Player Matchup

Nox
Nox
 
Nox
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AtomicQUOMO
Sun Wukong
Level 157
God Stats
8W - 2L
1,597 SR
Queue Stats
231W - 264L
1,358 Elo+
Solo
Rama
Rama
Blaze2541
Rama
Level 28
God Stats
2W - 1L
1,525 SR
Queue Stats
34W - 38L
1,416 Elo+
Party 1
Ymir
Ymir
Nonshalant Troy
Ymir
Level 56
God Stats
2W - 2L
1,437 SR
Queue Stats
166W - 193L
1,385 Elo+
Solo
Bastet
Bastet
TD Royalty
Bastet
Level 48
God Stats
5W - 2L
1,715 SR
Queue Stats
23W - 32L
1,458 Elo+
Solo
Team Averages
Level 72
1,555 SR
1,423 Elo+

VS

Team Averages
Level 45
1,448 SR
1,320 Elo+
Nemesis
Nemesis
BedFastOwl
Nemesis
Level 26
God Stats
27W - 28L
1,464 SR
Queue Stats
47W - 56L
1,325 Elo+
Party 3
Chang'e
Chang'e
Bidonchik
Chang'e
Level 58
God Stats
0W - 5L
1,286 SR
Queue Stats
27W - 62L
1,256 Elo+
Solo
Loki
Loki
Pepiitto8
Loki
Level 26
God Stats
14W - 26L
1,515 SR
Queue Stats
71W - 103L
1,329 Elo+
Party 2
Hades
Hades
Xx Dion12 QC xX
Hades
Level 66
God Stats
45W - 41L
1,523 SR
Queue Stats
171W - 216L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
smutny_plays
Danzaburou
Level 49
God Stats
128W - 129L
1,452 SR
Queue Stats
137W - 139L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 1 / 2
8,123
542
6,477
6,648
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
AtomicQUOMO
Sun Wukong
12
5 / 1 / 2
7,932
529
7,184
10,722
4,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
12
2 / 1 / 2
7,195
480
2,716
6,615
2,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 3
6,397
426
1,987
10,566
5,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
TD Royalty
Bastet
13
5 / 3 / 4
8,280
552
7,245
9,210
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BedFastOwl
Nemesis
12
0 / 4 / 4
7,258
484
5,271
10,821
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Bidonchik
Chang'e
11
0 / 3 / 1
6,739
449
2,844
8,162
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
13
3 / 2 / 0
7,911
527
4,087
11,402
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 1
8,177
545
5,106
12,315
5,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
smutny_plays
Danzaburou
11
3 / 3 / 0
7,344
490
6,597
6,574
1,698
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
9
9
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
2
4
W
Sun Wukong
AtomicQUOMO
Sun Wukong
5
1
2
6
L
Nemesis
BedFastOwl
Nemesis
0
4
4
0.5
L
Chang'e
Bidonchik
Chang'e
0
3
1
0.17
W
Rama
2
1
2
3
W
0
3
3
0.5
L
Loki
3
2
0
1.5
W
Bastet
TD Royalty
Bastet
5
3
4
2.33
L
3
4
1
0.88
L
Danzaburou
smutny_plays
Danzaburou
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
23,905
43,761
Taken
49,274
17,512
Mitigated
14,986
13,071
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,477
733
0
1,140
6,648
2,549
0
2,305
4,313
49,999
0
W
Sun Wukong
AtomicQUOMO
Sun Wukong
7,184
1,248
0
5,078
10,722
4,379
203
3,244
7,044
0
37,389
L
Nemesis
BedFastOwl
Nemesis
5,271
2,256
0
2,563
10,821
2,773
115
2,456
8,365
0
36,169
L
Chang'e
Bidonchik
Chang'e
2,844
196
91
4,077
8,162
2,265
682
177
7,985
27,236
0
W
Rama
2,716
1,690
0
957
6,615
2,012
656
859
5,756
0
50,747
W
1,987
556
0
1,797
10,566
5,894
401
72
10,494
18,622
0
L
Loki
4,087
623
0
2,756
11,402
3,197
25
684
10,718
0
44,297
W
Bastet
TD Royalty
Bastet
7,245
1,340
0
4,099
9,210
2,678
814
1,235
7,975
0
41,981
L
5,106
0
14
4,049
12,315
5,053
465
4,317
7,998
42,860
0
L
Danzaburou
smutny_plays
Danzaburou
6,597
3,107
0
1,153
6,574
1,698
1,546
1,525
5,049
0
40,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,927
Gold Earned
37,429
362
Minions Killed
364
0
Camps Cleared
0
1,434,960
Distance Traveled
1,391,375
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,123
542
91
6
0
304,251
3
W
Sun Wukong
7,932
529
72
5
0
240,927
4
L
Nemesis
7,258
484
75
5
0
273,568
2
L
Chang'e
6,739
449
48
3
0
258,348
0
W
Rama
7,195
480
99
7
0
289,164
0
W
Ymir
6,397
426
23
2
0
292,516
0
L
Loki
7,911
527
86
6
0
303,460
0
W
Bastet
8,280
552
77
5
0
308,102
2
L
Hades
8,177
545
91
6
0
271,294
1
L
Danzaburou
7,344
490
64
4
0
284,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role