Player Matchup

Neith
Neith
Brandoobie
Neith
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 249L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
flamingKorn
Baron Samedi
Level 123
God Stats
9W - 7L
1,546 SR
Queue Stats
381W - 357L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xPerfect10
Cu Chulainn
Level 88
God Stats
2W - 2L
1,330 SR
Queue Stats
230W - 229L
1,476 Elo+
Party 2
Team Averages
Level 86
1,459 SR
1,520 Elo+

VS

Team Averages
Level 104
1,402 SR
1,544 Elo+
Anhur
Anhur
AC130DatBoi
Anhur
Level 120
God Stats
4W - 8L
1,468 SR
Queue Stats
45W - 59L
1,591 Elo+
Solo
Atlas
Atlas
Dragonman867
Atlas
Level 104
God Stats
4W - 7L
1,453 SR
Queue Stats
245W - 230L
1,519 Elo+
Party 1
Hel
Hel
FarQuan
Hel
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
217W - 216L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 0 / 8
7,962
796
8,488
4,270
1,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
flamingKorn
Baron Samedi
12
3 / 2 / 9
7,556
756
7,432
6,826
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
xPerfect10
Cu Chulainn
13
6 / 3 / 6
8,035
804
8,300
10,244
5,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,169
717
5,965
9,009
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 2
7,607
761
5,665
11,261
10,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hel
10
0 / 5 / 1
6,215
622
3,500
7,458
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
5
5
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Neith
4
0
8
8
L
3
4
2
1
L
Hel
0
5
1
0.1
W
Baron Samedi
flamingKorn
Baron Samedi
3
2
9
3.75
W
Cu Chulainn
xPerfect10
Cu Chulainn
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,220
Damage
15,130
21,340
Taken
27,728
9,252
Mitigated
15,272
9,704
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,965
4,228
0
600
9,009
2,921
0
3,269
5,433
0
23,982
W
Neith
8,488
3,234
0
1,307
4,270
1,158
1,013
1,806
2,464
0
32,349
L
5,665
2,429
472
1,775
11,261
10,237
0
3,099
7,863
12,338
0
L
Hel
3,500
225
1,651
2,063
7,458
2,114
0
1,715
5,608
19,365
0
W
Baron Samedi
flamingKorn
Baron Samedi
7,432
106
1,932
3,687
6,826
2,974
207
4,157
2,669
27,073
0
W
Cu Chulainn
xPerfect10
Cu Chulainn
8,300
1,766
0
2,778
10,244
5,120
0
3,398
6,846
674
13,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,553
Gold Earned
20,991
124
Minions Killed
100
4
Camps Cleared
5
588,049
Distance Traveled
539,817
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,169
717
53
5
1
157,601
4
W
Neith
7,962
796
76
8
2
196,406
1
L
Atlas
7,607
761
7
1
1
193,282
1
L
Hel
6,215
622
40
4
3
188,934
3
W
Baron Samedi
7,556
756
32
3
1
189,099
2
W
Cu Chulainn
8,035
804
16
2
1
202,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role