Player Matchup

Neith
Neith
HaHaNdN
Neith
Level 36
God Stats
58W - 125L
1,201 SR
Queue Stats
63W - 142L
1,063 Elo+
Solo
Fenrir
Fenrir
Longroad2go
Fenrir
Level 35
God Stats
2W - 1L
1,311 SR
Queue Stats
22W - 35L
1,235 Elo+
Solo
Achilles
Achilles
Sir Bossco
Achilles
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 8L
1,063 Elo+
Solo
Team Averages
Level 43
1,337 SR
1,120 Elo+

VS

Team Averages
Level 22
1,310 SR
1,151 Elo+
Jing Wei
Jing Wei
DaanRosco
Jing Wei
Level 32
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 45L
1,120 Elo+
Party 1
Skadi
Skadi
DahMasterTRD
Skadi
Level 15
God Stats
1W - 13L
1,191 SR
Queue Stats
1W - 13L
1,056 Elo+
Party 1
Ne Zha
Ne Zha
I Mxrct I
Ne Zha
Level 18
God Stats
0W - 3L
1,238 SR
Queue Stats
0W - 5L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HaHaNdN
Neith
18
10 / 1 / 11
14,534
692
21,761
17,318
7,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
6 / 5 / 10
13,426
639
13,653
26,659
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Sir Bossco
Achilles
18
10 / 1 / 11
14,177
675
16,688
27,863
24,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaanRosco
Jing Wei
14
1 / 6 / 3
11,168
532
21,825
17,065
4,128
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 9 / 1
12,262
584
20,841
21,987
11,555
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
I Mxrct I
Ne Zha
13
0 / 11 / 1
10,537
502
9,763
19,823
6,274
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
26
Kills
5
7
Deaths
26
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DaanRosco
Jing Wei
1
6
3
0.42
L
4
9
1
0.5
W
Neith
HaHaNdN
Neith
10
1
11
15.5
L
Ne Zha
I Mxrct I
Ne Zha
0
11
1
0.05
W
Fenrir
6
5
10
2.2
W
Achilles
Sir Bossco
Achilles
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,102
Damage
52,429
71,840
Taken
58,875
46,621
Mitigated
21,957
34,697
Healing
1,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DaanRosco
Jing Wei
21,825
15,323
0
0
17,065
4,128
0
139
16,121
0
47,204
L
20,841
10,816
0
0
21,987
11,555
0
88
20,879
0
50,245
W
Neith
HaHaNdN
Neith
21,761
8,020
1,362
7,838
17,318
7,199
2,090
406
16,912
0
75,567
L
Ne Zha
I Mxrct I
Ne Zha
9,763
4,544
0
1,002
19,823
6,274
1,108
0
18,834
0
22,937
W
Fenrir
13,653
3,710
137
9,434
26,659
15,150
470
1,086
25,573
150
41,063
W
Achilles
Sir Bossco
Achilles
16,688
5,390
867
15,059
27,863
24,272
451
214
27,649
0
33,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,137
Gold Earned
33,967
192
Minions Killed
139
8
Camps Cleared
1
1,114,955
Distance Traveled
1,036,426
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,168
532
58
3
1
404,433
0
L
Skadi
12,262
584
48
2
0
319,253
0
W
Neith
14,534
692
106
5
4
379,313
4
L
Ne Zha
10,537
502
33
2
0
312,740
1
W
Fenrir
13,426
639
57
3
3
360,596
3
W
Achilles
14,177
675
29
1
1
375,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role