Player Matchup

Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
LokiHundeart352
Medusa
Level 66
God Stats
5W - 5L
1,515 SR
Queue Stats
193W - 218L
1,419 Elo+
Party 3
Fafnir
Fafnir
PinguinBube2790
Fafnir
Level 64
God Stats
5W - 6L
1,509 SR
Queue Stats
168W - 199L
1,402 Elo+
Party 3
Nike
Nike
Tonileah95
Nike
Level 82
God Stats
3W - 2L
1,683 SR
Queue Stats
267W - 362L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
ZzCroniCzZ
Gilgamesh
Level 104
God Stats
52W - 56L
1,465 SR
Queue Stats
521W - 611L
1,497 Elo+
Party 1
Team Averages
Level 77
1,534 SR
1,448 Elo+

VS

Team Averages
Level 92
1,551 SR
1,426 Elo+
Cu Chulainn
Cu Chulainn
IlonkaWas
Cu Chulainn
Level 121
God Stats
3W - 6L
1,517 SR
Queue Stats
170W - 155L
1,485 Elo+
Solo
Awilix
Awilix
Orahovac21
Awilix
Level 83
God Stats
5W - 3L
1,521 SR
Queue Stats
36W - 45L
1,385 Elo+
Party 2
Ah Puch
Ah Puch
serhataricioglu
Ah Puch
Level 64
God Stats
4W - 5L
1,736 SR
Queue Stats
28W - 30L
1,378 Elo+
Party 2
Neith
Neith
trumpetnisse
Neith
Level 101
God Stats
5W - 5L
1,480 SR
Queue Stats
49W - 46L
1,461 Elo+
Party 2
Ymir
Ymir
v75243
Ymir
Level 92
God Stats
29W - 27L
1,502 SR
Queue Stats
29W - 27L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 10 / 1
9,013
501
6,130
12,627
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 7 / 3
8,542
475
7,952
14,635
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 2
8,452
470
4,536
17,414
18,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 4 / 3
8,701
483
3,529
11,128
7,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
ZzCroniCzZ
Gilgamesh
14
6 / 4 / 3
9,665
537
15,403
16,629
7,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IlonkaWas
Cu Chulainn
18
4 / 1 / 1
10,800
600
9,689
12,173
12,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Awilix
Orahovac21
Awilix
17
14 / 3 / 4
10,957
609
13,075
11,954
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 7
9,433
524
12,185
13,951
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 7
8,986
499
13,002
9,092
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
v75243
Ymir
13
2 / 1 / 6
8,582
477
6,349
11,296
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
14
Kills
27
27
Deaths
14
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
10
1
0.35
W
Cu Chulainn
IlonkaWas
Cu Chulainn
4
1
1
4.5
L
2
7
3
0.5
W
Awilix
Orahovac21
Awilix
14
3
4
5.33
L
3
2
2
2
L
0
4
3
0.38
L
Gilgamesh
ZzCroniCzZ
Gilgamesh
6
4
3
1.88
W
4
6
7
1.25
W
3
3
7
2.17
W
Ymir
v75243
Ymir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
54,300
72,433
Taken
58,466
41,979
Mitigated
35,190
18,490
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,130
279
125
1,236
12,627
3,970
953
5,191
6,882
43,053
0
W
Cu Chulainn
IlonkaWas
Cu Chulainn
9,689
1,521
0
1,457
12,173
12,182
0
437
11,250
12,104
59,974
L
7,952
2,979
486
3,838
14,635
4,631
640
2,423
12,206
0
56,009
W
Awilix
Orahovac21
Awilix
13,075
4,680
0
3,596
11,954
4,213
95
2,638
9,110
0
66,121
L
4,536
1,249
274
5,178
17,414
18,221
87
5,422
11,860
22,555
0
L
3,529
874
790
2,742
11,128
7,847
29
2,142
8,966
2,168
46,512
L
Gilgamesh
ZzCroniCzZ
Gilgamesh
15,403
4,493
288
3,533
16,629
7,310
59
4,714
11,699
0
44,344
W
12,185
374
92
5,168
13,951
4,175
648
3,979
9,641
54,173
0
W
13,002
5,691
0
1,716
9,092
3,675
33
1,623
7,469
0
77,469
W
Ymir
v75243
Ymir
6,349
1,637
301
2,479
11,296
10,945
0
2,206
9,088
28,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,373
Gold Earned
48,758
404
Minions Killed
488
0
Camps Cleared
0
1,733,589
Distance Traveled
1,753,265
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,013
501
98
5
0
320,739
3
W
Cu Chulainn
10,800
600
156
9
0
343,301
3
L
Medusa
8,542
475
87
5
0
326,051
3
W
Awilix
10,957
609
98
5
0
414,629
0
L
Fafnir
8,452
470
37
2
0
364,668
1
L
Nike
8,701
483
110
6
0
357,309
4
L
Gilgamesh
9,665
537
72
4
0
364,822
3
W
Ah Puch
9,433
524
93
5
0
334,705
3
W
Neith
8,986
499
118
7
0
314,749
1
W
Ymir
8,582
477
23
1
0
345,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role