Player Matchup

Ra
Ra
DIMITRIJAKOS
Ra
Level 113
God Stats
1W - 0L
1,482 SR
Queue Stats
4W - 2L
1,698 Elo+
Party 1
Bellona
Bellona
HiGuysFrostFangs
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,797 Elo+
Party 1
Eset
Eset
MarMaru
Eset
Level 136
God Stats
6W - 0L
1,636 SR
Queue Stats
27W - 9L
1,772 Elo+
Party 1
Xbalanque
Xbalanque
Vukislav
Xbalanque
Level 146
God Stats
2W - 1L
1,555 SR
Queue Stats
80W - 66L
1,653 Elo+
Party 1
Team Averages
Level 105
1,543 SR
1,730 Elo+

VS

Team Averages
Level 95
1,565 SR
1,589 Elo+
Xing Tian
Xing Tian
Kapz
Xing Tian
Level 137
God Stats
2W - 2L
1,581 SR
Queue Stats
68W - 65L
1,556 Elo+
Party 2
Neith
Neith
Laych1066
Neith
Level 67
God Stats
3W - 7L
1,580 SR
Queue Stats
32W - 47L
1,525 Elo+
Solo
Ra
Ra
Xarv
Ra
Level 150
God Stats
4W - 3L
1,600 SR
Queue Stats
80W - 83L
1,510 Elo+
Party 2
Pele
Pele
dosoler
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
11,635
776
8,827
8,223
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 1 / 4
12,557
837
7,842
13,285
15,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
MarMaru
Eset
18
6 / 4 / 9
12,882
859
17,123
14,924
6,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Vukislav
Xbalanque
19
6 / 2 / 8
12,940
863
17,538
12,520
5,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kapz
Xing Tian
15
1 / 3 / 7
10,470
698
7,945
22,499
28,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Laych1066
Neith
18
4 / 5 / 3
11,545
770
10,993
12,850
5,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ra
Xarv
Ra
18
4 / 6 / 2
11,528
769
10,821
11,811
7,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
dosoler
Pele
15
0 / 8 / 6
9,933
662
3,761
13,063
5,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
22
Kills
9
9
Deaths
22
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
6
1
4
8
L
Xing Tian
Kapz
Xing Tian
1
3
7
1.5
L
Neith
Laych1066
Neith
4
5
3
1.1
W
Eset
MarMaru
Eset
6
4
9
2.63
W
Xbalanque
Vukislav
Xbalanque
6
2
8
5
L
Ra
Xarv
Ra
4
6
2
0.83
L
Pele
dosoler
Pele
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,330
Damage
33,520
48,952
Taken
60,223
31,636
Mitigated
47,137
15,424
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,827
1,138
2,771
2,891
8,223
4,136
1,505
2,644
5,473
37,955
0
W
7,842
2,832
1,656
1,294
13,285
15,353
0
3,978
8,995
2,990
31,419
L
Xing Tian
Kapz
Xing Tian
7,945
421
0
2,741
22,499
28,621
165
9,459
12,742
21,423
0
L
Neith
Laych1066
Neith
10,993
2,772
0
1,693
12,850
5,265
0
5,093
7,665
0
49,245
W
Eset
MarMaru
Eset
17,123
576
1,125
3,706
14,924
6,516
613
7,399
7,231
51,759
0
W
Xbalanque
Vukislav
Xbalanque
17,538
8,605
0
1,981
12,520
5,631
5,907
4,337
8,159
0
63,148
L
Ra
Xarv
Ra
10,821
1,019
1,395
2,507
11,811
7,459
401
4,934
6,635
54,578
0
L
Pele
dosoler
Pele
3,761
128
0
862
13,063
5,792
0
6,133
6,688
0
25,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,014
Gold Earned
43,476
278
Minions Killed
249
13
Camps Cleared
11
1,156,325
Distance Traveled
1,093,678
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,635
776
70
5
1
303,544
2
W
Bellona
12,557
837
42
3
1
284,230
0
L
Xing Tian
10,470
698
10
1
1
321,723
2
L
Neith
11,545
770
84
6
4
249,783
3
W
Eset
12,882
859
83
6
4
276,163
2
W
Xbalanque
12,940
863
83
6
7
292,388
4
L
Ra
11,528
769
111
7
3
259,810
2
L
Pele
9,933
662
44
3
3
262,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role