Stats
329W - 294L
1,660 Elo+
Party 2
Ares
Ares
ImMagic
Ares
Level 144
God Stats
10W - 5L
1,585 SR
Queue Stats
660W - 544L
1,659 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NinjaXK
Ah Muzen Cab
Level 143
God Stats
4W - 4L
1,574 SR
Queue Stats
532W - 425L
1,721 Elo+
Party 2
Team Averages
Level 147
1,635 SR
1,673 Elo+

VS

Team Averages
Level 142
1,714 SR
1,656 Elo+
Mercury
Mercury
Solitarian
Mercury
Level 159
God Stats
1W - 1L
1,776 SR
Queue Stats
81W - 80L
1,682 Elo+
Party 1
Sobek
Sobek
SteeleThisBread
Sobek
Level 154
God Stats
3W - 4L
1,657 SR
Queue Stats
68W - 51L
1,587 Elo+
Party 1
Chiron
Chiron
UpgradeOnly
Chiron
Level 160
God Stats
11W - 10L
1,656 SR
Queue Stats
231W - 139L
1,728 Elo+
Solo
Nike
Nike
W1ldCartoons
Nike
Level 85
God Stats
1W - 2L
1,767 SR
Queue Stats
128W - 105L
1,681 Elo+
Solo
Agni
Agni
Zigemm
Agni
Level 154
God Stats
0W - 1L
1,716 SR
Queue Stats
257W - 243L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,630
553
7,272
10,462
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Alrhashira
Bacchus
11
2 / 2 / 3
6,550
546
3,253
5,885
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 5 / 4
7,135
595
7,539
6,592
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
ImMagic
Ares
11
5 / 2 / 9
7,650
638
8,419
10,697
9,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
NinjaXK
Ah Muzen Cab
13
8 / 0 / 3
7,967
664
5,992
7,199
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Solitarian
Mercury
10
3 / 4 / 4
6,636
553
5,179
9,811
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 3 / 2
5,501
458
1,822
10,085
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
12
5 / 4 / 2
7,162
597
8,639
8,859
3,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
6,524
544
6,622
8,790
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Zigemm
Agni
10
1 / 8 / 1
6,113
509
3,609
7,726
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
19
Kills
11
11
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Bacchus
Alrhashira
Bacchus
2
2
3
1.75
W
3
5
4
1
W
Ares
ImMagic
Ares
5
2
9
4.75
W
Ah Muzen Cab
NinjaXK
Ah Muzen Cab
8
0
3
9.5
L
Mercury
Solitarian
Mercury
3
4
4
1.25
L
1
3
2
0.67
L
Chiron
5
4
2
1.5
L
1
0
2
2
L
Agni
Zigemm
Agni
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,475
Damage
25,871
40,835
Taken
45,271
20,523
Mitigated
18,553
14,946
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,272
1,577
65
5,573
10,462
4,101
0
0
9,840
0
38,629
W
Bacchus
Alrhashira
Bacchus
3,253
290
0
2,583
5,885
2,699
0
104
5,723
34,638
0
W
7,539
701
0
927
6,592
1,764
0
423
6,169
50,421
0
W
Ares
ImMagic
Ares
8,419
948
0
1,789
10,697
9,510
0
1,838
8,757
21,879
0
W
Ah Muzen Cab
NinjaXK
Ah Muzen Cab
5,992
2,256
0
4,009
7,199
2,449
0
3,066
4,133
0
51,496
L
Mercury
Solitarian
Mercury
5,179
3,144
0
3,273
9,811
3,142
0
4,875
4,902
0
31,802
L
1,822
102
332
3,171
10,085
5,140
0
5,719
4,366
10,016
0
L
Chiron
8,639
4,560
166
1,817
8,859
3,152
0
5,759
3,011
0
46,117
L
6,622
970
0
3,696
8,790
5,443
0
552
7,660
0
36,576
L
Agni
Zigemm
Agni
3,609
324
0
200
7,726
1,676
0
2,285
5,441
35,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,932
Gold Earned
31,936
394
Minions Killed
350
0
Camps Cleared
0
1,203,412
Distance Traveled
1,163,528
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,630
553
88
7
0
239,444
2
W
Bacchus
6,550
546
78
7
0
253,540
0
W
He Bo
7,135
595
111
9
0
224,795
4
W
Ares
7,650
638
14
1
0
230,162
2
W
Ah Muzen Cab
7,967
664
103
9
0
255,471
1
L
Mercury
6,636
553
70
6
0
280,328
2
L
Sobek
5,501
458
14
1
0
237,532
6
L
Chiron
7,162
597
88
7
0
201,560
0
L
Nike
6,524
544
92
8
0
238,291
2
L
Agni
6,113
509
86
7
0
205,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role